[Mesa-dev] [PATCH 1/4] mapi/glapi: remove unused _glapi_check_table_not_null

Emil Velikov emil.l.velikov at gmail.com
Thu Aug 25 15:58:58 UTC 2016


From: Emil Velikov <emil.velikov at collabora.com>

Function was never part of the API/ABI and the final user was removed
with commit a73c6540d9a7f6e26d8568ba2fc522cb865f0a6c, back in 2010.

Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
 src/mapi/glapi/glapi_getproc.c | 20 --------------------
 src/mapi/glapi/glapi_priv.h    |  4 ----
 2 files changed, 24 deletions(-)

diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c
index a50b5b3..1348b15 100644
--- a/src/mapi/glapi/glapi_getproc.c
+++ b/src/mapi/glapi/glapi_getproc.c
@@ -583,26 +583,6 @@ _glapi_get_dispatch_table_size(void)
 
 
 /**
- * Make sure there are no NULL pointers in the given dispatch table.
- * Intended for debugging purposes.
- */
-void
-_glapi_check_table_not_null(const struct _glapi_table *table)
-{
-#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
-   const GLuint entries = _glapi_get_dispatch_table_size();
-   const void **tab = (const void **) table;
-   GLuint i;
-   for (i = 1; i < entries; i++) {
-      assert(tab[i]);
-   }
-#else
-   (void) table;
-#endif
-}
-
-
-/**
  * Do some spot checks to be sure that the dispatch table
  * slots are assigned correctly. For debugging only.
  */
diff --git a/src/mapi/glapi/glapi_priv.h b/src/mapi/glapi/glapi_priv.h
index 337913a..4eb0911 100644
--- a/src/mapi/glapi/glapi_priv.h
+++ b/src/mapi/glapi/glapi_priv.h
@@ -56,10 +56,6 @@ extern "C" {
 /* getproc */
 
 extern void
-_glapi_check_table_not_null(const struct _glapi_table *table);
-
-
-extern void
 _glapi_check_table(const struct _glapi_table *table);
 
 
-- 
2.9.0



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