[Mesa-dev] [PATCH 03/13] docs: Rename GL3.txt to features.txt
Eric Engestrom
eric.engestrom at imgtec.com
Thu Aug 25 10:16:10 UTC 2016
On Wed, Aug 24, 2016 at 07:46:11PM +0100, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Suggested-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> docs/GL3.txt | 335 ------------------------------------------------------
> docs/features.txt | 335 ++++++++++++++++++++++++++++++++++++++++++++++++++++++
> 2 files changed, 335 insertions(+), 335 deletions(-)
> delete mode 100644 docs/GL3.txt
> create mode 100644 docs/features.txt
That patch could have definitely used `-M` :)
Re-generating it using this option results in this diff:
8<--------------
docs/{GL3.txt => features.txt} | 0
1 file changed, 0 insertions(+), 0 deletions(-)
rename docs/{GL3.txt => features.txt} (100%)
diff --git a/docs/GL3.txt b/docs/features.txt
similarity index 100%
rename from docs/GL3.txt
rename to docs/features.txt
8<--------------
Easier to review like that :)
Reviewed-by: Eric Engestrom <eric.engestrom at imgtec.com>
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> deleted file mode 100644
> index c769f69..0000000
> --- a/docs/GL3.txt
> +++ /dev/null
> @@ -1,335 +0,0 @@
> -# Status of OpenGL extensions in Mesa
> -
> -Here's how to read this file:
> -
> -all DONE: <driver>, ...
> - All the extensions are done for the given list of drivers.
> -
> -DONE
> - The extension is done for Mesa and no implementation is necessary on the
> - driver-side.
> -
> -DONE ()
> - The extension is done for Mesa and all the drivers in the "all DONE" list.
> -
> -DONE (<driver>, ...)
> - The extension is done for Mesa, all the drivers in the "all DONE" list, and
> - all the drivers in the brackets.
> -
> -in progress
> - The extension is started but not finished yet.
> -
> -not started
> - The extension isn't started yet.
> -
> -# OpenGL Core and Compatibility context support
> -
> -OpenGL 3.1 and later versions are only supported with the Core profile.
> -There are no plans to support GL_ARB_compatibility. The last supported OpenGL
> -version with all deprecated features is 3.0. Some of the later GL features
> -are exposed in the 3.0 context as extensions.
> -
> -
> -Feature Status
> -------------------------------------------------------- ------------------------
> -
> -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> -
> - glBindFragDataLocation, glGetFragDataLocation DONE
> - GL_NV_conditional_render (Conditional rendering) DONE ()
> - GL_ARB_map_buffer_range (Map buffer subranges) DONE ()
> - GL_ARB_color_buffer_float (Clamping controls) DONE ()
> - GL_ARB_texture_float (Float textures, renderbuffers) DONE ()
> - GL_EXT_packed_float DONE ()
> - GL_EXT_texture_shared_exponent DONE ()
> - GL_ARB_depth_buffer_float (Float depth buffers) DONE ()
> - GL_ARB_framebuffer_object (Framebuffer objects) DONE ()
> - GL_ARB_half_float_pixel DONE (all drivers)
> - GL_ARB_half_float_vertex DONE ()
> - GL_EXT_texture_integer DONE ()
> - GL_EXT_texture_array DONE ()
> - GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE ()
> - GL_EXT_texture_compression_rgtc DONE ()
> - GL_ARB_texture_rg DONE ()
> - GL_EXT_transform_feedback (Transform feedback) DONE ()
> - GL_ARB_vertex_array_object (Vertex array objects) DONE ()
> - GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE ()
> - glClearBuffer commands DONE
> - glGetStringi command DONE
> - glTexParameterI, glGetTexParameterI commands DONE
> - glVertexAttribI commands DONE
> - Depth format cube textures DONE ()
> - GLX_ARB_create_context (GLX 1.4 is required) DONE
> - Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), swr (*))
> -
> -(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
> -
> -
> -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> -
> - Forward compatible context support/deprecations DONE ()
> - GL_ARB_draw_instanced (Instanced drawing) DONE ()
> - GL_ARB_copy_buffer (Buffer copying) DONE ()
> - GL_NV_primitive_restart (Primitive restart) DONE ()
> - 16 vertex texture image units DONE ()
> - GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
> - GL_ARB_texture_rectangle (Rectangular textures) DONE ()
> - GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE ()
> - GL_EXT_texture_snorm (Signed normalized textures) DONE ()
> -
> -
> -GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> -
> - Core/compatibility profiles DONE
> - Geometry shaders DONE ()
> - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr)
> - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
> - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
> - GL_ARB_provoking_vertex (Provoking vertex) DONE (swr)
> - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr)
> - GL_ARB_texture_multisample (Multisample textures) DONE (swr)
> - GL_ARB_depth_clamp (Frag depth clamp) DONE (swr)
> - GL_ARB_sync (Fence objects) DONE (swr)
> - GLX_ARB_create_context_profile DONE
> -
> -
> -GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> -
> - GL_ARB_blend_func_extended DONE (swr)
> - GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
> - GL_ARB_occlusion_query2 DONE (swr)
> - GL_ARB_sampler_objects DONE (all drivers)
> - GL_ARB_shader_bit_encoding DONE (swr)
> - GL_ARB_texture_rgb10_a2ui DONE (swr)
> - GL_ARB_texture_swizzle DONE (swr)
> - GL_ARB_timer_query DONE (swr)
> - GL_ARB_instanced_arrays DONE (swr)
> - GL_ARB_vertex_type_2_10_10_10_rev DONE (swr)
> -
> -
> -GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> -
> - GL_ARB_draw_buffers_blend DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> - GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr)
> - GL_ARB_gpu_shader5 DONE (i965/gen7+)
> - - 'precise' qualifier DONE
> - - Dynamically uniform sampler array indices DONE (softpipe)
> - - Dynamically uniform UBO array indices DONE ()
> - - Implicit signed -> unsigned conversions DONE
> - - Fused multiply-add DONE ()
> - - Packing/bitfield/conversion functions DONE (softpipe)
> - - Enhanced textureGather DONE (softpipe)
> - - Geometry shader instancing DONE (llvmpipe, softpipe)
> - - Geometry shader multiple streams DONE ()
> - - Enhanced per-sample shading DONE ()
> - - Interpolation functions DONE ()
> - - New overload resolution rules DONE
> - GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
> - GL_ARB_sample_shading DONE (i965/gen6+, nv50)
> - GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> - GL_ARB_tessellation_shader DONE (i965/gen7+)
> - GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe, swr)
> - GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
> - GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> - GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
> - GL_ARB_transform_feedback2 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> - GL_ARB_transform_feedback3 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> -
> -
> -GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> -
> - GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr)
> - GL_ARB_get_program_binary DONE (0 binary formats)
> - GL_ARB_separate_shader_objects DONE (all drivers)
> - GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
> - GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
> - GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
> -
> -
> -GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi
> -
> - GL_ARB_texture_compression_bptc DONE (i965, r600)
> - GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
> - GL_ARB_shader_atomic_counters DONE (i965, softpipe)
> - GL_ARB_texture_storage DONE (all drivers)
> - GL_ARB_transform_feedback_instanced DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> - GL_ARB_base_instance DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> - GL_ARB_shader_image_load_store DONE (i965, softpipe)
> - GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
> - GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
> - GL_ARB_shading_language_packing DONE (all drivers)
> - GL_ARB_internalformat_query DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> - GL_ARB_map_buffer_alignment DONE (all drivers)
> -
> -
> -GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi
> -
> - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
> - GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
> - GL_ARB_clear_buffer_object DONE (all drivers)
> - GL_ARB_compute_shader DONE (i965, softpipe)
> - GL_ARB_copy_image DONE (i965, nv50, r600, softpipe, llvmpipe)
> - GL_KHR_debug DONE (all drivers)
> - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
> - GL_ARB_fragment_layer_viewport DONE (i965, nv50, r600, llvmpipe, softpipe)
> - GL_ARB_framebuffer_no_attachments DONE (i965, r600, softpipe)
> - GL_ARB_internalformat_query2 DONE (all drivers)
> - GL_ARB_invalidate_subdata DONE (all drivers)
> - GL_ARB_multi_draw_indirect DONE (i965, r600, llvmpipe, softpipe, swr)
> - GL_ARB_program_interface_query DONE (all drivers)
> - GL_ARB_robust_buffer_access_behavior DONE (i965)
> - GL_ARB_shader_image_size DONE (i965, softpipe)
> - GL_ARB_shader_storage_buffer_object DONE (i965, softpipe)
> - GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr)
> - GL_ARB_texture_buffer_range DONE (nv50, i965, r600, llvmpipe)
> - GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
> - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
> - GL_ARB_texture_view DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> - GL_ARB_vertex_attrib_binding DONE (all drivers)
> -
> -
> -GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+
> -
> - GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
> - GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
> - GL_ARB_clear_texture DONE (i965, nv50, nvc0, r600, radeonsi)
> - GL_ARB_enhanced_layouts DONE (i965)
> - - compile-time constant expressions DONE
> - - explicit byte offsets for blocks DONE
> - - forced alignment within blocks DONE
> - - specified vec4-slot component numbers DONE (i965)
> - - specified transform/feedback layout DONE
> - - input/output block locations DONE
> - GL_ARB_multi_bind DONE (all drivers)
> - GL_ARB_query_buffer_object DONE (i965/hsw+, nvc0)
> - GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> - GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> - GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> -
> -GL 4.5, GLSL 4.50:
> -
> - GL_ARB_ES3_1_compatibility DONE (i965/gen8+, nvc0, radeonsi)
> - GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> - GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> - GL_ARB_cull_distance DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr)
> - GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
> - GL_ARB_direct_state_access DONE (all drivers)
> - GL_ARB_get_texture_sub_image DONE (all drivers)
> - GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
> - GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
> - GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
> - GL_KHR_robustness DONE (i965)
> - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
> -
> -These are the extensions cherry-picked to make GLES 3.1
> -GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi
> -
> - GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
> - GL_ARB_compute_shader DONE (i965/gen7+, softpipe)
> - GL_ARB_draw_indirect DONE (i965/gen7+, r600, llvmpipe, softpipe, swr)
> - GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
> - GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, r600, softpipe)
> - GL_ARB_program_interface_query DONE (all drivers)
> - GL_ARB_shader_atomic_counters DONE (i965/gen7+, softpipe)
> - GL_ARB_shader_image_load_store DONE (i965/gen7+, softpipe)
> - GL_ARB_shader_image_size DONE (i965/gen7+, softpipe)
> - GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, softpipe)
> - GL_ARB_shading_language_packing DONE (all drivers)
> - GL_ARB_separate_shader_objects DONE (all drivers)
> - GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr)
> - GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
> - GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
> - GL_ARB_vertex_attrib_binding DONE (all drivers)
> - GS5 Enhanced textureGather DONE (i965/gen7+, r600)
> - GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, r600)
> - GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
> -
> - Additional functionality not covered above:
> - glMemoryBarrierByRegion DONE
> - glGetTexLevelParameter[fi]v - needs updates DONE
> - glGetBooleani_v - restrict to GLES enums
> - gl_HelperInvocation support DONE (i965, r600)
> -
> -GLES3.2, GLSL ES 3.2:
> -
> - GL_EXT_color_buffer_float DONE (all drivers)
> - GL_KHR_blend_equation_advanced started (Curro and Ken)
> - GL_KHR_debug DONE (all drivers)
> - GL_KHR_robustness DONE (i965)
> - GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
> - GL_OES_copy_image DONE (all drivers)
> - GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
> - GL_OES_draw_elements_base_vertex DONE (all drivers)
> - GL_OES_geometry_shader started (idr)
> - GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
> - GL_OES_primitive_bounding_box not started
> - GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
> - GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
> - GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
> - GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi)
> - GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
> - GL_OES_tessellation_shader started (Ken)
> - GL_OES_texture_border_clamp DONE (all drivers)
> - GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
> - GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
> - GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
> - GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
> -
> -Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
> -
> - GL_ARB_bindless_texture started (airlied)
> - GL_ARB_cl_event not started
> - GL_ARB_compute_variable_group_size not started
> - GL_ARB_ES3_2_compatibility not started
> - GL_ARB_fragment_shader_interlock not started
> - GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965)
> - GL_ARB_indirect_parameters DONE (nvc0, radeonsi)
> - GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
> - GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr)
> - GL_ARB_post_depth_coverage not started
> - GL_ARB_robustness_isolation not started
> - GL_ARB_sample_locations not started
> - GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
> - GL_ARB_shader_atomic_counter_ops DONE (nvc0, radeonsi, softpipe)
> - GL_ARB_shader_ballot not started
> - GL_ARB_shader_clock DONE (i965/gen7+)
> - GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi)
> - GL_ARB_shader_group_vote DONE (nvc0)
> - GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
> - GL_ARB_shader_viewport_layer_array not started
> - GL_ARB_sparse_buffer not started
> - GL_ARB_sparse_texture not started
> - GL_ARB_sparse_texture2 not started
> - GL_ARB_sparse_texture_clamp not started
> - GL_ARB_texture_filter_minmax not started
> - GL_ARB_transform_feedback_overflow_query not started
> - GL_KHR_blend_equation_advanced_coherent started (Curro and Ken)
> - GL_KHR_no_error not started
> - GL_KHR_texture_compression_astc_hdr DONE (core only)
> - GL_KHR_texture_compression_astc_sliced_3d not started
> - GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
> - GL_OES_EGL_image DONE (all drivers)
> - GL_OES_EGL_image_external_essl3 not started
> - GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature
> - GL_OES_surfaceless_context DONE (all drivers)
> - GL_OES_texture_compression_astc DONE (core only)
> - GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> - GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> - GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> - GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> - GL_OES_texture_view not started - based on GL_ARB_texture_view
> - GLX_ARB_context_flush_control not started
> - GLX_ARB_robustness_application_isolation not started
> - GLX_ARB_robustness_share_group_isolation not started
> -
> -The following extensions are not part of any OpenGL or OpenGL ES version, and
> -we DO NOT WANT implementations of these extensions for Mesa.
> -
> - GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
> - GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
> - GL_ARB_shading_language_include Not interesting
> - GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
> - GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
> -
> -More info about these features and the work involved can be found at
> -http://dri.freedesktop.org/wiki/MissingFunctionality
> diff --git a/docs/features.txt b/docs/features.txt
> new file mode 100644
> index 0000000..c769f69
> --- /dev/null
> +++ b/docs/features.txt
> @@ -0,0 +1,335 @@
> +# Status of OpenGL extensions in Mesa
> +
> +Here's how to read this file:
> +
> +all DONE: <driver>, ...
> + All the extensions are done for the given list of drivers.
> +
> +DONE
> + The extension is done for Mesa and no implementation is necessary on the
> + driver-side.
> +
> +DONE ()
> + The extension is done for Mesa and all the drivers in the "all DONE" list.
> +
> +DONE (<driver>, ...)
> + The extension is done for Mesa, all the drivers in the "all DONE" list, and
> + all the drivers in the brackets.
> +
> +in progress
> + The extension is started but not finished yet.
> +
> +not started
> + The extension isn't started yet.
> +
> +# OpenGL Core and Compatibility context support
> +
> +OpenGL 3.1 and later versions are only supported with the Core profile.
> +There are no plans to support GL_ARB_compatibility. The last supported OpenGL
> +version with all deprecated features is 3.0. Some of the later GL features
> +are exposed in the 3.0 context as extensions.
> +
> +
> +Feature Status
> +------------------------------------------------------- ------------------------
> +
> +GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> +
> + glBindFragDataLocation, glGetFragDataLocation DONE
> + GL_NV_conditional_render (Conditional rendering) DONE ()
> + GL_ARB_map_buffer_range (Map buffer subranges) DONE ()
> + GL_ARB_color_buffer_float (Clamping controls) DONE ()
> + GL_ARB_texture_float (Float textures, renderbuffers) DONE ()
> + GL_EXT_packed_float DONE ()
> + GL_EXT_texture_shared_exponent DONE ()
> + GL_ARB_depth_buffer_float (Float depth buffers) DONE ()
> + GL_ARB_framebuffer_object (Framebuffer objects) DONE ()
> + GL_ARB_half_float_pixel DONE (all drivers)
> + GL_ARB_half_float_vertex DONE ()
> + GL_EXT_texture_integer DONE ()
> + GL_EXT_texture_array DONE ()
> + GL_EXT_draw_buffers2 (Per-buffer blend and masks) DONE ()
> + GL_EXT_texture_compression_rgtc DONE ()
> + GL_ARB_texture_rg DONE ()
> + GL_EXT_transform_feedback (Transform feedback) DONE ()
> + GL_ARB_vertex_array_object (Vertex array objects) DONE ()
> + GL_EXT_framebuffer_sRGB (sRGB framebuffer format) DONE ()
> + glClearBuffer commands DONE
> + glGetStringi command DONE
> + glTexParameterI, glGetTexParameterI commands DONE
> + glVertexAttribI commands DONE
> + Depth format cube textures DONE ()
> + GLX_ARB_create_context (GLX 1.4 is required) DONE
> + Multisample anti-aliasing DONE (llvmpipe (*), softpipe (*), swr (*))
> +
> +(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
> +
> +
> +GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> +
> + Forward compatible context support/deprecations DONE ()
> + GL_ARB_draw_instanced (Instanced drawing) DONE ()
> + GL_ARB_copy_buffer (Buffer copying) DONE ()
> + GL_NV_primitive_restart (Primitive restart) DONE ()
> + 16 vertex texture image units DONE ()
> + GL_ARB_texture_buffer_object (Texture buffer objs) DONE (for OpenGL 3.1 contexts)
> + GL_ARB_texture_rectangle (Rectangular textures) DONE ()
> + GL_ARB_uniform_buffer_object (Uniform buffer objs) DONE ()
> + GL_EXT_texture_snorm (Signed normalized textures) DONE ()
> +
> +
> +GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> +
> + Core/compatibility profiles DONE
> + Geometry shaders DONE ()
> + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr)
> + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
> + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
> + GL_ARB_provoking_vertex (Provoking vertex) DONE (swr)
> + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr)
> + GL_ARB_texture_multisample (Multisample textures) DONE (swr)
> + GL_ARB_depth_clamp (Frag depth clamp) DONE (swr)
> + GL_ARB_sync (Fence objects) DONE (swr)
> + GLX_ARB_create_context_profile DONE
> +
> +
> +GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> +
> + GL_ARB_blend_func_extended DONE (swr)
> + GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
> + GL_ARB_occlusion_query2 DONE (swr)
> + GL_ARB_sampler_objects DONE (all drivers)
> + GL_ARB_shader_bit_encoding DONE (swr)
> + GL_ARB_texture_rgb10_a2ui DONE (swr)
> + GL_ARB_texture_swizzle DONE (swr)
> + GL_ARB_timer_query DONE (swr)
> + GL_ARB_instanced_arrays DONE (swr)
> + GL_ARB_vertex_type_2_10_10_10_rev DONE (swr)
> +
> +
> +GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> +
> + GL_ARB_draw_buffers_blend DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> + GL_ARB_draw_indirect DONE (i965/gen7+, llvmpipe, softpipe, swr)
> + GL_ARB_gpu_shader5 DONE (i965/gen7+)
> + - 'precise' qualifier DONE
> + - Dynamically uniform sampler array indices DONE (softpipe)
> + - Dynamically uniform UBO array indices DONE ()
> + - Implicit signed -> unsigned conversions DONE
> + - Fused multiply-add DONE ()
> + - Packing/bitfield/conversion functions DONE (softpipe)
> + - Enhanced textureGather DONE (softpipe)
> + - Geometry shader instancing DONE (llvmpipe, softpipe)
> + - Geometry shader multiple streams DONE ()
> + - Enhanced per-sample shading DONE ()
> + - Interpolation functions DONE ()
> + - New overload resolution rules DONE
> + GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
> + GL_ARB_sample_shading DONE (i965/gen6+, nv50)
> + GL_ARB_shader_subroutine DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> + GL_ARB_tessellation_shader DONE (i965/gen7+)
> + GL_ARB_texture_buffer_object_rgb32 DONE (i965/gen6+, llvmpipe, softpipe, swr)
> + GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, llvmpipe, softpipe)
> + GL_ARB_texture_gather DONE (i965/gen6+, nv50, llvmpipe, softpipe, swr)
> + GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
> + GL_ARB_transform_feedback2 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> + GL_ARB_transform_feedback3 DONE (i965/gen7+, nv50, llvmpipe, softpipe, swr)
> +
> +
> +GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
> +
> + GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr)
> + GL_ARB_get_program_binary DONE (0 binary formats)
> + GL_ARB_separate_shader_objects DONE (all drivers)
> + GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
> + GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
> + GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
> +
> +
> +GL 4.2, GLSL 4.20 -- all DONE: i965/gen8+, nvc0, radeonsi
> +
> + GL_ARB_texture_compression_bptc DONE (i965, r600)
> + GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
> + GL_ARB_shader_atomic_counters DONE (i965, softpipe)
> + GL_ARB_texture_storage DONE (all drivers)
> + GL_ARB_transform_feedback_instanced DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> + GL_ARB_base_instance DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> + GL_ARB_shader_image_load_store DONE (i965, softpipe)
> + GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
> + GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
> + GL_ARB_shading_language_packing DONE (all drivers)
> + GL_ARB_internalformat_query DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> + GL_ARB_map_buffer_alignment DONE (all drivers)
> +
> +
> +GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, radeonsi
> +
> + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
> + GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
> + GL_ARB_clear_buffer_object DONE (all drivers)
> + GL_ARB_compute_shader DONE (i965, softpipe)
> + GL_ARB_copy_image DONE (i965, nv50, r600, softpipe, llvmpipe)
> + GL_KHR_debug DONE (all drivers)
> + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
> + GL_ARB_fragment_layer_viewport DONE (i965, nv50, r600, llvmpipe, softpipe)
> + GL_ARB_framebuffer_no_attachments DONE (i965, r600, softpipe)
> + GL_ARB_internalformat_query2 DONE (all drivers)
> + GL_ARB_invalidate_subdata DONE (all drivers)
> + GL_ARB_multi_draw_indirect DONE (i965, r600, llvmpipe, softpipe, swr)
> + GL_ARB_program_interface_query DONE (all drivers)
> + GL_ARB_robust_buffer_access_behavior DONE (i965)
> + GL_ARB_shader_image_size DONE (i965, softpipe)
> + GL_ARB_shader_storage_buffer_object DONE (i965, softpipe)
> + GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr)
> + GL_ARB_texture_buffer_range DONE (nv50, i965, r600, llvmpipe)
> + GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
> + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
> + GL_ARB_texture_view DONE (i965, nv50, r600, llvmpipe, softpipe, swr)
> + GL_ARB_vertex_attrib_binding DONE (all drivers)
> +
> +
> +GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+
> +
> + GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
> + GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
> + GL_ARB_clear_texture DONE (i965, nv50, nvc0, r600, radeonsi)
> + GL_ARB_enhanced_layouts DONE (i965)
> + - compile-time constant expressions DONE
> + - explicit byte offsets for blocks DONE
> + - forced alignment within blocks DONE
> + - specified vec4-slot component numbers DONE (i965)
> + - specified transform/feedback layout DONE
> + - input/output block locations DONE
> + GL_ARB_multi_bind DONE (all drivers)
> + GL_ARB_query_buffer_object DONE (i965/hsw+, nvc0)
> + GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> + GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> + GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> +
> +GL 4.5, GLSL 4.50:
> +
> + GL_ARB_ES3_1_compatibility DONE (i965/gen8+, nvc0, radeonsi)
> + GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> + GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> + GL_ARB_cull_distance DONE (i965, nv50, nvc0, llvmpipe, softpipe, swr)
> + GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
> + GL_ARB_direct_state_access DONE (all drivers)
> + GL_ARB_get_texture_sub_image DONE (all drivers)
> + GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
> + GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
> + GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
> + GL_KHR_robustness DONE (i965)
> + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
> +
> +These are the extensions cherry-picked to make GLES 3.1
> +GLES3.1, GLSL ES 3.1 -- all DONE: i965/gen8+, nvc0, radeonsi
> +
> + GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
> + GL_ARB_compute_shader DONE (i965/gen7+, softpipe)
> + GL_ARB_draw_indirect DONE (i965/gen7+, r600, llvmpipe, softpipe, swr)
> + GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
> + GL_ARB_framebuffer_no_attachments DONE (i965/gen7+, r600, softpipe)
> + GL_ARB_program_interface_query DONE (all drivers)
> + GL_ARB_shader_atomic_counters DONE (i965/gen7+, softpipe)
> + GL_ARB_shader_image_load_store DONE (i965/gen7+, softpipe)
> + GL_ARB_shader_image_size DONE (i965/gen7+, softpipe)
> + GL_ARB_shader_storage_buffer_object DONE (i965/gen7+, softpipe)
> + GL_ARB_shading_language_packing DONE (all drivers)
> + GL_ARB_separate_shader_objects DONE (all drivers)
> + GL_ARB_stencil_texturing DONE (nv50, r600, llvmpipe, softpipe, swr)
> + GL_ARB_texture_multisample (Multisample textures) DONE (i965/gen7+, nv50, r600, llvmpipe, softpipe)
> + GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
> + GL_ARB_vertex_attrib_binding DONE (all drivers)
> + GS5 Enhanced textureGather DONE (i965/gen7+, r600)
> + GS5 Packing/bitfield/conversion functions DONE (i965/gen6+, r600)
> + GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
> +
> + Additional functionality not covered above:
> + glMemoryBarrierByRegion DONE
> + glGetTexLevelParameter[fi]v - needs updates DONE
> + glGetBooleani_v - restrict to GLES enums
> + gl_HelperInvocation support DONE (i965, r600)
> +
> +GLES3.2, GLSL ES 3.2:
> +
> + GL_EXT_color_buffer_float DONE (all drivers)
> + GL_KHR_blend_equation_advanced started (Curro and Ken)
> + GL_KHR_debug DONE (all drivers)
> + GL_KHR_robustness DONE (i965)
> + GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
> + GL_OES_copy_image DONE (all drivers)
> + GL_OES_draw_buffers_indexed DONE (all drivers that support GL_ARB_draw_buffers_blend)
> + GL_OES_draw_elements_base_vertex DONE (all drivers)
> + GL_OES_geometry_shader started (idr)
> + GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
> + GL_OES_primitive_bounding_box not started
> + GL_OES_sample_shading DONE (i965, nvc0, r600, radeonsi)
> + GL_OES_sample_variables DONE (i965, nvc0, r600, radeonsi)
> + GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
> + GL_OES_shader_io_blocks DONE (i965/gen8+, nvc0, radeonsi)
> + GL_OES_shader_multisample_interpolation DONE (i965, nvc0, r600, radeonsi)
> + GL_OES_tessellation_shader started (Ken)
> + GL_OES_texture_border_clamp DONE (all drivers)
> + GL_OES_texture_buffer DONE (i965, nvc0, radeonsi)
> + GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
> + GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
> + GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
> +
> +Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES version:
> +
> + GL_ARB_bindless_texture started (airlied)
> + GL_ARB_cl_event not started
> + GL_ARB_compute_variable_group_size not started
> + GL_ARB_ES3_2_compatibility not started
> + GL_ARB_fragment_shader_interlock not started
> + GL_ARB_gpu_shader_int64 started (airlied for core and Gallium, idr for i965)
> + GL_ARB_indirect_parameters DONE (nvc0, radeonsi)
> + GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014
> + GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr)
> + GL_ARB_post_depth_coverage not started
> + GL_ARB_robustness_isolation not started
> + GL_ARB_sample_locations not started
> + GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr)
> + GL_ARB_shader_atomic_counter_ops DONE (nvc0, radeonsi, softpipe)
> + GL_ARB_shader_ballot not started
> + GL_ARB_shader_clock DONE (i965/gen7+)
> + GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi)
> + GL_ARB_shader_group_vote DONE (nvc0)
> + GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr)
> + GL_ARB_shader_viewport_layer_array not started
> + GL_ARB_sparse_buffer not started
> + GL_ARB_sparse_texture not started
> + GL_ARB_sparse_texture2 not started
> + GL_ARB_sparse_texture_clamp not started
> + GL_ARB_texture_filter_minmax not started
> + GL_ARB_transform_feedback_overflow_query not started
> + GL_KHR_blend_equation_advanced_coherent started (Curro and Ken)
> + GL_KHR_no_error not started
> + GL_KHR_texture_compression_astc_hdr DONE (core only)
> + GL_KHR_texture_compression_astc_sliced_3d not started
> + GL_OES_depth_texture_cube_map DONE (all drivers that support GLSL 1.30+)
> + GL_OES_EGL_image DONE (all drivers)
> + GL_OES_EGL_image_external_essl3 not started
> + GL_OES_required_internalformat not started - GLES2 extension based on OpenGL ES 3.0 feature
> + GL_OES_surfaceless_context DONE (all drivers)
> + GL_OES_texture_compression_astc DONE (core only)
> + GL_OES_texture_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> + GL_OES_texture_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> + GL_OES_texture_half_float DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> + GL_OES_texture_half_float_linear DONE (i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> + GL_OES_texture_view not started - based on GL_ARB_texture_view
> + GLX_ARB_context_flush_control not started
> + GLX_ARB_robustness_application_isolation not started
> + GLX_ARB_robustness_share_group_isolation not started
> +
> +The following extensions are not part of any OpenGL or OpenGL ES version, and
> +we DO NOT WANT implementations of these extensions for Mesa.
> +
> + GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
> + GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
> + GL_ARB_shading_language_include Not interesting
> + GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
> + GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
> +
> +More info about these features and the work involved can be found at
> +http://dri.freedesktop.org/wiki/MissingFunctionality
> --
> 2.5.5
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