[Mesa-dev] [PATCH 09/17] glsl: Add and use has_texture_cube_map_array helper
Ian Romanick
idr at freedesktop.org
Wed Aug 24 22:12:35 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/compiler/glsl/builtin_functions.cpp | 6 ++----
src/compiler/glsl/glsl_parser_extras.h | 6 ++++++
2 files changed, 8 insertions(+), 4 deletions(-)
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index db2d3e3..161c98b 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -334,15 +334,13 @@ static bool
fs_texture_cube_map_array(const _mesa_glsl_parse_state *state)
{
return state->stage == MESA_SHADER_FRAGMENT &&
- (state->is_version(400, 0) ||
- state->ARB_texture_cube_map_array_enable);
+ state->has_texture_cube_map_array();
}
static bool
texture_cube_map_array(const _mesa_glsl_parse_state *state)
{
- return state->is_version(400, 0) ||
- state->ARB_texture_cube_map_array_enable;
+ return state->has_texture_cube_map_array();
}
static bool
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h
index f37ea78..821477e 100644
--- a/src/compiler/glsl/glsl_parser_extras.h
+++ b/src/compiler/glsl/glsl_parser_extras.h
@@ -317,6 +317,12 @@ struct _mesa_glsl_parse_state {
MESA_shader_framebuffer_fetch_non_coherent_enable;
}
+ bool has_texture_cube_map_array() const
+ {
+ return ARB_texture_cube_map_array_enable ||
+ is_version(400, 0);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);
--
2.5.5
More information about the mesa-dev
mailing list