[Mesa-dev] [Bug 97386] [softpipe] piglit ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg-float single-sample regression
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 17 18:39:08 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97386
Bug ID: 97386
Summary: [softpipe] piglit
ext_framebuffer_multisample-fast-clear
GL_ARB_texture_rg-float single-sample regression
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Keywords: bisected, regression
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: vlee at freedesktop.org
QA Contact: mesa-dev at lists.freedesktop.org
CC: maraeo at gmail.com, nhaehnle at gmail.com
mesa: 607ab6d3bf7e5d32d57d79b508351bcea13f1740 (master 12.1.0-devel)
$ ./bin/ext_framebuffer_multisample-fast-clear GL_ARB_texture_rg-float
single-sample -auto
Using test set: GL_ARB_texture_rg-float
Testing GL_R16F
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 2.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: -2.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: -0.500000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Testing GL_R32F
Testing GL_RG16F
Probe color at (0,0)
Expected: 1.000000 1.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 1.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.250000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.750000 0.500000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 0.500000 0.250000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: 2.000000 3.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: -2.000000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Probe color at (0,0)
Expected: -0.500000 0.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
Testing GL_RG32F
Probe color at (0,0)
Expected: 2.000000 3.000000 0.000000 1.000000
Observed: 0.000000 0.000000 0.000000 1.000000
PIGLIT: {"result": "fail" }
79dcd69afae4ada47fd4e746e9eec87c6d8028f0 is the first bad commit
commit 79dcd69afae4ada47fd4e746e9eec87c6d8028f0
Author: Marek Olšák <marek.olsak at amd.com>
Date: Sun Jul 17 20:37:58 2016 +0200
st/mesa: remove excessive shader state dirtying
This just needs to be done by st_validate_state.
v2: add "shaders_may_be_dirty" flags for not skipping st_validate_state
on _NEW_PROGRAM to detect real shader changes
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
:040000 040000 4238d586367bef5a5a86b083a13b523b6f7eab26
a510286b945d1d577b39aa2ba417a652d1ebbc2d M src
bisect run success
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