[Mesa-dev] [PATCH] glsl: Mark tessellation qualifier maps static const.

Kenneth Graunke kenneth at whitecape.org
Tue Aug 23 20:39:13 UTC 2016


Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/compiler/glsl/glsl_parser.yy | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/compiler/glsl/glsl_parser.yy b/src/compiler/glsl/glsl_parser.yy
index 4f4a83c..5b65861 100644
--- a/src/compiler/glsl/glsl_parser.yy
+++ b/src/compiler/glsl/glsl_parser.yy
@@ -1373,7 +1373,7 @@ layout_qualifier_id:
 
       /* Layout qualifiers for tessellation evaluation shaders. */
       if (!$$.flags.i) {
-         struct {
+         static const struct {
             const char *s;
             GLenum e;
          } map[] = {
@@ -1396,7 +1396,7 @@ layout_qualifier_id:
          }
       }
       if (!$$.flags.i) {
-         struct {
+         static const struct {
             const char *s;
             GLenum e;
          } map[] = {
-- 
2.9.3



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