[Mesa-dev] [PATCH] st/mesa: set Const.MaxTextureMbytes
Marek Olšák
maraeo at gmail.com
Mon Aug 22 14:06:42 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_extensions.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 1f53bdf..ebf1f04 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -458,20 +458,22 @@ void st_init_limits(struct pipe_screen *screen,
* PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS has the same
* number of layers as we need, although we technically
* could have more the generality is not really useful
* in practicality.
*/
c->MaxFramebufferLayers =
screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS);
c->MaxWindowRectangles =
screen->get_param(screen, PIPE_CAP_MAX_WINDOW_RECTANGLES);
+
+ c->MaxTextureMbytes = screen->get_param(screen, PIPE_CAP_VIDEO_MEMORY);
}
/**
* Given a member \c x of struct gl_extensions, return offset of
* \c x in bytes.
*/
#define o(x) offsetof(struct gl_extensions, x)
--
2.7.4
More information about the mesa-dev
mailing list