[Mesa-dev] [PATCH 3/7] glsl: expose max atomic counter/buffer consts for tess in ES 3.2

Ilia Mirkin imirkin at alum.mit.edu
Mon Aug 29 02:10:24 UTC 2016


Curiously OES/EXT_tessellation_shader leave these out, while ES 3.2 adds
them in.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/compiler/glsl/builtin_variables.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 036261f..93d8c92 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -759,7 +759,7 @@ builtin_variable_generator::generate_constants()
          add_const("gl_MaxGeometryAtomicCounters",
                    state->Const.MaxGeometryAtomicCounters);
       }
-      if (!state->es_shader) {
+      if (state->is_version(110, 320)) {
          add_const("gl_MaxTessControlAtomicCounters",
                    state->Const.MaxTessControlAtomicCounters);
          add_const("gl_MaxTessEvaluationAtomicCounters",
@@ -781,7 +781,7 @@ builtin_variable_generator::generate_constants()
          add_const("gl_MaxGeometryAtomicCounterBuffers",
                    state->Const.MaxGeometryAtomicCounterBuffers);
       }
-      if (!state->es_shader) {
+      if (state->is_version(110, 320)) {
          add_const("gl_MaxTessControlAtomicCounterBuffers",
                    state->Const.MaxTessControlAtomicCounterBuffers);
          add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
-- 
2.7.3



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