[Mesa-dev] [PATCH] gallium: Use enum pipe_shader_type in bind_sampler_states()
Kai Wasserbäch
kai at dev.carbon-project.org
Fri Aug 26 14:21:14 UTC 2016
Hey Eric,
Eric Engestrom wrote on 26.08.2016 15:49:
> On Fri, Aug 26, 2016 at 03:14:57PM +0200, Kai Wasserbäch wrote:
>> Brian Paul wrote on 26.08.2016 14:50:
>>> On 08/26/2016 05:58 AM, Kai Wasserbäch wrote:
>>>> Cc: Brian Paul <brianp at vmware.com>
>>>> Signed-off-by: Kai Wasserbäch <kai at dev.carbon-project.org>
>>>> ---
>>>>
>>>> Hi Brian,
>>>> is this what you had in mind? If so, I was wondering whether virgl_encode.c
>>>> would need to be updated as well. Doesn't seem like it, since the functions
>>>> there map everything to uint32_t or some other standard type.
>>>>
>>>> Another point are the switch statements nouveau uses. To silence the -Wswitch
>>>> warning of GCC I stuck a default case with two asserts at the end of them. But
>>>> maybe it would be better to use an if...else for nv30 and nv50.
>>>
>>> I think one assertion is enough. It's up to the nouveau developers whether they
>>> want to do more.
>>
>> ok, then I'll go for the generic "unhandled type" assert.
>
> I would've gone with `unreachable()`, since nothing outside the
> enum range should ever get in.
Do you feel strongly about that and require a v3? Personally I think the
assert() is better since the function could be called with another enum member
value, which still is unhandled by the switch().
>>>> Cheers,
>>>> Kai
>>>>
>>>> P.S.: If this is the right direction, I can do the remaining stuff as well.
>>>
>>> I think there was another person interested so feel free to share the task.
>>
>> Eric, I'm sorry I didn't see your message before I had prepared this patch and
>> sent it. If I should leave the rest alone, just give me a shout. Would be
>> unfortunate if we did the same task twice.
>
> No worries, I also saw your message after having sent my reply on
> Brian's comment, so I'm no better xD
>
> I also have other ideas of things I could do, so I'll leave this
> "int to enum" task to you :)
Ok, I'll prepare the other patches as well. (I'll probably sent them out tomorrow.)
Cheers,
Kai
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