[Mesa-dev] [PATCH 3/7] glsl: expose max atomic counter/buffer consts for tess in ES 3.2
Ilia Mirkin
imirkin at alum.mit.edu
Mon Aug 29 02:10:24 UTC 2016
Curiously OES/EXT_tessellation_shader leave these out, while ES 3.2 adds
them in.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/compiler/glsl/builtin_variables.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 036261f..93d8c92 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -759,7 +759,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxGeometryAtomicCounters",
state->Const.MaxGeometryAtomicCounters);
}
- if (!state->es_shader) {
+ if (state->is_version(110, 320)) {
add_const("gl_MaxTessControlAtomicCounters",
state->Const.MaxTessControlAtomicCounters);
add_const("gl_MaxTessEvaluationAtomicCounters",
@@ -781,7 +781,7 @@ builtin_variable_generator::generate_constants()
add_const("gl_MaxGeometryAtomicCounterBuffers",
state->Const.MaxGeometryAtomicCounterBuffers);
}
- if (!state->es_shader) {
+ if (state->is_version(110, 320)) {
add_const("gl_MaxTessControlAtomicCounterBuffers",
state->Const.MaxTessControlAtomicCounterBuffers);
add_const("gl_MaxTessEvaluationAtomicCounterBuffers",
--
2.7.3
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