[Mesa-dev] [PATCH] vbo: increase VBO_SAVE_BUFFER_SIZE from 8k to 256k dwords
Marek Olšák
maraeo at gmail.com
Thu Aug 18 09:50:25 UTC 2016
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Wed, Aug 17, 2016 at 6:00 PM, Tim Rowley <timothy.o.rowley at intel.com>
wrote:
> Increases the performance of legacy geometry-heavy apps
> still using display lists.
> ---
> src/mesa/vbo/vbo_save.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
> index 2843b3c..d1d7fb0 100644
> --- a/src/mesa/vbo/vbo_save.h
> +++ b/src/mesa/vbo/vbo_save.h
> @@ -96,7 +96,7 @@ struct vbo_save_vertex_list {
> * likelyhood as it occurs. No reason we couldn't change usage
> * internally even though this probably isn't allowed for client VBOs?
> */
> -#define VBO_SAVE_BUFFER_SIZE (8*1024) /* dwords */
> +#define VBO_SAVE_BUFFER_SIZE (256*1024) /* dwords */
> #define VBO_SAVE_PRIM_SIZE 128
> #define VBO_SAVE_PRIM_MODE_MASK 0x3f
> #define VBO_SAVE_PRIM_WEAK 0x40
> --
> 2.7.4
>
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>
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