[Mesa-dev] [Bug 95190] Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 23 17:19:48 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95190

--- Comment #10 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
This has been recently fixed by Kenneth. At least, I can't reproduce that fog
issue on gm107 (I did force GL4.3 because that game requires a 4.2 context
though).

Karol, can you confirm and close the ticket, please?

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