[Mesa-dev] [PATCH 1/3] intel/isl: Use DIM_LAYOUT_GEN4_2D for tiled 1-D surfaces on SKL
Chad Versace
chadversary at chromium.org
Thu Aug 25 17:46:52 UTC 2016
On Thu 25 Aug 2016, Pohjolainen, Topi wrote:
> On Tue, Aug 23, 2016 at 09:53:46PM -0700, Jason Ekstrand wrote:
> > The Sky Lake 1D layout is only used if the surface is linear. For tiled
> > surfaces such as depth and stenil the old gen4 2D layout is used.
>
> stencil
>
> >
> > Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
> > Cc: Chad Versace <chad at kiwitree.net>
> > ---
> > src/intel/isl/isl.c | 28 +++++++++++++++++++++++-----
> > 1 file changed, 23 insertions(+), 5 deletions(-)
> > + enum isl_dim_layout dim_layout =
>
> There are quite a few of these helper variables in this function. Most of
> them, such as this, are constants. We could start declaring them as such.
> Either way - the logic makes sense to me:
>
> Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
+1 for constness.
Either way, patch 1 is
Reviewed-by: Chad Versace <chadversary at chromium.org>
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