[Mesa-dev] [Bug 97429] Per-pixel fog isn't done
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Aug 21 12:08:00 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97429
Bug ID: 97429
Summary: Per-pixel fog isn't done
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: b7.10110111 at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
I've tried fbo_firecube from mesa-demos on Software Rasterizer, llvmpipe,
softpipe and Intel HD Graphics 4600, and setting GL_FOG_HINT to GL_NICEST
(toggled by pressing 'n') doesn't change anything. OTOH, on nvidia binary
driver for an NVidia card I get nice per-pixel fog in this demo.
I believe that even though Mesa might refuse to support per-pixel fog in
software renderers, at least drivers for the hardware capable of it must
support it. This includes i965 and i915, and a bunch of others.
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