[Mesa-dev] [PATCH 10/13] nir: add helper for cloning loops

Connor Abbott cwabbott0 at gmail.com
Tue Aug 30 01:06:25 UTC 2016


So, you've noticed that your method of handling phi's while cloning
doesn't handle phi's that point to other phi's in the same block.
Particularly, something like:

a = phi(b, ...)
b = phi(a, ...)

which is supposed to swap a and b each iteration. Here's a better
strategy which should be simpler than this and fixes that problem.
Create a new remap_table for each iteration of the loop. On the first
iteration, make all the phi nodes remap to their pre-loop sources
before cloning the body. On each successive iteration, make each phi
node map to what the *old* remap table (from the previous iteration)
says that it's source from the previous iteration remaps to. In
pseudocode:

nir_cf_list loop_body;
extract loop body into loop_body
move loop header instructions (minus phi nodes) into loop_body

struct hash_table *old_remap_table = NULL, *remap_table;
for each iteration:
    remap_table = new dictionary;
    for each phi in original loop:
        if old_remap_table:
            remap_table[phi] = old_remap_table[phi source pointing to
end of loop]
        else:
            remap_table[phi] = phi source pointing to block before loop
        nir_cf_list cloned_body;
        clone loop_body to cloned_body using remap_table
        insert cloned_body before loop

delete loop_body
delete loop

This should eliminate the need to expose nir_cf_list_cleanup(),
stitch_blocks(), etc. publicly as well as the previous patch, and it
should handle the phi swapping case correctly.


On Mon, Aug 29, 2016 at 12:59 AM, Timothy Arceri
<timothy.arceri at collabora.com> wrote:
> ---
>  src/compiler/nir/nir.h       |  3 +++
>  src/compiler/nir/nir_clone.c | 64 +++++++++++++++++++++++++++++++++++++++-----
>  2 files changed, 60 insertions(+), 7 deletions(-)
>
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index 0ab3ebc..9083bd0 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -2372,6 +2372,9 @@ void nir_print_instr(const nir_instr *instr, FILE *fp);
>
>  nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
>  nir_function_impl *nir_function_impl_clone(const nir_function_impl *fi);
> +void nir_clone_loop_list(struct exec_list *dst, const struct exec_list *list,
> +                         struct hash_table *remap_table,
> +                         struct hash_table *phi_remap, nir_shader *ns);
>  nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
>  nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
>
> diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c
> index 8808333..071afc9 100644
> --- a/src/compiler/nir/nir_clone.c
> +++ b/src/compiler/nir/nir_clone.c
> @@ -35,9 +35,17 @@ typedef struct {
>     /* True if we are cloning an entire shader. */
>     bool global_clone;
>
> +   /* This allows us to clone a loop body without having to add srcs from
> +    * outside the loop to the remap table. This is useful for loop unrolling.
> +    */
> +   bool allow_remap_fallback;
> +
>     /* maps orig ptr -> cloned ptr: */
>     struct hash_table *remap_table;
>
> +   /* used for remaping when cloning loop body for loop unrolling */
> +   struct hash_table *phi_remap_table;
> +
>     /* List of phi sources. */
>     struct list_head phi_srcs;
>
> @@ -46,11 +54,20 @@ typedef struct {
>  } clone_state;
>
>  static void
> -init_clone_state(clone_state *state, bool global)
> +init_clone_state(clone_state *state, struct hash_table *remap_table,
> +                 bool global, bool allow_remap_fallback)
>  {
>     state->global_clone = global;
> -   state->remap_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
> -                                                _mesa_key_pointer_equal);
> +   state->allow_remap_fallback = allow_remap_fallback;
> +
> +   state->phi_remap_table = NULL;
> +   if (remap_table) {
> +      state->remap_table = remap_table;
> +   } else {
> +      state->remap_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
> +                                                   _mesa_key_pointer_equal);
> +   }
> +
>     list_inithead(&state->phi_srcs);
>  }
>
> @@ -72,16 +89,32 @@ _lookup_ptr(clone_state *state, const void *ptr, bool global)
>        return (void *)ptr;
>
>     entry = _mesa_hash_table_search(state->remap_table, ptr);
> -   assert(entry && "Failed to find pointer!");
>     if (!entry)
> -      return NULL;
> +      return state->allow_remap_fallback ? (void *)ptr : NULL;
>
>     return entry->data;
>  }
>
> +/**
> + * Updates a phi remap table used for unrolling loops.
> + */
> +static void
> +update_phi_remap_table(clone_state *state, const void *ptr, void *nptr)
> +{
> +   if (state->phi_remap_table == NULL)
> +      return;
> +
> +   struct hash_entry *hte;
> +   hash_table_foreach(state->phi_remap_table, hte) {
> +      if (hte->data == ptr)
> +         hte->data = nptr;
> +   }
> +}
> +
>  static void
>  add_remap(clone_state *state, void *nptr, const void *ptr)
>  {
> +   update_phi_remap_table(state, ptr, nptr);
>     _mesa_hash_table_insert(state->remap_table, ptr, nptr);
>  }
>
> @@ -613,6 +646,23 @@ fixup_phi_srcs(clone_state *state)
>     assert(list_empty(&state->phi_srcs));
>  }
>
> +void
> +nir_clone_loop_list(struct exec_list *dst, const struct exec_list *list,
> +                    struct hash_table *remap_table,
> +                    struct hash_table *phi_remap, nir_shader *ns)
> +{
> +   clone_state state;
> +   init_clone_state(&state, remap_table, false, true);
> +
> +   /* We use the same shader */
> +   state.ns = ns;
> +   state.phi_remap_table = phi_remap;
> +
> +   clone_cf_list(&state, dst, list);
> +
> +   fixup_phi_srcs(&state);
> +}
> +
>  static nir_function_impl *
>  clone_function_impl(clone_state *state, const nir_function_impl *fi)
>  {
> @@ -646,7 +696,7 @@ nir_function_impl *
>  nir_function_impl_clone(const nir_function_impl *fi)
>  {
>     clone_state state;
> -   init_clone_state(&state, false);
> +   init_clone_state(&state, NULL, false, false);
>
>     /* We use the same shader */
>     state.ns = fi->function->shader;
> @@ -686,7 +736,7 @@ nir_shader *
>  nir_shader_clone(void *mem_ctx, const nir_shader *s)
>  {
>     clone_state state;
> -   init_clone_state(&state, true);
> +   init_clone_state(&state, NULL, true, false);
>
>     nir_shader *ns = nir_shader_create(mem_ctx, s->stage, s->options);
>     state.ns = ns;
> --
> 2.7.4
>
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