[Mesa-dev] [PATCH 1/4] i965: move subreg_offset to backend_reg
Iago Toral
itoral at igalia.com
Thu Aug 25 07:24:49 UTC 2016
On Wed, 2016-08-24 at 18:51 -0700, Francisco Jerez wrote:
> Iago Toral <itoral at igalia.com> writes:
>
> >
> > On Tue, 2016-08-23 at 12:58 -0700, Francisco Jerez wrote:
> > >
> > > Iago Toral Quiroga <itoral at igalia.com> writes:
> > >
> > > >
> > > >
> > > > So we can access it in the vec4 backend to handle byte offsets
> > > > into
> > > > registers.
> > > This change has deep implications in the meaning of the vec4
> > > register
> > > objects because the representation of register offsets is now
> > > split
> > > between 'reg_offset' and 'subreg_offset', and there are a *lot*
> > > of
> > > places that directly rely on the current representation of
> > > register
> > > offsets, just grep the VEC4 back-end for 'reg_offset' -- Every
> > > occurrence is now suspect of being inaccurate because the offset
> > > of a
> > > register is no longer guaranteed to be 32B-aligned, so comparing
> > > reg_offsets alone to find out whether two registers are
> > > equivalent or
> > > whether they overlap is no longer sufficient.
> > >
> > > Do you *really* need to make this representation change for FP64?
> > No, in fact the fp64 series I sent did not need this at all.
> >
> Right, but instead you used the subnr field at the IR level which
> suffers from pretty much the same problem.
Right. I think the reason this little series did not show any
regressions in piglit for me is that right now there is nothing in the
backend that uses offsets that are not 32b-aligned so this change does
not really affect anything except fp64 code, and even then it only
comes into effect when we split DF instructions and they have any 32-
bit arguments that are not uniforms.
> > mentioned that we should use a horiz_offset() helper that worked in
> > terms of channels and I assumed that also meant that you wanted
> > offset() to work in similar fashion, like we have in the FS
> > backend. I
> > am actually relieved to see that you did not mean this :)
> >
> > That said, to implement horiz_offset() we need to use something
> > like
> > subnr or subreg_offset, right?
> Not necessarily, it depends on how much granularity you need the
> offset
> helpers to have, if 32B units is sufficient for FP64 I wouldn't
> bother
> to make this change yet (you can just assert that the calculated
> increment is a multiple of 32B).
That would be sufficient only for DF operands but if we are splitting a
DF instruction that uses a 32-bit source then we need a 16-byte offset
:-/
> My point was that by using
> horiz_offset() in the SIMD lowering pass you could trim the pass down
> and avoid building this assumption into it -- The pass will only be
> limited by the underlying representation of register offsets and will
> automatically be able to handle lowering a larger set of register
> regions as soon as we change the representation without any
> additional
> effort.
Ok, yeah, that sounds reasonable.
> >
> > so right after the simd splitting pass runs we are again in the
> > situation where offsets are split between two fields. You mentioned
> > in
> > another e-mail that we should probably postpone simd splitting
> > after
> > the main opt loop, so I guess that should remove the problem for
> > the
> > most part...
> >
> I didn't mean to say you need to change that :), I just sent you a
> few
> questions asking how you were planning to handle some corner cases if
> you do it before optimization.
Oh, alright :). So, replying to that question: for now we rely on the
scalarization pass that runs right before codegen to make sure that we
always produce correct code by fully scalarizing anything that isn't
natively supported. This version of the series scalarizes everything
without exception, but my work-in-progress v2 lets supported natively
swizzles combinations (that is, anything that does not require to split
instructions by components to produce valid swizzle combinations)
through without scalarization.
Going forward I was thinking that when we want to deal with splitting
instructions to produce valid swizzle combinations that should not be
handled by the simd splitting pass, because that is not a simd
splitting, it is a component/swizzle splitting. I thought that we might
want to do that in the scalarization pass itself right before codegen
and not run any opt passes after it. That pass would not need to do
writes to temporaries.
If we were to run opt passes after that component splitting then there
is another possible problem: that we end up undoing the splitting :-/
> That said I doubt that doing SIMD
> lowering after the optimization loop would substantially change the
> situation here, even if you do it after the optimization loop we're
> likely to notice eventually that some optimization pass (e.g. copy
> propagation) is helpful after SIMD lowering (have a look at the
> optimization passes run after SIMD lowering in
> fs_visitor::optimize()),
> and you won't be able to run them unless you make sure that the SIMD
> lowering pass spits out valid IR (i.e. IR in the form accepted by all
> other optimization passes).
Yes, if we really want to run optimization passes after the
swizzle/component splitting then yes, but in that case we also need to
make sure that passes don't undo the component splitting...
> >
> > >
> > > Or is
> > > there some way around it? ISTR that in the big VEC4 FP64 series
> > > you
> > > ended up using backend_reg::subnr for this (which is just an
> > > undercover
> > > version of subreg_offset so the same caveat applies :P) when you
> > > had
> > > to
> > > address both halves of a single-precision register during SIMD
> > > lowering
> > Right, I thought this use of subnr there was maybe a bit of an
> > abuse
> > since it seems that before fp64 we mostly only used it at codegen
> > time
> > so I thought that having a different field for this in the IR
> > (subreg_offset, like we do in the FS backend) was probably a better
> > idea, but maybe it doesn't really matter much. If you have no
> > issues
> > with using subnr instead of subreg_offset for this I am fine too.
> >
> I doubt that using the subnr field instead saves you from any of the
> trouble caused by subreg_offset, unless you only set it to a non-zero
> value at (quasi-)codegen time.
>
> >
> > The thing is that in the simd splitting pass I sent for review we
> > assumed that we are only splitting DF instructions (because that's
> > really the only case at the moment) and that the split DF dst and
> > src
> > regions are going to be exactly one SIMD register long (which is
> > really
> > what we end up with in all the cases where we need to split).
> > Because
> > of that, we can use the offset() helper to compute the start of the
> > src/dst regions for DF operands (and subnr if any of the operands
> > in
> > the instruction is 32-bit) and because of that we added this
> > assert:
> >
> > /* We always split so that each lowered instruction writes exactly
> > to
> > * one register.
> > */
> > assert(inst->regs_written == inst->exec_size / lowered_width);
> >
> > If that assert is not met by any DF instruction that we need to
> > split
> > it means that we are splitting things in smaller chunks than that
> > and
> > using offset() when computing the split regions won't do what we
> > need
> > for that scenario, so that's why I added the assert. We don't have
> > any
> > such cases at the moment, but in the review process you suggested
> > that
> > we changed the implementation to use a horiz_offset() and remove
> > that
> > assertion, so I understood that you wanted the splitting pass to
> > deal
> > with regions that would not be register aligned, and that requires
> > that
> > we have a way to express offsets that are not register aligned too,
> > and
> > that's how I ended up doing this. I suppose I misunderstood your
> > comments?
> >
> I suggested using offset helpers similar to the FS back-end's because
> it
> looked like it could get rid of an amount of DF vs F special-casing,
> which would make an amount of code more correct and simpler
> (including
> the SIMD lowering pass) by making it type-invariant. E.g. from your
> SIMD lowering pass:
>
> + if (type_sz(srcs[i].type) == 8) {
> + srcs[i] = offset(srcs[i], n);
> + } else {
> + assert(lowered_width * n < 8);
> + srcs[i].subnr += lowered_width * n;
> + }
>
> The only reason you end up special-casing DF and F is because we
> currently lack type-invariant language to express this
> transformation.
> Destination registers are missing this special-casing, which smells
> like
> a (possibly latent) bug, and wouldn't have happened if you had
> expressed
> the transformation in terms of channels instead of fixed-size
> registers.
Yeah, I get your point now and it makes sense.
> >
> > >
> > > (Can you remind me what the exact use-case was for that?).
> > We use subnr in two scenarios:
> >
> > 1. To select the second half of a DF register (ZW), but we only do
> > this
> > right before codegen, in the IR we work with the ZW wizzles.
> >
> OK, so that's probably not a reason at all for introducing
> subreg_offset?
Right.
> >
> > 2. To generate the second half of split instructions that use
> > single-
> > precision sources that are not uniforms, since these would not be
> > register aligned after the split (they need to be 16-byte aligned).
> >
> Right, this sounds like a compelling enough argument to extend the
> IR.
Ok.
> >
> > >
> > > To address
> > > the ZW components of a double-precision vector this seems less of
> > > a
> > > requirement because you can just use the logical (i.e. 64-bit-
> > > based)
> > > swizzles at the IR level and only translate to physical
> > > swizzles+offsets+strides during codegen time.
> > That's exactly what we are doing, but as I said, we also need to
> > use
> > subnr when we split a DF instruction that has single-precision
> > sources.
> > Off the top of my head this can happen, for example, with some
> > virtual
> > opcodes like {pick/set}_{low/high}_32bit that we need for things
> > like
> > packDouble2x32 and similar situations (basically when we need to
> > produce code that operates on the low/high 32-bit of a DF). There
> > might
> > be other cases of DF operations that take a single-precision
> > source, I
> > would have to check to confirm.
> >
> > >
> > > If the answer is that you definitely need this change,
> > I hope the answer is that we don't need this... we have the subnr
> > situation in split instructions that use single-precision sources.
> > I
> > don't think we can avoid that, but as long as we only call the
> > simd
> > splitting pass after the optimization loop we should be mostly
> > fine,
> > right? I am still a bit concerned with the changes you suggested to
> > the
> > simd splitting pass to deal with the possibility over dst/src
> > overlap
> > (basically that we make split instructions write to temps and the
> > copy
> > from that to the actual result), because we would like to run copy-
> > propagation right after to clean up the temporaries if they are not
> > really needed but I guess we can avoid that situation by making the
> > pass responsible for not producing temporaries if there is no
> > hazardous
> > overlap, even if that requires additional complexity.
> >
> Yeah, being able to run copy propagation (and possibly other
> optimizations) after SIMD lowering definitely sounds like a good
> thing,
> otherwise we're setting the bar even higher for the SIMD lowering
> pass
> in terms of quality of the generated code...
As I comment above, I think we probably want to implement component
splitting in a separate pass, and maybe in that case it is fine not to
run opt passes after it? It is difficult to be certain until I write
the pass but it seems to me that running opt passes after component
splitting would only make progress, mostly, by undoing the component
splitting itself?
> If you feel like like having a look at the actual SIMD lowering
> changes
> or other stuff in the meantime (because this series is sufficient to
> get
> things to a semi-working state) and unless you have a strong
> preference
> for making the change yourself [;)] I can try to come up with a
> replacement of PATCH 1 that changes reg_offset to be in byte units
> back-end-wide, if you like, hopefully it doesn't get too messy.
Sure, thanks a lot Curro!
> >
> > >
> > > I think I'm going
> > > to help you out with this because the change is going to be
> > > massive
> > > and
> > > involve auditing the whole VEC4 back-end. I think there are two
> > > lessons
> > > to learn from the FS back-end:
> > >
> > > - Having the register offset split between two variables has
> > > been an
> > > endless source of bugs, because it's just too tempting to only
> > > take
> > > one of them into account and ignore the other.
> > >
> > > - It wouldn't be substantially more difficult to change
> > > reg_offset
> > > to
> > > be expressed in byte units instead, even if it involves going
> > > through
> > > every occurrence of reg_offset in the back-end, because adding
> > > a
> > > separate subreg_offset field invalidates every ocurrence of
> > > reg_offset in the back-end anyway.
> > Yes, I agree.
> >
> > Iago
> >
> > >
> > > >
> > > >
> > > > ---
> > > > src/mesa/drivers/dri/i965/brw_ir_fs.h | 6 ------
> > > > src/mesa/drivers/dri/i965/brw_shader.h | 6 ++++++
> > > > 2 files changed, 6 insertions(+), 6 deletions(-)
> > > >
> > > > diff --git a/src/mesa/drivers/dri/i965/brw_ir_fs.h
> > > > b/src/mesa/drivers/dri/i965/brw_ir_fs.h
> > > > index f214483..00fbace 100644
> > > > --- a/src/mesa/drivers/dri/i965/brw_ir_fs.h
> > > > +++ b/src/mesa/drivers/dri/i965/brw_ir_fs.h
> > > > @@ -52,12 +52,6 @@ public:
> > > > /** Smear a channel of the reg to all channels. */
> > > > fs_reg &set_smear(unsigned subreg);
> > > >
> > > > - /**
> > > > - * Offset in bytes from the start of the register. Values
> > > > up
> > > > to a
> > > > - * backend_reg::reg_offset unit are valid.
> > > > - */
> > > > - int subreg_offset;
> > > > -
> > > > /** Register region horizontal stride */
> > > > uint8_t stride;
> > > > };
> > > > diff --git a/src/mesa/drivers/dri/i965/brw_shader.h
> > > > b/src/mesa/drivers/dri/i965/brw_shader.h
> > > > index e61c080..ae23830 100644
> > > > --- a/src/mesa/drivers/dri/i965/brw_shader.h
> > > > +++ b/src/mesa/drivers/dri/i965/brw_shader.h
> > > > @@ -75,6 +75,12 @@ struct backend_reg : private brw_reg
> > > > */
> > > > uint16_t reg_offset;
> > > >
> > > > + /**
> > > > + * Offset in bytes from the start of the register. Values
> > > > up
> > > > to a
> > > > + * backend_reg::reg_offset unit are valid.
> > > > + */
> > > > + uint16_t subreg_offset;
> > > > +
> > > > using brw_reg::type;
> > > > using brw_reg::file;
> > > > using brw_reg::negate;
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