[Mesa-dev] [PATCH v2 11/16] compiler: Add a new STATE_VAR_ADVANCED_BLENDING_MODE built-in uniform.
Kenneth Graunke
kenneth at whitecape.org
Sun Aug 21 07:43:17 UTC 2016
This will be used for emulating GL_KHR_advanced_blend_equation features
in shader code. We'll pass in the blending mode that's in use, and use
that in (effectively) a switch statement in the shader.
v2: Use the new _AdvancedBlendMode field.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Francisco Jerez <currojerez at riseup.net> [v1]
---
src/mesa/program/prog_statevars.c | 10 ++++++++++
src/mesa/program/prog_statevars.h | 5 +++++
2 files changed, 15 insertions(+)
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 8dddc0b..6e6007e 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -609,6 +609,10 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
val[0].i = ctx->TessCtrlProgram.patch_vertices;
return;
+ case STATE_ADVANCED_BLENDING_MODE:
+ val[0].i = ctx->Color.BlendEnabled ? ctx->Color._AdvancedBlendMode : 0;
+ return;
+
/* XXX: make sure new tokens added here are also handled in the
* _mesa_program_state_flags() switch, below.
*/
@@ -719,6 +723,9 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
case STATE_FB_WPOS_Y_TRANSFORM:
return _NEW_BUFFERS;
+ case STATE_ADVANCED_BLENDING_MODE:
+ return _NEW_COLOR;
+
default:
/* unknown state indexes are silently ignored and
* no flag set, since it is handled by the driver.
@@ -925,6 +932,9 @@ append_token(char *dst, gl_state_index k)
case STATE_FB_WPOS_Y_TRANSFORM:
append(dst, "FbWposYTransform");
break;
+ case STATE_ADVANCED_BLENDING_MODE:
+ append(dst, "AdvancedBlendingMode");
+ break;
default:
/* probably STATE_INTERNAL_DRIVER+i (driver private state) */
append(dst, "driverState");
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index e716d90..7fecb37 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -130,6 +130,11 @@ typedef enum gl_state_index_ {
STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */
STATE_TCS_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TCS (integer) */
STATE_TES_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TES (integer) */
+ /**
+ * A single enum gl_blend_support_qualifier value representing the
+ * currently active advanced blending equation, or zero if disabled.
+ */
+ STATE_ADVANCED_BLENDING_MODE,
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;
--
2.9.3
More information about the mesa-dev
mailing list