[Mesa-dev] [PATCH] i965: Drop assertion about buffer offset at draw time.
Eric Anholt
eric at anholt.net
Mon Aug 15 16:01:06 UTC 2016
Given robust access, we should just be returning zeroes if the user gives
us a base pointer that's too big, which is what was happens on a release
build. This was caught by a webgl conformance test for out-of-bounds
draws on servo.
---
src/mesa/drivers/dri/i965/brw_draw_upload.c | 11 -----------
1 file changed, 11 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index fdb1b35f4c35..a44e04be6be6 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -552,17 +552,6 @@ brw_prepare_vertices(struct brw_context *brw)
input->buffer = j++;
input->offset = 0;
}
-
- /* This is a common place to reach if the user mistakenly supplies
- * a pointer in place of a VBO offset. If we just let it go through,
- * we may end up dereferencing a pointer beyond the bounds of the
- * GTT.
- *
- * The VBO spec allows application termination in this case, and it's
- * probably a service to the poor programmer to do so rather than
- * trying to just not render.
- */
- assert(input->offset < intel_buffer->Base.Size);
} else {
/* Queue the buffer object up to be uploaded in the next pass,
* when we've decided if we're doing interleaved or not.
--
2.8.1
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