[Mesa-dev] [PATCH 05/16] glsl: process blend_support_* qualifiers
Francisco Jerez
currojerez at riseup.net
Tue Aug 16 21:45:16 UTC 2016
Kenneth Graunke <kenneth at whitecape.org> writes:
> From: Ilia Mirkin <imirkin at alum.mit.edu>
>
> v2 (Ken): Add a BLEND_NONE enum value (no qualifiers in use).
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Francisco Jerez <currojerez at riseup.net>
> ---
> src/compiler/glsl/ast.h | 5 ++++
> src/compiler/glsl/ast_type.cpp | 2 ++
> src/compiler/glsl/glsl_parser.yy | 45 ++++++++++++++++++++++++++++++++
> src/compiler/glsl/glsl_parser_extras.cpp | 2 ++
> src/compiler/glsl/glsl_parser_extras.h | 2 ++
> src/compiler/shader_enums.h | 26 ++++++++++++++++++
> src/mesa/main/mtypes.h | 5 ++++
> 7 files changed, 87 insertions(+)
>
> diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
> index 75018a0..4c648d0 100644
> --- a/src/compiler/glsl/ast.h
> +++ b/src/compiler/glsl/ast.h
> @@ -596,6 +596,11 @@ struct ast_type_qualifier {
> unsigned subroutine:1; /**< Is this marked 'subroutine' */
> unsigned subroutine_def:1; /**< Is this marked 'subroutine' with a list of types */
> /** \} */
> +
> + /** \name Qualifiers for GL_KHR_blend_equation_advanced */
> + /** \{ */
> + unsigned blend_support:1; /**< Are there any blend_support_ qualifiers */
> + /** \} */
> }
> /** \brief Set of flags, accessed by name. */
> q;
> diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
> index cabc698..f3f6b29 100644
> --- a/src/compiler/glsl/ast_type.cpp
> +++ b/src/compiler/glsl/ast_type.cpp
> @@ -414,6 +414,8 @@ ast_type_qualifier::merge_out_qualifier(YYLTYPE *loc,
> valid_out_mask.flags.q.xfb_buffer = 1;
> valid_out_mask.flags.q.explicit_xfb_stride = 1;
> valid_out_mask.flags.q.xfb_stride = 1;
> + } else if (state->stage == MESA_SHADER_FRAGMENT) {
> + valid_out_mask.flags.q.blend_support = 1;
> } else {
> _mesa_glsl_error(loc, state, "out layout qualifiers only valid in "
> "geometry, tessellation and vertex shaders");
> diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
> index 5aa0daa..eb1a5df 100644
> --- a/src/compiler/glsl/glsl_parser.yy
> +++ b/src/compiler/glsl/glsl_parser.yy
> @@ -1447,6 +1447,51 @@ layout_qualifier_id:
> }
>
> if (!$$.flags.i) {
> + struct {
> + const char *s;
> + uint32_t mask;
> + } map[] = {
> + { "blend_support_multiply", BLEND_MULTIPLY },
> + { "blend_support_screen", BLEND_SCREEN },
> + { "blend_support_overlay", BLEND_OVERLAY },
> + { "blend_support_darken", BLEND_DARKEN },
> + { "blend_support_lighten", BLEND_LIGHTEN },
> + { "blend_support_colordodge", BLEND_COLORDODGE },
> + { "blend_support_colorburn", BLEND_COLORBURN },
> + { "blend_support_hardlight", BLEND_HARDLIGHT },
> + { "blend_support_softlight", BLEND_SOFTLIGHT },
> + { "blend_support_difference", BLEND_DIFFERENCE },
> + { "blend_support_exclusion", BLEND_EXCLUSION },
> + { "blend_support_hsl_hue", BLEND_HSL_HUE },
> + { "blend_support_hsl_saturation", BLEND_HSL_SATURATION },
> + { "blend_support_hsl_color", BLEND_HSL_COLOR },
> + { "blend_support_hsl_luminosity", BLEND_HSL_LUMINOSITY },
> + { "blend_support_all_equations", BLEND_ALL },
> + };
> + for (unsigned i = 0; i < ARRAY_SIZE(map); i++) {
> + if (match_layout_qualifier($1, map[i].s, state) == 0) {
> + $$.flags.q.blend_support = 1;
> + state->fs_blend_support |= map[i].mask;
> + break;
> + }
> + }
> +
> + if ($$.flags.i &&
> + !state->KHR_blend_equation_advanced_enable &&
> + !state->is_version(0, 320)) {
> + _mesa_glsl_error(& @1, state,
> + "advanced blending layout qualifiers require "
> + "ESSL 3.20 or KHR_blend_equation_advanced");
> + }
> +
> + if ($$.flags.i && state->stage != MESA_SHADER_FRAGMENT) {
> + _mesa_glsl_error(& @1, state,
> + "advanced blending layout qualifiers only "
> + "valid in fragment shaders");
> + }
> + }
> +
> + if (!$$.flags.i) {
> _mesa_glsl_error(& @1, state, "unrecognized layout identifier "
> "`%s'", $1);
> YYERROR;
> diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
> index 1ca49b3..2337eae 100644
> --- a/src/compiler/glsl/glsl_parser_extras.cpp
> +++ b/src/compiler/glsl/glsl_parser_extras.cpp
> @@ -292,6 +292,7 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
> this->in_qualifier = new(this) ast_type_qualifier();
> this->out_qualifier = new(this) ast_type_qualifier();
> this->fs_early_fragment_tests = false;
> + this->fs_blend_support = 0;
> memset(this->atomic_counter_offsets, 0,
> sizeof(this->atomic_counter_offsets));
> this->allow_extension_directive_midshader =
> @@ -1765,6 +1766,7 @@ set_shader_inout_layout(struct gl_shader *shader,
> shader->info.ARB_fragment_coord_conventions_enable =
> state->ARB_fragment_coord_conventions_enable;
> shader->info.EarlyFragmentTests = state->fs_early_fragment_tests;
> + shader->info.BlendSupport = state->fs_blend_support;
> break;
>
> default:
> diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
> index ad29149..f813609 100644
> --- a/src/compiler/glsl/glsl_parser_extras.h
> +++ b/src/compiler/glsl/glsl_parser_extras.h
> @@ -746,6 +746,8 @@ struct _mesa_glsl_parse_state {
>
> bool fs_early_fragment_tests;
>
> + unsigned fs_blend_support;
> +
> /**
> * For tessellation control shaders, size of the most recently seen output
> * declaration that was a sized array, or 0 if no sized output array
> diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
> index a69905c..7a92e7c 100644
> --- a/src/compiler/shader_enums.h
> +++ b/src/compiler/shader_enums.h
> @@ -559,6 +559,32 @@ enum gl_buffer_access_qualifier
> ACCESS_VOLATILE = 4,
> };
>
> +/**
> + * \brief Blend support qualifiers
> + */
> +enum gl_blend_support_qualifier
> +{
> + BLEND_NONE = 0x0000,
> +
> + BLEND_MULTIPLY = 0x0001,
> + BLEND_SCREEN = 0x0002,
> + BLEND_OVERLAY = 0x0004,
> + BLEND_DARKEN = 0x0008,
> + BLEND_LIGHTEN = 0x0010,
> + BLEND_COLORDODGE = 0x0020,
> + BLEND_COLORBURN = 0x0040,
> + BLEND_HARDLIGHT = 0x0080,
> + BLEND_SOFTLIGHT = 0x0100,
> + BLEND_DIFFERENCE = 0x0200,
> + BLEND_EXCLUSION = 0x0400,
> + BLEND_HSL_HUE = 0x0800,
> + BLEND_HSL_SATURATION = 0x1000,
> + BLEND_HSL_COLOR = 0x2000,
> + BLEND_HSL_LUMINOSITY = 0x4000,
> +
> + BLEND_ALL = 0x7fff,
> +};
> +
> #ifdef __cplusplus
> } /* extern "C" */
> #endif
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 2159ee8..6a9e729 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2319,6 +2319,11 @@ struct gl_shader_info
> bool EarlyFragmentTests;
>
> /**
> + * A bitmask of gl_blend_support_qualifier values
> + */
> + GLbitfield BlendSupport;
> +
> + /**
> * Compute shader state from ARB_compute_shader layout qualifiers.
> */
> struct {
> --
> 2.9.0
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 212 bytes
Desc: not available
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160816/7ac7f2e3/attachment.sig>
More information about the mesa-dev
mailing list