[Mesa-dev] [PATCH 03/13] docs: Rename GL3.txt to features.txt

Eric Engestrom eric.engestrom at imgtec.com
Thu Aug 25 10:16:10 UTC 2016


On Wed, Aug 24, 2016 at 07:46:11PM +0100, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
> 
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Suggested-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>  docs/GL3.txt      | 335 ------------------------------------------------------
>  docs/features.txt | 335 ++++++++++++++++++++++++++++++++++++++++++++++++++++++
>  2 files changed, 335 insertions(+), 335 deletions(-)
>  delete mode 100644 docs/GL3.txt
>  create mode 100644 docs/features.txt

That patch could have definitely used `-M` :)
Re-generating it using this option results in this diff:

8<--------------
 docs/{GL3.txt => features.txt} | 0
 1 file changed, 0 insertions(+), 0 deletions(-)
 rename docs/{GL3.txt => features.txt} (100%)

diff --git a/docs/GL3.txt b/docs/features.txt
similarity index 100%
rename from docs/GL3.txt
rename to docs/features.txt
8<--------------

Easier to review like that :)
Reviewed-by: Eric Engestrom <eric.engestrom at imgtec.com>

> 
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> deleted file mode 100644
> index c769f69..0000000
> --- a/docs/GL3.txt
> +++ /dev/null
> @@ -1,335 +0,0 @@
> -# Status of OpenGL extensions in Mesa
> -
> -Here's how to read this file:
> -
> -all DONE: <driver>, ...
> -    All the extensions are done for the given list of drivers.
> -
> -DONE
> -    The extension is done for Mesa and no implementation is necessary on the
> -    driver-side.
> -
> -DONE ()
> -    The extension is done for Mesa and all the drivers in the "all DONE" list.
> -
> -DONE (<driver>, ...)
> -    The extension is done for Mesa, all the drivers in the "all DONE" list, and
> -    all the drivers in the brackets.
> -
> -in progress
> -    The extension is started but not finished yet.
> -
> -not started
> -    The extension isn't started yet.
> -
> -# OpenGL Core and Compatibility context support
> -
> -OpenGL 3.1 and later versions are only supported with the Core profile.
> -There are no plans to support GL_ARB_compatibility. The last supported OpenGL
> -version with all deprecated features is 3.0. Some of the later GL features
> -are exposed in the 3.0 context as extensions.
> -
> -
> -Feature                                                 Status
> -------------------------------------------------------- ------------------------
> -
> -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> -
> -  glBindFragDataLocation, glGetFragDataLocation         DONE
> -  GL_NV_conditional_render (Conditional rendering)      DONE ()
> -  GL_ARB_map_buffer_range (Map buffer subranges)        DONE ()
> -  GL_ARB_color_buffer_float (Clamping controls)         DONE ()
> -  GL_ARB_texture_float (Float textures, renderbuffers)  DONE ()
> -  GL_EXT_packed_float                                   DONE ()
> -  GL_EXT_texture_shared_exponent                        DONE ()
> -  GL_ARB_depth_buffer_float (Float depth buffers)       DONE ()
> -  GL_ARB_framebuffer_object (Framebuffer objects)       DONE ()
> -  GL_ARB_half_float_pixel                               DONE (all drivers)
> -  GL_ARB_half_float_vertex                              DONE ()
> -  GL_EXT_texture_integer                                DONE ()
> -  GL_EXT_texture_array                                  DONE ()
> -  GL_EXT_draw_buffers2 (Per-buffer blend and masks)     DONE ()
> -  GL_EXT_texture_compression_rgtc                       DONE ()
> -  GL_ARB_texture_rg                                     DONE ()
> -  GL_EXT_transform_feedback (Transform feedback)        DONE ()
> -  GL_ARB_vertex_array_object (Vertex array objects)     DONE ()
> -  GL_EXT_framebuffer_sRGB (sRGB framebuffer format)     DONE ()
> -  glClearBuffer commands                                DONE
> -  glGetStringi command                                  DONE
> -  glTexParameterI, glGetTexParameterI commands          DONE
> -  glVertexAttribI commands                              DONE
> -  Depth format cube textures                            DONE ()
> -  GLX_ARB_create_context (GLX 1.4 is required)          DONE
> -  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*), swr (*))
> -
> -(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
> -
> -
> -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> -
> -  Forward compatible context support/deprecations       DONE ()
> -  GL_ARB_draw_instanced (Instanced drawing)             DONE ()
> -  GL_ARB_copy_buffer (Buffer copying)                   DONE ()
> -  GL_NV_primitive_restart (Primitive restart)           DONE ()
> -  16 vertex texture image units                         DONE ()
> -  GL_ARB_texture_buffer_object (Texture buffer objs)    DONE (for OpenGL 3.1 contexts)
> -  GL_ARB_texture_rectangle (Rectangular textures)       DONE ()
> -  GL_ARB_uniform_buffer_object (Uniform buffer objs)    DONE ()
> -  GL_EXT_texture_snorm (Signed normalized textures)     DONE ()
> -
> -
> -GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> -
> -  Core/compatibility profiles                           DONE
> -  Geometry shaders                                      DONE ()
> -  GL_ARB_vertex_array_bgra (BGRA vertex order)          DONE (swr)
> -  GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
> -  GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
> -  GL_ARB_provoking_vertex (Provoking vertex)            DONE (swr)
> -  GL_ARB_seamless_cube_map (Seamless cubemaps)          DONE (swr)
> -  GL_ARB_texture_multisample (Multisample textures)     DONE (swr)
> -  GL_ARB_depth_clamp (Frag depth clamp)                 DONE (swr)
> -  GL_ARB_sync (Fence objects)                           DONE (swr)
> -  GLX_ARB_create_context_profile                        DONE
> -
> -
> -GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> -
> -  GL_ARB_blend_func_extended                            DONE (swr)
> -  GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
> -  GL_ARB_occlusion_query2                               DONE (swr)
> -  GL_ARB_sampler_objects                                DONE (all drivers)
> -  GL_ARB_shader_bit_encoding                            DONE (swr)
> -  GL_ARB_texture_rgb10_a2ui                             DONE (swr)
> -  GL_ARB_texture_swizzle                                DONE (swr)
> -  GL_ARB_timer_query                                    DONE (swr)
> -  GL_ARB_instanced_arrays                               DONE (swr)
> -  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (swr)
> -
> -
> -GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> -
> -  GL_ARB_draw_buffers_blend                             DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> -  GL_ARB_draw_indirect                                  DONE (i965/gen7+, llvmpipe, softpipe, swr)
> -  GL_ARB_gpu_shader5                                    DONE (i965/gen7+)
> -  - 'precise' qualifier                                 DONE
> -  - Dynamically uniform sampler array indices           DONE (softpipe)
> -  - Dynamically uniform UBO array indices               DONE ()
> -  - Implicit signed -> unsigned conversions             DONE
> -  - Fused multiply-add                                  DONE ()
> -  - Packing/bitfield/conversion functions               DONE (softpipe)
> -  - Enhanced textureGather                              DONE (softpipe)
> -  - Geometry shader instancing                          DONE (llvmpipe, softpipe)
> -  - Geometry shader multiple streams                    DONE ()
> -  - Enhanced per-sample shading                         DONE ()
> -  - Interpolation functions                             DONE ()
> -  - New overload resolution rules                       DONE
> -  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, softpipe)
> -  GL_ARB_sample_shading                                 DONE (i965/gen6+, nv50)
> -  GL_ARB_shader_subroutine                              DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> -  GL_ARB_tessellation_shader                            DONE (i965/gen7+)
> -  GL_ARB_texture_buffer_object_rgb32                    DONE (i965/gen6+, llvmpipe, softpipe, swr)
> -  GL_ARB_texture_cube_map_array                         DONE (i965/gen6+, nv50, llvmpipe, softpipe)
> -  GL_ARB_texture_gather                                 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> -  GL_ARB_texture_query_lod                              DONE (i965, nv50, softpipe)
> -  GL_ARB_transform_feedback2                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> -  GL_ARB_transform_feedback3                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> -
> -
> -GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> -
> -  GL_ARB_ES2_compatibility                              DONE (i965, nv50, llvmpipe, softpipe, swr)
> -  GL_ARB_get_program_binary                             DONE (0 binary formats)
> -  GL_ARB_separate_shader_objects                        DONE (all drivers)
> -  GL_ARB_shader_precision                               DONE (all drivers that support GLSL 4.10)
> -  GL_ARB_vertex_attrib_64bit                            DONE (llvmpipe, softpipe)
> -  GL_ARB_viewport_array                                 DONE (i965, nv50, llvmpipe, softpipe)
> -
> -
> -GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi
> -
> -  GL_ARB_texture_compression_bptc                       DONE (i965, r600)
> -  GL_ARB_compressed_texture_pixel_storage               DONE (all drivers)
> -  GL_ARB_shader_atomic_counters                         DONE (i965, softpipe)
> -  GL_ARB_texture_storage                                DONE (all drivers)
> -  GL_ARB_transform_feedback_instanced                   DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_base_instance                                  DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_shader_image_load_store                        DONE (i965, softpipe)
> -  GL_ARB_conservative_depth                             DONE (all drivers that support GLSL 1.30)
> -  GL_ARB_shading_language_420pack                       DONE (all drivers that support GLSL 1.30)
> -  GL_ARB_shading_language_packing                       DONE (all drivers)
> -  GL_ARB_internalformat_query                           DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_map_buffer_alignment                           DONE (all drivers)
> -
> -
> -GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi
> -
> -  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
> -  GL_ARB_ES3_compatibility                              DONE (all drivers that support GLSL 3.30)
> -  GL_ARB_clear_buffer_object                            DONE (all drivers)
> -  GL_ARB_compute_shader                                 DONE (i965, softpipe)
> -  GL_ARB_copy_image                                     DONE (i965, nv50, r600, softpipe, llvmpipe)
> -  GL_KHR_debug                                          DONE (all drivers)
> -  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
> -  GL_ARB_fragment_layer_viewport                        DONE (i965, nv50, r600, llvmpipe, softpipe)
> -  GL_ARB_framebuffer_no_attachments                     DONE (i965, r600, softpipe)
> -  GL_ARB_internalformat_query2                          DONE (all drivers)
> -  GL_ARB_invalidate_subdata                             DONE (all drivers)
> -  GL_ARB_multi_draw_indirect                            DONE (i965, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_program_interface_query                        DONE (all drivers)
> -  GL_ARB_robust_buffer_access_behavior                  DONE (i965)
> -  GL_ARB_shader_image_size                              DONE (i965, softpipe)
> -  GL_ARB_shader_storage_buffer_object                   DONE (i965, softpipe)
> -  GL_ARB_stencil_texturing                              DONE (nv50, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_texture_buffer_range                           DONE (nv50, i965, r600, llvmpipe)
> -  GL_ARB_texture_query_levels                           DONE (all drivers that support GLSL 1.30)
> -  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
> -  GL_ARB_texture_view                                   DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
> -
> -
> -GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+
> -
> -  GL_MAX_VERTEX_ATTRIB_STRIDE                           DONE (all drivers)
> -  GL_ARB_buffer_storage                                 DONE (i965, nv50, nvc0, r600, radeonsi)
> -  GL_ARB_clear_texture                                  DONE (i965, nv50, nvc0, r600, radeonsi)
> -  GL_ARB_enhanced_layouts                               DONE (i965)
> -  - compile-time constant expressions                   DONE
> -  - explicit byte offsets for blocks                    DONE
> -  - forced alignment within blocks                      DONE
> -  - specified vec4-slot component numbers               DONE (i965)
> -  - specified transform/feedback layout                 DONE
> -  - input/output block locations                        DONE
> -  GL_ARB_multi_bind                                     DONE (all drivers)
> -  GL_ARB_query_buffer_object                            DONE (i965/hsw+, nvc0)
> -  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> -  GL_ARB_texture_stencil8                               DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> -  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> -
> -GL 4.5, GLSL 4.50:
> -
> -  GL_ARB_ES3_1_compatibility                            DONE (i965/gen8+, nvc0, radeonsi)
> -  GL_ARB_clip_control                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> -  GL_ARB_conditional_render_inverted                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> -  GL_ARB_cull_distance                                  DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr)
> -  GL_ARB_derivative_control                             DONE (i965, nv50, nvc0, r600, radeonsi)
> -  GL_ARB_direct_state_access                            DONE (all drivers)
> -  GL_ARB_get_texture_sub_image                          DONE (all drivers)
> -  GL_ARB_shader_texture_image_samples                   DONE (i965, nv50, nvc0, r600, radeonsi)
> -  GL_ARB_texture_barrier                                DONE (i965, nv50, nvc0, r600, radeonsi)
> -  GL_KHR_context_flush_control                          DONE (all - but needs GLX/EGL extension to be useful)
> -  GL_KHR_robustness                                     DONE (i965)
> -  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
> -
> -These are the extensions cherry-picked to make GLES 3.1
> -GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi
> -
> -  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
> -  GL_ARB_compute_shader                                 DONE (i965/gen7+, softpipe)
> -  GL_ARB_draw_indirect                                  DONE (i965/gen7+, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
> -  GL_ARB_framebuffer_no_attachments                     DONE (i965/gen7+, r600, softpipe)
> -  GL_ARB_program_interface_query                        DONE (all drivers)
> -  GL_ARB_shader_atomic_counters                         DONE (i965/gen7+, softpipe)
> -  GL_ARB_shader_image_load_store                        DONE (i965/gen7+, softpipe)
> -  GL_ARB_shader_image_size                              DONE (i965/gen7+, softpipe)
> -  GL_ARB_shader_storage_buffer_object                   DONE (i965/gen7+, softpipe)
> -  GL_ARB_shading_language_packing                       DONE (all drivers)
> -  GL_ARB_separate_shader_objects                        DONE (all drivers)
> -  GL_ARB_stencil_texturing                              DONE (nv50, r600, llvmpipe, softpipe, swr)
> -  GL_ARB_texture_multisample (Multisample textures)     DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
> -  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
> -  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
> -  GS5 Enhanced textureGather                            DONE (i965/gen7+, r600)
> -  GS5 Packing/bitfield/conversion functions             DONE (i965/gen6+, r600)
> -  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
> -
> -  Additional functionality not covered above:
> -      glMemoryBarrierByRegion                           DONE
> -      glGetTexLevelParameter[fi]v - needs updates       DONE
> -      glGetBooleani_v - restrict to GLES enums
> -      gl_HelperInvocation support                       DONE (i965, r600)
> -
> -GLES3.2, GLSL ES 3.2:
> -
> -  GL_EXT_color_buffer_float                             DONE (all drivers)
> -  GL_KHR_blend_equation_advanced                        started (Curro and Ken)
> -  GL_KHR_debug                                          DONE (all drivers)
> -  GL_KHR_robustness                                     DONE (i965)
> -  GL_KHR_texture_compression_astc_ldr                   DONE (i965/gen9+)
> -  GL_OES_copy_image                                     DONE (all drivers)
> -  GL_OES_draw_buffers_indexed                           DONE (all drivers that support GL_ARB_draw_buffers_blend)
> -  GL_OES_draw_elements_base_vertex                      DONE (all drivers)
> -  GL_OES_geometry_shader                                started (idr)
> -  GL_OES_gpu_shader5                                    DONE (all drivers that support GL_ARB_gpu_shader5)
> -  GL_OES_primitive_bounding_box                         not started
> -  GL_OES_sample_shading                                 DONE (i965, nvc0, r600, radeonsi)
> -  GL_OES_sample_variables                               DONE (i965, nvc0, r600, radeonsi)
> -  GL_OES_shader_image_atomic                            DONE (all drivers that support GL_ARB_shader_image_load_store)
> -  GL_OES_shader_io_blocks                               DONE (i965/gen8+, nvc0, radeonsi)
> -  GL_OES_shader_multisample_interpolation               DONE (i965, nvc0, r600, radeonsi)
> -  GL_OES_tessellation_shader                            started (Ken)
> -  GL_OES_texture_border_clamp                           DONE (all drivers)
> -  GL_OES_texture_buffer                                 DONE (i965, nvc0, radeonsi)
> -  GL_OES_texture_cube_map_array                         not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
> -  GL_OES_texture_stencil8                               DONE (all drivers that support GL_ARB_texture_stencil8)
> -  GL_OES_texture_storage_multisample_2d_array           DONE (all drivers that support GL_ARB_texture_multisample)
> -
> -Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
> -
> -  GL_ARB_bindless_texture                               started (airlied)
> -  GL_ARB_cl_event                                       not started
> -  GL_ARB_compute_variable_group_size                    not started
> -  GL_ARB_ES3_2_compatibility                            not started
> -  GL_ARB_fragment_shader_interlock                      not started
> -  GL_ARB_gpu_shader_int64                               started (airlied for core and Gallium, idr for i965)
> -  GL_ARB_indirect_parameters                            DONE (nvc0, radeonsi)
> -  GL_ARB_parallel_shader_compile                        not started, but Chia-I Wu did some related work in 2014
> -  GL_ARB_pipeline_statistics_query                      DONE (i965, nvc0, radeonsi, softpipe, swr)
> -  GL_ARB_post_depth_coverage                            not started
> -  GL_ARB_robustness_isolation                           not started
> -  GL_ARB_sample_locations                               not started
> -  GL_ARB_seamless_cubemap_per_texture                   DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
> -  GL_ARB_shader_atomic_counter_ops                      DONE (nvc0, radeonsi, softpipe)
> -  GL_ARB_shader_ballot                                  not started
> -  GL_ARB_shader_clock                                   DONE (i965/gen7+)
> -  GL_ARB_shader_draw_parameters                         DONE (i965, nvc0, radeonsi)
> -  GL_ARB_shader_group_vote                              DONE (nvc0)
> -  GL_ARB_shader_stencil_export                          DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
> -  GL_ARB_shader_viewport_layer_array                    not started
> -  GL_ARB_sparse_buffer                                  not started
> -  GL_ARB_sparse_texture                                 not started
> -  GL_ARB_sparse_texture2                                not started
> -  GL_ARB_sparse_texture_clamp                           not started
> -  GL_ARB_texture_filter_minmax                          not started
> -  GL_ARB_transform_feedback_overflow_query              not started
> -  GL_KHR_blend_equation_advanced_coherent               started (Curro and Ken)
> -  GL_KHR_no_error                                       not started
> -  GL_KHR_texture_compression_astc_hdr                   DONE (core only)
> -  GL_KHR_texture_compression_astc_sliced_3d             not started
> -  GL_OES_depth_texture_cube_map                         DONE (all drivers that support GLSL 1.30+)
> -  GL_OES_EGL_image                                      DONE (all drivers)
> -  GL_OES_EGL_image_external_essl3                       not started
> -  GL_OES_required_internalformat                        not started - GLES2 extension based on OpenGL ES 3.0 feature
> -  GL_OES_surfaceless_context                            DONE (all drivers)
> -  GL_OES_texture_compression_astc                       DONE (core only)
> -  GL_OES_texture_float                                  DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> -  GL_OES_texture_float_linear                           DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> -  GL_OES_texture_half_float                             DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> -  GL_OES_texture_half_float_linear                      DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> -  GL_OES_texture_view                                   not started - based on GL_ARB_texture_view
> -  GLX_ARB_context_flush_control                         not started
> -  GLX_ARB_robustness_application_isolation              not started
> -  GLX_ARB_robustness_share_group_isolation              not started
> -
> -The following extensions are not part of any OpenGL or OpenGL ES version, and
> -we DO NOT WANT implementations of these extensions for Mesa.
> -
> -  GL_ARB_geometry_shader4                               Superseded by GL 3.2 geometry shaders
> -  GL_ARB_matrix_palette                                 Superseded by GL_ARB_vertex_program
> -  GL_ARB_shading_language_include                       Not interesting
> -  GL_ARB_shadow_ambient                                 Superseded by GL_ARB_fragment_program
> -  GL_ARB_vertex_blend                                   Superseded by GL_ARB_vertex_program
> -
> -More info about these features and the work involved can be found at
> -http://dri.freedesktop.org/wiki/MissingFunctionality
> diff --git a/docs/features.txt b/docs/features.txt
> new file mode 100644
> index 0000000..c769f69
> --- /dev/null
> +++ b/docs/features.txt
> @@ -0,0 +1,335 @@
> +# Status of OpenGL extensions in Mesa
> +
> +Here's how to read this file:
> +
> +all DONE: <driver>, ...
> +    All the extensions are done for the given list of drivers.
> +
> +DONE
> +    The extension is done for Mesa and no implementation is necessary on the
> +    driver-side.
> +
> +DONE ()
> +    The extension is done for Mesa and all the drivers in the "all DONE" list.
> +
> +DONE (<driver>, ...)
> +    The extension is done for Mesa, all the drivers in the "all DONE" list, and
> +    all the drivers in the brackets.
> +
> +in progress
> +    The extension is started but not finished yet.
> +
> +not started
> +    The extension isn't started yet.
> +
> +# OpenGL Core and Compatibility context support
> +
> +OpenGL 3.1 and later versions are only supported with the Core profile.
> +There are no plans to support GL_ARB_compatibility. The last supported OpenGL
> +version with all deprecated features is 3.0. Some of the later GL features
> +are exposed in the 3.0 context as extensions.
> +
> +
> +Feature                                                 Status
> +------------------------------------------------------- ------------------------
> +
> +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> +
> +  glBindFragDataLocation, glGetFragDataLocation         DONE
> +  GL_NV_conditional_render (Conditional rendering)      DONE ()
> +  GL_ARB_map_buffer_range (Map buffer subranges)        DONE ()
> +  GL_ARB_color_buffer_float (Clamping controls)         DONE ()
> +  GL_ARB_texture_float (Float textures, renderbuffers)  DONE ()
> +  GL_EXT_packed_float                                   DONE ()
> +  GL_EXT_texture_shared_exponent                        DONE ()
> +  GL_ARB_depth_buffer_float (Float depth buffers)       DONE ()
> +  GL_ARB_framebuffer_object (Framebuffer objects)       DONE ()
> +  GL_ARB_half_float_pixel                               DONE (all drivers)
> +  GL_ARB_half_float_vertex                              DONE ()
> +  GL_EXT_texture_integer                                DONE ()
> +  GL_EXT_texture_array                                  DONE ()
> +  GL_EXT_draw_buffers2 (Per-buffer blend and masks)     DONE ()
> +  GL_EXT_texture_compression_rgtc                       DONE ()
> +  GL_ARB_texture_rg                                     DONE ()
> +  GL_EXT_transform_feedback (Transform feedback)        DONE ()
> +  GL_ARB_vertex_array_object (Vertex array objects)     DONE ()
> +  GL_EXT_framebuffer_sRGB (sRGB framebuffer format)     DONE ()
> +  glClearBuffer commands                                DONE
> +  glGetStringi command                                  DONE
> +  glTexParameterI, glGetTexParameterI commands          DONE
> +  glVertexAttribI commands                              DONE
> +  Depth format cube textures                            DONE ()
> +  GLX_ARB_create_context (GLX 1.4 is required)          DONE
> +  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*), swr (*))
> +
> +(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
> +
> +
> +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> +
> +  Forward compatible context support/deprecations       DONE ()
> +  GL_ARB_draw_instanced (Instanced drawing)             DONE ()
> +  GL_ARB_copy_buffer (Buffer copying)                   DONE ()
> +  GL_NV_primitive_restart (Primitive restart)           DONE ()
> +  16 vertex texture image units                         DONE ()
> +  GL_ARB_texture_buffer_object (Texture buffer objs)    DONE (for OpenGL 3.1 contexts)
> +  GL_ARB_texture_rectangle (Rectangular textures)       DONE ()
> +  GL_ARB_uniform_buffer_object (Uniform buffer objs)    DONE ()
> +  GL_EXT_texture_snorm (Signed normalized textures)     DONE ()
> +
> +
> +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> +
> +  Core/compatibility profiles                           DONE
> +  Geometry shaders                                      DONE ()
> +  GL_ARB_vertex_array_bgra (BGRA vertex order)          DONE (swr)
> +  GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
> +  GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
> +  GL_ARB_provoking_vertex (Provoking vertex)            DONE (swr)
> +  GL_ARB_seamless_cube_map (Seamless cubemaps)          DONE (swr)
> +  GL_ARB_texture_multisample (Multisample textures)     DONE (swr)
> +  GL_ARB_depth_clamp (Frag depth clamp)                 DONE (swr)
> +  GL_ARB_sync (Fence objects)                           DONE (swr)
> +  GLX_ARB_create_context_profile                        DONE
> +
> +
> +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> +
> +  GL_ARB_blend_func_extended                            DONE (swr)
> +  GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
> +  GL_ARB_occlusion_query2                               DONE (swr)
> +  GL_ARB_sampler_objects                                DONE (all drivers)
> +  GL_ARB_shader_bit_encoding                            DONE (swr)
> +  GL_ARB_texture_rgb10_a2ui                             DONE (swr)
> +  GL_ARB_texture_swizzle                                DONE (swr)
> +  GL_ARB_timer_query                                    DONE (swr)
> +  GL_ARB_instanced_arrays                               DONE (swr)
> +  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (swr)
> +
> +
> +GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> +
> +  GL_ARB_draw_buffers_blend                             DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> +  GL_ARB_draw_indirect                                  DONE (i965/gen7+, llvmpipe, softpipe, swr)
> +  GL_ARB_gpu_shader5                                    DONE (i965/gen7+)
> +  - 'precise' qualifier                                 DONE
> +  - Dynamically uniform sampler array indices           DONE (softpipe)
> +  - Dynamically uniform UBO array indices               DONE ()
> +  - Implicit signed -> unsigned conversions             DONE
> +  - Fused multiply-add                                  DONE ()
> +  - Packing/bitfield/conversion functions               DONE (softpipe)
> +  - Enhanced textureGather                              DONE (softpipe)
> +  - Geometry shader instancing                          DONE (llvmpipe, softpipe)
> +  - Geometry shader multiple streams                    DONE ()
> +  - Enhanced per-sample shading                         DONE ()
> +  - Interpolation functions                             DONE ()
> +  - New overload resolution rules                       DONE
> +  GL_ARB_gpu_shader_fp64                                DONE (llvmpipe, softpipe)
> +  GL_ARB_sample_shading                                 DONE (i965/gen6+, nv50)
> +  GL_ARB_shader_subroutine                              DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> +  GL_ARB_tessellation_shader                            DONE (i965/gen7+)
> +  GL_ARB_texture_buffer_object_rgb32                    DONE (i965/gen6+, llvmpipe, softpipe, swr)
> +  GL_ARB_texture_cube_map_array                         DONE (i965/gen6+, nv50, llvmpipe, softpipe)
> +  GL_ARB_texture_gather                                 DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> +  GL_ARB_texture_query_lod                              DONE (i965, nv50, softpipe)
> +  GL_ARB_transform_feedback2                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> +  GL_ARB_transform_feedback3                            DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> +
> +
> +GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> +
> +  GL_ARB_ES2_compatibility                              DONE (i965, nv50, llvmpipe, softpipe, swr)
> +  GL_ARB_get_program_binary                             DONE (0 binary formats)
> +  GL_ARB_separate_shader_objects                        DONE (all drivers)
> +  GL_ARB_shader_precision                               DONE (all drivers that support GLSL 4.10)
> +  GL_ARB_vertex_attrib_64bit                            DONE (llvmpipe, softpipe)
> +  GL_ARB_viewport_array                                 DONE (i965, nv50, llvmpipe, softpipe)
> +
> +
> +GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi
> +
> +  GL_ARB_texture_compression_bptc                       DONE (i965, r600)
> +  GL_ARB_compressed_texture_pixel_storage               DONE (all drivers)
> +  GL_ARB_shader_atomic_counters                         DONE (i965, softpipe)
> +  GL_ARB_texture_storage                                DONE (all drivers)
> +  GL_ARB_transform_feedback_instanced                   DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_base_instance                                  DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_shader_image_load_store                        DONE (i965, softpipe)
> +  GL_ARB_conservative_depth                             DONE (all drivers that support GLSL 1.30)
> +  GL_ARB_shading_language_420pack                       DONE (all drivers that support GLSL 1.30)
> +  GL_ARB_shading_language_packing                       DONE (all drivers)
> +  GL_ARB_internalformat_query                           DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_map_buffer_alignment                           DONE (all drivers)
> +
> +
> +GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi
> +
> +  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
> +  GL_ARB_ES3_compatibility                              DONE (all drivers that support GLSL 3.30)
> +  GL_ARB_clear_buffer_object                            DONE (all drivers)
> +  GL_ARB_compute_shader                                 DONE (i965, softpipe)
> +  GL_ARB_copy_image                                     DONE (i965, nv50, r600, softpipe, llvmpipe)
> +  GL_KHR_debug                                          DONE (all drivers)
> +  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
> +  GL_ARB_fragment_layer_viewport                        DONE (i965, nv50, r600, llvmpipe, softpipe)
> +  GL_ARB_framebuffer_no_attachments                     DONE (i965, r600, softpipe)
> +  GL_ARB_internalformat_query2                          DONE (all drivers)
> +  GL_ARB_invalidate_subdata                             DONE (all drivers)
> +  GL_ARB_multi_draw_indirect                            DONE (i965, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_program_interface_query                        DONE (all drivers)
> +  GL_ARB_robust_buffer_access_behavior                  DONE (i965)
> +  GL_ARB_shader_image_size                              DONE (i965, softpipe)
> +  GL_ARB_shader_storage_buffer_object                   DONE (i965, softpipe)
> +  GL_ARB_stencil_texturing                              DONE (nv50, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_texture_buffer_range                           DONE (nv50, i965, r600, llvmpipe)
> +  GL_ARB_texture_query_levels                           DONE (all drivers that support GLSL 1.30)
> +  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
> +  GL_ARB_texture_view                                   DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
> +
> +
> +GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+
> +
> +  GL_MAX_VERTEX_ATTRIB_STRIDE                           DONE (all drivers)
> +  GL_ARB_buffer_storage                                 DONE (i965, nv50, nvc0, r600, radeonsi)
> +  GL_ARB_clear_texture                                  DONE (i965, nv50, nvc0, r600, radeonsi)
> +  GL_ARB_enhanced_layouts                               DONE (i965)
> +  - compile-time constant expressions                   DONE
> +  - explicit byte offsets for blocks                    DONE
> +  - forced alignment within blocks                      DONE
> +  - specified vec4-slot component numbers               DONE (i965)
> +  - specified transform/feedback layout                 DONE
> +  - input/output block locations                        DONE
> +  GL_ARB_multi_bind                                     DONE (all drivers)
> +  GL_ARB_query_buffer_object                            DONE (i965/hsw+, nvc0)
> +  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> +  GL_ARB_texture_stencil8                               DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> +  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> +
> +GL 4.5, GLSL 4.50:
> +
> +  GL_ARB_ES3_1_compatibility                            DONE (i965/gen8+, nvc0, radeonsi)
> +  GL_ARB_clip_control                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> +  GL_ARB_conditional_render_inverted                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> +  GL_ARB_cull_distance                                  DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr)
> +  GL_ARB_derivative_control                             DONE (i965, nv50, nvc0, r600, radeonsi)
> +  GL_ARB_direct_state_access                            DONE (all drivers)
> +  GL_ARB_get_texture_sub_image                          DONE (all drivers)
> +  GL_ARB_shader_texture_image_samples                   DONE (i965, nv50, nvc0, r600, radeonsi)
> +  GL_ARB_texture_barrier                                DONE (i965, nv50, nvc0, r600, radeonsi)
> +  GL_KHR_context_flush_control                          DONE (all - but needs GLX/EGL extension to be useful)
> +  GL_KHR_robustness                                     DONE (i965)
> +  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
> +
> +These are the extensions cherry-picked to make GLES 3.1
> +GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi
> +
> +  GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
> +  GL_ARB_compute_shader                                 DONE (i965/gen7+, softpipe)
> +  GL_ARB_draw_indirect                                  DONE (i965/gen7+, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
> +  GL_ARB_framebuffer_no_attachments                     DONE (i965/gen7+, r600, softpipe)
> +  GL_ARB_program_interface_query                        DONE (all drivers)
> +  GL_ARB_shader_atomic_counters                         DONE (i965/gen7+, softpipe)
> +  GL_ARB_shader_image_load_store                        DONE (i965/gen7+, softpipe)
> +  GL_ARB_shader_image_size                              DONE (i965/gen7+, softpipe)
> +  GL_ARB_shader_storage_buffer_object                   DONE (i965/gen7+, softpipe)
> +  GL_ARB_shading_language_packing                       DONE (all drivers)
> +  GL_ARB_separate_shader_objects                        DONE (all drivers)
> +  GL_ARB_stencil_texturing                              DONE (nv50, r600, llvmpipe, softpipe, swr)
> +  GL_ARB_texture_multisample (Multisample textures)     DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
> +  GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
> +  GL_ARB_vertex_attrib_binding                          DONE (all drivers)
> +  GS5 Enhanced textureGather                            DONE (i965/gen7+, r600)
> +  GS5 Packing/bitfield/conversion functions             DONE (i965/gen6+, r600)
> +  GL_EXT_shader_integer_mix                             DONE (all drivers that support GLSL)
> +
> +  Additional functionality not covered above:
> +      glMemoryBarrierByRegion                           DONE
> +      glGetTexLevelParameter[fi]v - needs updates       DONE
> +      glGetBooleani_v - restrict to GLES enums
> +      gl_HelperInvocation support                       DONE (i965, r600)
> +
> +GLES3.2, GLSL ES 3.2:
> +
> +  GL_EXT_color_buffer_float                             DONE (all drivers)
> +  GL_KHR_blend_equation_advanced                        started (Curro and Ken)
> +  GL_KHR_debug                                          DONE (all drivers)
> +  GL_KHR_robustness                                     DONE (i965)
> +  GL_KHR_texture_compression_astc_ldr                   DONE (i965/gen9+)
> +  GL_OES_copy_image                                     DONE (all drivers)
> +  GL_OES_draw_buffers_indexed                           DONE (all drivers that support GL_ARB_draw_buffers_blend)
> +  GL_OES_draw_elements_base_vertex                      DONE (all drivers)
> +  GL_OES_geometry_shader                                started (idr)
> +  GL_OES_gpu_shader5                                    DONE (all drivers that support GL_ARB_gpu_shader5)
> +  GL_OES_primitive_bounding_box                         not started
> +  GL_OES_sample_shading                                 DONE (i965, nvc0, r600, radeonsi)
> +  GL_OES_sample_variables                               DONE (i965, nvc0, r600, radeonsi)
> +  GL_OES_shader_image_atomic                            DONE (all drivers that support GL_ARB_shader_image_load_store)
> +  GL_OES_shader_io_blocks                               DONE (i965/gen8+, nvc0, radeonsi)
> +  GL_OES_shader_multisample_interpolation               DONE (i965, nvc0, r600, radeonsi)
> +  GL_OES_tessellation_shader                            started (Ken)
> +  GL_OES_texture_border_clamp                           DONE (all drivers)
> +  GL_OES_texture_buffer                                 DONE (i965, nvc0, radeonsi)
> +  GL_OES_texture_cube_map_array                         not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
> +  GL_OES_texture_stencil8                               DONE (all drivers that support GL_ARB_texture_stencil8)
> +  GL_OES_texture_storage_multisample_2d_array           DONE (all drivers that support GL_ARB_texture_multisample)
> +
> +Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
> +
> +  GL_ARB_bindless_texture                               started (airlied)
> +  GL_ARB_cl_event                                       not started
> +  GL_ARB_compute_variable_group_size                    not started
> +  GL_ARB_ES3_2_compatibility                            not started
> +  GL_ARB_fragment_shader_interlock                      not started
> +  GL_ARB_gpu_shader_int64                               started (airlied for core and Gallium, idr for i965)
> +  GL_ARB_indirect_parameters                            DONE (nvc0, radeonsi)
> +  GL_ARB_parallel_shader_compile                        not started, but Chia-I Wu did some related work in 2014
> +  GL_ARB_pipeline_statistics_query                      DONE (i965, nvc0, radeonsi, softpipe, swr)
> +  GL_ARB_post_depth_coverage                            not started
> +  GL_ARB_robustness_isolation                           not started
> +  GL_ARB_sample_locations                               not started
> +  GL_ARB_seamless_cubemap_per_texture                   DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
> +  GL_ARB_shader_atomic_counter_ops                      DONE (nvc0, radeonsi, softpipe)
> +  GL_ARB_shader_ballot                                  not started
> +  GL_ARB_shader_clock                                   DONE (i965/gen7+)
> +  GL_ARB_shader_draw_parameters                         DONE (i965, nvc0, radeonsi)
> +  GL_ARB_shader_group_vote                              DONE (nvc0)
> +  GL_ARB_shader_stencil_export                          DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
> +  GL_ARB_shader_viewport_layer_array                    not started
> +  GL_ARB_sparse_buffer                                  not started
> +  GL_ARB_sparse_texture                                 not started
> +  GL_ARB_sparse_texture2                                not started
> +  GL_ARB_sparse_texture_clamp                           not started
> +  GL_ARB_texture_filter_minmax                          not started
> +  GL_ARB_transform_feedback_overflow_query              not started
> +  GL_KHR_blend_equation_advanced_coherent               started (Curro and Ken)
> +  GL_KHR_no_error                                       not started
> +  GL_KHR_texture_compression_astc_hdr                   DONE (core only)
> +  GL_KHR_texture_compression_astc_sliced_3d             not started
> +  GL_OES_depth_texture_cube_map                         DONE (all drivers that support GLSL 1.30+)
> +  GL_OES_EGL_image                                      DONE (all drivers)
> +  GL_OES_EGL_image_external_essl3                       not started
> +  GL_OES_required_internalformat                        not started - GLES2 extension based on OpenGL ES 3.0 feature
> +  GL_OES_surfaceless_context                            DONE (all drivers)
> +  GL_OES_texture_compression_astc                       DONE (core only)
> +  GL_OES_texture_float                                  DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> +  GL_OES_texture_float_linear                           DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> +  GL_OES_texture_half_float                             DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> +  GL_OES_texture_half_float_linear                      DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> +  GL_OES_texture_view                                   not started - based on GL_ARB_texture_view
> +  GLX_ARB_context_flush_control                         not started
> +  GLX_ARB_robustness_application_isolation              not started
> +  GLX_ARB_robustness_share_group_isolation              not started
> +
> +The following extensions are not part of any OpenGL or OpenGL ES version, and
> +we DO NOT WANT implementations of these extensions for Mesa.
> +
> +  GL_ARB_geometry_shader4                               Superseded by GL 3.2 geometry shaders
> +  GL_ARB_matrix_palette                                 Superseded by GL_ARB_vertex_program
> +  GL_ARB_shading_language_include                       Not interesting
> +  GL_ARB_shadow_ambient                                 Superseded by GL_ARB_fragment_program
> +  GL_ARB_vertex_blend                                   Superseded by GL_ARB_vertex_program
> +
> +More info about these features and the work involved can be found at
> +http://dri.freedesktop.org/wiki/MissingFunctionality
> -- 
> 2.5.5


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