[Mesa-dev] [PATCH v2] st/vdpau: use temporary buffers while applying filters

Christian König deathsimple at vodafone.de
Mon Aug 29 09:56:39 UTC 2016


Am 26.08.2016 um 11:53 schrieb Nayan Deshmukh:
> Use temporary buffers so that we don't read and write to the
> same surface at the same time. We don't need to use linear
> layout now.
>
> v2: rebase the patch against reverted change
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>

Reviewed, tested and pushed.

Thanks for the help,
Christian.

> ---
>   src/gallium/state_trackers/vdpau/mixer.c | 75 ++++++++++++++++++++++++--------
>   1 file changed, 57 insertions(+), 18 deletions(-)
>
> diff --git a/src/gallium/state_trackers/vdpau/mixer.c b/src/gallium/state_trackers/vdpau/mixer.c
> index cb0ef03..c205427 100644
> --- a/src/gallium/state_trackers/vdpau/mixer.c
> +++ b/src/gallium/state_trackers/vdpau/mixer.c
> @@ -240,8 +240,10 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
>      struct u_rect rect, clip, *prect, dirty_area;
>      unsigned i, layer = 0;
>      struct pipe_video_buffer *video_buffer;
> -   struct pipe_sampler_view *sampler_view;
> -   struct pipe_surface *surface;
> +   struct pipe_sampler_view *sampler_view, sv_templ;
> +   struct pipe_surface *surface, surf_templ;
> +   struct pipe_context *pipe;
> +   struct pipe_resource res_tmpl, *res;
>   
>      vlVdpVideoMixer *vmixer;
>      vlVdpSurface *surf;
> @@ -335,25 +337,25 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
>      }
>      vl_compositor_set_buffer_layer(&vmixer->cstate, compositor, layer, video_buffer, prect, NULL, deinterlace);
>   
> -   if(vmixer->bicubic.filter) {
> -      struct pipe_context *pipe;
> -      struct pipe_resource res_tmpl, *res;
> -      struct pipe_sampler_view sv_templ;
> -      struct pipe_surface surf_templ;
> -
> +   if (vmixer->bicubic.filter || vmixer->sharpness.filter || vmixer->noise_reduction.filter) {
>         pipe = vmixer->device->context;
>         memset(&res_tmpl, 0, sizeof(res_tmpl));
>   
>         res_tmpl.target = PIPE_TEXTURE_2D;
> -      res_tmpl.width0 = surf->templat.width;
> -      res_tmpl.height0 = surf->templat.height;
>         res_tmpl.format = dst->sampler_view->format;
>         res_tmpl.depth0 = 1;
>         res_tmpl.array_size = 1;
> -      res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET |
> -                      PIPE_BIND_LINEAR;
> +      res_tmpl.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET;
>         res_tmpl.usage = PIPE_USAGE_DEFAULT;
>   
> +      if (!vmixer->bicubic.filter) {
> +         res_tmpl.width0 = dst->surface->width;
> +         res_tmpl.height0 = dst->surface->height;
> +      } else {
> +         res_tmpl.width0 = surf->templat.width;
> +         res_tmpl.height0 = surf->templat.height;
> +      }
> +
>         res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
>   
>         vlVdpDefaultSamplerViewTemplate(&sv_templ, res);
> @@ -369,6 +371,9 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
>         surface = dst->surface;
>         sampler_view = dst->sampler_view;
>         dirty_area = dst->dirty_area;
> +   }
> +
> +   if (!vmixer->bicubic.filter) {
>         vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(destination_video_rect, &rect));
>         vl_compositor_set_dst_clip(&vmixer->cstate, RectToPipe(destination_rect, &clip));
>      }
> @@ -394,13 +399,47 @@ VdpStatus vlVdpVideoMixerRender(VdpVideoMixer mixer,
>      else {
>         vl_compositor_render(&vmixer->cstate, compositor, surface, &dirty_area, true);
>   
> -      if (vmixer->noise_reduction.filter)
> -         vl_median_filter_render(vmixer->noise_reduction.filter,
> -                                 sampler_view, surface);
> +      if (vmixer->noise_reduction.filter) {
> +         if (!vmixer->sharpness.filter && !vmixer->bicubic.filter) {
> +            vl_median_filter_render(vmixer->noise_reduction.filter,
> +                                    sampler_view, dst->surface);
> +         } else {
> +            res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
> +            struct pipe_sampler_view *sampler_view_temp = pipe->create_sampler_view(pipe, res, &sv_templ);
> +            struct pipe_surface *surface_temp = pipe->create_surface(pipe, res, &surf_templ);
> +            pipe_resource_reference(&res, NULL);
> +
> +            vl_median_filter_render(vmixer->noise_reduction.filter,
> +                                    sampler_view, surface_temp);
> +
> +            pipe_sampler_view_reference(&sampler_view, NULL);
> +            pipe_surface_reference(&surface, NULL);
>   
> -      if (vmixer->sharpness.filter)
> -         vl_matrix_filter_render(vmixer->sharpness.filter,
> -                                 sampler_view, surface);
> +            sampler_view = sampler_view_temp;
> +            surface = surface_temp;
> +         }
> +      }
> +
> +      if (vmixer->sharpness.filter) {
> +         if (!vmixer->bicubic.filter) {
> +            vl_matrix_filter_render(vmixer->sharpness.filter,
> +                                    sampler_view, dst->surface);
> +         } else {
> +            res = pipe->screen->resource_create(pipe->screen, &res_tmpl);
> +            struct pipe_sampler_view *sampler_view_temp = pipe->create_sampler_view(pipe, res, &sv_templ);
> +            struct pipe_surface *surface_temp = pipe->create_surface(pipe, res, &surf_templ);
> +            pipe_resource_reference(&res, NULL);
> +
> +            vl_matrix_filter_render(vmixer->sharpness.filter,
> +                                    sampler_view, surface_temp);
> +
> +            pipe_sampler_view_reference(&sampler_view, NULL);
> +            pipe_surface_reference(&surface, NULL);
> +
> +            sampler_view = sampler_view_temp;
> +            surface = surface_temp;
> +         }
> +      }
>   
>         if (vmixer->bicubic.filter)
>            vl_bicubic_filter_render(vmixer->bicubic.filter,




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