[Mesa-dev] [PATCH 11/16] i965/gen7: Copy stencil when sampling the stencil texture
Jordan Justen
jordan.l.justen at intel.com
Wed Aug 24 23:55:03 UTC 2016
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/drivers/dri/i965/brw_context.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index d8a3723..d38b483 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -235,6 +235,11 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
0 : INTEL_MIPTREE_IGNORE_CCS_E;
intel_miptree_resolve_color(brw, tex_obj->mt, flags);
brw_render_cache_set_check_flush(brw, tex_obj->mt->bo);
+
+ if (tex_obj->base.StencilSampling ||
+ tex_obj->mt->format == MESA_FORMAT_S_UINT8) {
+ intel_update_r8stencil(brw, tex_obj->mt);
+ }
}
/* Resolve color for each active shader image. */
--
2.8.0.rc3
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