[Mesa-dev] [PATCH 1/4] mapi/glapi: remove unused _glapi_check_table_not_null
Emil Velikov
emil.l.velikov at gmail.com
Thu Aug 25 15:58:58 UTC 2016
From: Emil Velikov <emil.velikov at collabora.com>
Function was never part of the API/ABI and the final user was removed
with commit a73c6540d9a7f6e26d8568ba2fc522cb865f0a6c, back in 2010.
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
src/mapi/glapi/glapi_getproc.c | 20 --------------------
src/mapi/glapi/glapi_priv.h | 4 ----
2 files changed, 24 deletions(-)
diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c
index a50b5b3..1348b15 100644
--- a/src/mapi/glapi/glapi_getproc.c
+++ b/src/mapi/glapi/glapi_getproc.c
@@ -583,26 +583,6 @@ _glapi_get_dispatch_table_size(void)
/**
- * Make sure there are no NULL pointers in the given dispatch table.
- * Intended for debugging purposes.
- */
-void
-_glapi_check_table_not_null(const struct _glapi_table *table)
-{
-#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
- const GLuint entries = _glapi_get_dispatch_table_size();
- const void **tab = (const void **) table;
- GLuint i;
- for (i = 1; i < entries; i++) {
- assert(tab[i]);
- }
-#else
- (void) table;
-#endif
-}
-
-
-/**
* Do some spot checks to be sure that the dispatch table
* slots are assigned correctly. For debugging only.
*/
diff --git a/src/mapi/glapi/glapi_priv.h b/src/mapi/glapi/glapi_priv.h
index 337913a..4eb0911 100644
--- a/src/mapi/glapi/glapi_priv.h
+++ b/src/mapi/glapi/glapi_priv.h
@@ -56,10 +56,6 @@ extern "C" {
/* getproc */
extern void
-_glapi_check_table_not_null(const struct _glapi_table *table);
-
-
-extern void
_glapi_check_table(const struct _glapi_table *table);
--
2.9.0
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