[Mesa-dev] [PATCH] st/vdpau: use temporary buffers while applying filters

Nayan Deshmukh nayan26deshmukh at gmail.com
Fri Aug 26 05:51:26 UTC 2016


We use temporary buffers so that we don't read and write to the
same surface at the same time. We don't need to use linear
layout now.

Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
---
 src/gallium/state_trackers/vdpau/mixer.c | 87 ++++++++++++++++++++++----------
 1 file changed, 59 insertions(+), 28 deletions(-)

diff --git a/src/gallium/state_trackers/vdpau/mixer.c b/src/gallium/state_trackers/vdpau/mixer.c
index 56b667d..c205427 100644
--- a/src/gallium/state_trackers/vdpau/mixer.c
+++ b/src/gallium/state_trackers/vdpau/mixer.c
@@ -240,8 +240,10 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
    struct u_rect rect, clip, *prect, dirty_area;
    unsigned i, layer = 0;
    struct pipe_video_buffer *video_buffer;
-   struct pipe_sampler_view *sampler_view, **sampler_views;
-   struct pipe_surface *surface, **surfaces;
+   struct pipe_sampler_view *sampler_view, sv_templ;
+   struct pipe_surface *surface, surf_templ;
+   struct pipe_context *pipe;
+   struct pipe_resource res_tmpl, *res;
 
    vlVdpVideoMixer *vmixer;
    vlVdpSurface *surf;
@@ -325,22 +327,6 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
       }
    }
 
-   surfaces = video_buffer->get_surfaces(video_buffer);
-   sampler_views = video_buffer->get_sampler_view_planes(video_buffer);
-
-   for(i = 0; i < VL_MAX_SURFACES; ++i) {
-      if(sampler_views[i] != NULL && surfaces[i] != NULL) {
-         if (vmixer->noise_reduction.filter)
-            vl_median_filter_render(vmixer->noise_reduction.filter,
-                                    sampler_views[i], surfaces[i]);
-
-         if (vmixer->sharpness.filter)
-            vl_matrix_filter_render(vmixer->sharpness.filter,
-                                    sampler_views[i], surfaces[i]);
-
-      }
-   }
-
    prect = RectToPipe(video_source_rect, &rect);
    if (!prect) {
       rect.x0 = 0;
@@ -351,25 +337,25 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
    }
    vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, video_buffer, prect, NULL, deinterlace);
 
-   if(vmixer->bicubic.filter) {
-      struct pipe_context *pipe;
-      struct pipe_resource res_tmpl, *res;
-      struct pipe_sampler_view sv_templ;
-      struct pipe_surface surf_templ;
-
+   if (vmixer->bicubic.filter || vmixer->sharpness.filter || vmixer->noise_reduction.filter) {
       pipe = vmixer->device->context;
       memset(&res_tmpl, 0, sizeof(res_tmpl));
 
       res_tmpl.target = PIPE_TEXTURE_2D;
-      res_tmpl.width0 = surf->templat.width;
-      res_tmpl.height0 = surf->templat.height;
       res_tmpl.format = dst->sampler_view->format;
       res_tmpl.depth0 = 1;
       res_tmpl.array_size = 1;
-      res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET |
-                      PIPE_BIND_LINEAR;
+      res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
       res_tmpl.usage = PIPE_USAGE_DEFAULT;
 
+      if (!vmixer->bicubic.filter) {
+         res_tmpl.width0 = dst->surface->width;
+         res_tmpl.height0 = dst->surface->height;
+      } else {
+         res_tmpl.width0 = surf->templat.width;
+         res_tmpl.height0 = surf->templat.height;
+      }
+
       res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
 
       vlVdpDefaultSamplerViewTemplate(&sv_templ, res);
@@ -385,6 +371,9 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
       surface = dst->surface;
       sampler_view = dst->sampler_view;
       dirty_area = dst->dirty_area;
+   }
+
+   if (!vmixer->bicubic.filter) {
       vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(destination_video_rect, &rect));
       vl_compositor_set_dst_clip(&vmixer->cstate, RectToPipe(destination_rect, &clip));
    }
@@ -410,6 +399,48 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
    else {
       vl_compositor_render(&vmixer->cstate, compositor, surface, &dirty_area, true);
 
+      if (vmixer->noise_reduction.filter) {
+         if (!vmixer->sharpness.filter && !vmixer->bicubic.filter) {
+            vl_median_filter_render(vmixer->noise_reduction.filter,
+                                    sampler_view, dst->surface);
+         } else {
+            res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
+            struct pipe_sampler_view *sampler_view_temp = pipe->create_sampler_view(pipe, res, &sv_templ);
+            struct pipe_surface *surface_temp = pipe->create_surface(pipe, res, &surf_templ);
+            pipe_resource_reference(&res, NULL);
+
+            vl_median_filter_render(vmixer->noise_reduction.filter,
+                                    sampler_view, surface_temp);
+
+            pipe_sampler_view_reference(&sampler_view, NULL);
+            pipe_surface_reference(&surface, NULL);
+
+            sampler_view = sampler_view_temp;
+            surface = surface_temp;
+         }
+      }
+
+      if (vmixer->sharpness.filter) {
+         if (!vmixer->bicubic.filter) {
+            vl_matrix_filter_render(vmixer->sharpness.filter,
+                                    sampler_view, dst->surface);
+         } else {
+            res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
+            struct pipe_sampler_view *sampler_view_temp = pipe->create_sampler_view(pipe, res, &sv_templ);
+            struct pipe_surface *surface_temp = pipe->create_surface(pipe, res, &surf_templ);
+            pipe_resource_reference(&res, NULL);
+
+            vl_matrix_filter_render(vmixer->sharpness.filter,
+                                    sampler_view, surface_temp);
+
+            pipe_sampler_view_reference(&sampler_view, NULL);
+            pipe_surface_reference(&surface, NULL);
+
+            sampler_view = sampler_view_temp;
+            surface = surface_temp;
+         }
+      }
+
       if (vmixer->bicubic.filter)
          vl_bicubic_filter_render(vmixer->bicubic.filter,
                                  sampler_view, dst->surface,
-- 
2.7.4



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