[Mesa-dev] [PATCH 26/32] i965/blorp: Add genxml-based dynamic state emit functions

Pohjolainen, Topi topi.pohjolainen at intel.com
Thu Aug 18 13:49:40 UTC 2016


On Thu, Aug 11, 2016 at 02:15:23PM -0700, Jason Ekstrand wrote:
> ---
>  src/mesa/drivers/dri/i965/genX_blorp_exec.c | 82 +++++++++++++++++++++++++----
>  1 file changed, 73 insertions(+), 9 deletions(-)

Compared to existing and didn't see anything added or removed:

Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>

> 
> diff --git a/src/mesa/drivers/dri/i965/genX_blorp_exec.c b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> index 0652930..e512b95 100644
> --- a/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> +++ b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> @@ -240,6 +240,70 @@ blorp_emit_depth_stencil_config(struct brw_context *brw,
>     blorp_emit(brw, GENX(3DSTATE_STENCIL_BUFFER), sb);
>  }
>  
> +static uint32_t
> +blorp_emit_blend_state(struct brw_context *brw,
> +                       const struct brw_blorp_params *params)
> +{
> +   struct GENX(BLEND_STATE) blend;
> +   memset(&blend, 0, sizeof(blend));
> +
> +   for (unsigned i = 0; i < params->num_draw_buffers; ++i) {
> +      blend.Entry[i].PreBlendColorClampEnable = true;
> +      blend.Entry[i].PostBlendColorClampEnable = true;
> +      blend.Entry[i].ColorClampRange = COLORCLAMP_RTFORMAT;
> +
> +      blend.Entry[i].WriteDisableRed = params->color_write_disable[0];
> +      blend.Entry[i].WriteDisableGreen = params->color_write_disable[1];
> +      blend.Entry[i].WriteDisableBlue = params->color_write_disable[2];
> +      blend.Entry[i].WriteDisableAlpha = params->color_write_disable[3];
> +   }
> +
> +   uint32_t offset;
> +   void *state = brw_state_batch(brw, AUB_TRACE_BLEND_STATE,
> +                                 GENX(BLEND_STATE_length) * 4, 64, &offset);
> +   GENX(BLEND_STATE_pack)(NULL, state, &blend);
> +
> +   return offset;
> +}
> +
> +static uint32_t
> +blorp_emit_color_calc_state(struct brw_context *brw,
> +                            const struct brw_blorp_params *params)
> +{
> +   uint32_t offset;
> +   void *state = brw_state_batch(brw, AUB_TRACE_CC_STATE,
> +                                 GENX(COLOR_CALC_STATE_length) * 4, 64, &offset);
> +   memset(state, 0, GENX(COLOR_CALC_STATE_length) * 4);
> +
> +   return offset;
> +}
> +
> +static uint32_t
> +blorp_emit_depth_stencil_state(struct brw_context *brw,
> +                               const struct brw_blorp_params *params)
> +{
> +   /* See the following sections of the Sandy Bridge PRM, Volume 1, Part2:
> +    *   - 7.5.3.1 Depth Buffer Clear
> +    *   - 7.5.3.2 Depth Buffer Resolve
> +    *   - 7.5.3.3 Hierarchical Depth Buffer Resolve
> +    */
> +   struct GENX(DEPTH_STENCIL_STATE) ds = {
> +      .DepthBufferWriteEnable = true,
> +   };
> +
> +   if (params->hiz_op == GEN6_HIZ_OP_DEPTH_RESOLVE) {
> +      ds.DepthTestEnable = true;
> +      ds.DepthTestFunction = COMPAREFUNCTION_NEVER;
> +   }
> +
> +   uint32_t offset;
> +   void *state = brw_state_batch(brw, AUB_TRACE_DEPTH_STENCIL_STATE,
> +                                 GENX(DEPTH_STENCIL_STATE_length) * 4, 64,
> +                                 &offset);
> +   GENX(DEPTH_STENCIL_STATE_pack)(NULL, state, &ds);
> +
> +   return offset;
> +}
>  
>  /* 3DSTATE_VIEWPORT_STATE_POINTERS */
>  static void
> @@ -278,9 +342,9 @@ void
>  genX(blorp_exec)(struct brw_context *brw,
>                   const struct brw_blorp_params *params)
>  {
> -   uint32_t cc_blend_state_offset = 0;
> -   uint32_t cc_state_offset = 0;
> -   uint32_t depthstencil_offset;
> +   uint32_t blend_state_offset = 0;
> +   uint32_t color_calc_state_offset = 0;
> +   uint32_t depth_stencil_state_offset;
>     uint32_t wm_bind_bo_offset = 0;
>  
>     /* Emit workaround flushes when we switch from drawing to blorping. */
> @@ -295,18 +359,18 @@ genX(blorp_exec)(struct brw_context *brw,
>     }
>  
>     if (params->wm_prog_data) {
> -      cc_blend_state_offset = gen6_blorp_emit_blend_state(brw, params);
> -      cc_state_offset = gen6_blorp_emit_cc_state(brw);
> +      blend_state_offset = blorp_emit_blend_state(brw, params);
> +      color_calc_state_offset = blorp_emit_color_calc_state(brw, params);
>     }
> -   depthstencil_offset = gen6_blorp_emit_depth_stencil_state(brw, params);
> +   depth_stencil_state_offset = blorp_emit_depth_stencil_state(brw, params);
>  
>     blorp_emit(brw, GENX(3DSTATE_CC_STATE_POINTERS), cc) {
>        cc.BLEND_STATEChange = true;
>        cc.COLOR_CALC_STATEChange = true;
>        cc.DEPTH_STENCIL_STATEChange = true;
> -      cc.PointertoBLEND_STATE = cc_blend_state_offset;
> -      cc.PointertoCOLOR_CALC_STATE = cc_state_offset;
> -      cc.PointertoDEPTH_STENCIL_STATE = depthstencil_offset;
> +      cc.PointertoBLEND_STATE = blend_state_offset;
> +      cc.PointertoCOLOR_CALC_STATE = color_calc_state_offset;
> +      cc.PointertoDEPTH_STENCIL_STATE = depth_stencil_state_offset;
>     }
>  
>     blorp_emit(brw, GENX(3DSTATE_CONSTANT_VS), vs);
> -- 
> 2.5.0.400.gff86faf
> 
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