[Mesa-dev] [PATCH] st/vdpau: use temporary buffers while applying filters
Nayan Deshmukh
nayan26deshmukh at gmail.com
Fri Aug 26 05:51:26 UTC 2016
We use temporary buffers so that we don't read and write to the
same surface at the same time. We don't need to use linear
layout now.
Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
---
src/gallium/state_trackers/vdpau/mixer.c | 87 ++++++++++++++++++++++----------
1 file changed, 59 insertions(+), 28 deletions(-)
diff --git a/src/gallium/state_trackers/vdpau/mixer.c b/src/gallium/state_trackers/vdpau/mixer.c
index 56b667d..c205427 100644
--- a/src/gallium/state_trackers/vdpau/mixer.c
+++ b/src/gallium/state_trackers/vdpau/mixer.c
@@ -240,8 +240,10 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
struct u_rect rect, clip, *prect, dirty_area;
unsigned i, layer = 0;
struct pipe_video_buffer *video_buffer;
- struct pipe_sampler_view *sampler_view, **sampler_views;
- struct pipe_surface *surface, **surfaces;
+ struct pipe_sampler_view *sampler_view, sv_templ;
+ struct pipe_surface *surface, surf_templ;
+ struct pipe_context *pipe;
+ struct pipe_resource res_tmpl, *res;
vlVdpVideoMixer *vmixer;
vlVdpSurface *surf;
@@ -325,22 +327,6 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
}
}
- surfaces = video_buffer->get_surfaces(video_buffer);
- sampler_views = video_buffer->get_sampler_view_planes(video_buffer);
-
- for(i = 0; i < VL_MAX_SURFACES; ++i) {
- if(sampler_views[i] != NULL && surfaces[i] != NULL) {
- if (vmixer->noise_reduction.filter)
- vl_median_filter_render(vmixer->noise_reduction.filter,
- sampler_views[i], surfaces[i]);
-
- if (vmixer->sharpness.filter)
- vl_matrix_filter_render(vmixer->sharpness.filter,
- sampler_views[i], surfaces[i]);
-
- }
- }
-
prect = RectToPipe(video_source_rect, &rect);
if (!prect) {
rect.x0 = 0;
@@ -351,25 +337,25 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
}
vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, video_buffer, prect, NULL, deinterlace);
- if(vmixer->bicubic.filter) {
- struct pipe_context *pipe;
- struct pipe_resource res_tmpl, *res;
- struct pipe_sampler_view sv_templ;
- struct pipe_surface surf_templ;
-
+ if (vmixer->bicubic.filter || vmixer->sharpness.filter || vmixer->noise_reduction.filter) {
pipe = vmixer->device->context;
memset(&res_tmpl, 0, sizeof(res_tmpl));
res_tmpl.target = PIPE_TEXTURE_2D;
- res_tmpl.width0 = surf->templat.width;
- res_tmpl.height0 = surf->templat.height;
res_tmpl.format = dst->sampler_view->format;
res_tmpl.depth0 = 1;
res_tmpl.array_size = 1;
- res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_LINEAR;
+ res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
res_tmpl.usage = PIPE_USAGE_DEFAULT;
+ if (!vmixer->bicubic.filter) {
+ res_tmpl.width0 = dst->surface->width;
+ res_tmpl.height0 = dst->surface->height;
+ } else {
+ res_tmpl.width0 = surf->templat.width;
+ res_tmpl.height0 = surf->templat.height;
+ }
+
res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
vlVdpDefaultSamplerViewTemplate(&sv_templ, res);
@@ -385,6 +371,9 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
surface = dst->surface;
sampler_view = dst->sampler_view;
dirty_area = dst->dirty_area;
+ }
+
+ if (!vmixer->bicubic.filter) {
vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(destination_video_rect, &rect));
vl_compositor_set_dst_clip(&vmixer->cstate, RectToPipe(destination_rect, &clip));
}
@@ -410,6 +399,48 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
else {
vl_compositor_render(&vmixer->cstate, compositor, surface, &dirty_area, true);
+ if (vmixer->noise_reduction.filter) {
+ if (!vmixer->sharpness.filter && !vmixer->bicubic.filter) {
+ vl_median_filter_render(vmixer->noise_reduction.filter,
+ sampler_view, dst->surface);
+ } else {
+ res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
+ struct pipe_sampler_view *sampler_view_temp = pipe->create_sampler_view(pipe, res, &sv_templ);
+ struct pipe_surface *surface_temp = pipe->create_surface(pipe, res, &surf_templ);
+ pipe_resource_reference(&res, NULL);
+
+ vl_median_filter_render(vmixer->noise_reduction.filter,
+ sampler_view, surface_temp);
+
+ pipe_sampler_view_reference(&sampler_view, NULL);
+ pipe_surface_reference(&surface, NULL);
+
+ sampler_view = sampler_view_temp;
+ surface = surface_temp;
+ }
+ }
+
+ if (vmixer->sharpness.filter) {
+ if (!vmixer->bicubic.filter) {
+ vl_matrix_filter_render(vmixer->sharpness.filter,
+ sampler_view, dst->surface);
+ } else {
+ res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
+ struct pipe_sampler_view *sampler_view_temp = pipe->create_sampler_view(pipe, res, &sv_templ);
+ struct pipe_surface *surface_temp = pipe->create_surface(pipe, res, &surf_templ);
+ pipe_resource_reference(&res, NULL);
+
+ vl_matrix_filter_render(vmixer->sharpness.filter,
+ sampler_view, surface_temp);
+
+ pipe_sampler_view_reference(&sampler_view, NULL);
+ pipe_surface_reference(&surface, NULL);
+
+ sampler_view = sampler_view_temp;
+ surface = surface_temp;
+ }
+ }
+
if (vmixer->bicubic.filter)
vl_bicubic_filter_render(vmixer->bicubic.filter,
sampler_view, dst->surface,
--
2.7.4
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