[Mesa-dev] [Bug 97393] Wrong result of S3TC DXT3 texture rendering
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 18 14:24:19 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97393
--- Comment #3 from Ruslan Kabatsayev <b7.10110111 at gmail.com> ---
(In reply to Ilia Mirkin from comment #2)
> Sounds like your test-case is doing linear interp, and that's not working in
> swrast for some reason? Haven't looked at the actual test-case yet.
No, it uses nearest-neighbor filtering so that the image pixels are easier to
see.
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