[Mesa-dev] [PATCH 2/3] glsl: Fix incorrect hard-coded location of the gl_SecondaryFragColorEXT built-in.

Francisco Jerez currojerez at riseup.net
Wed Aug 24 20:30:37 UTC 2016


Ilia Mirkin <imirkin at alum.mit.edu> writes:

> I had trouble getting these to apply, perhaps they were meant to go on
> top of something else. Anyways, should be fairly easy for you to test
> out with llvmpipe.
>
It should apply cleanly on latest master now.

>[...]
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