[Mesa-dev] [PATCH] glsl: Reject TCS/TES input arrays not sized to gl_MaxPatchVertices.

Kenneth Graunke kenneth at whitecape.org
Wed Aug 31 18:48:36 UTC 2016


We handled the unsized case, implicitly sizing arrays to the value
of gl_MaxPatchVertices.  But if a size was present, we failed to
raise a compile error if it wasn't the value of gl_MaxPatchVertices.

Fixes CTS tests:

  *.tessellation_shader.compilation_and_linking_errors.
  {tc,te}_invalid_array_size_used_for_input_blocks

Piglit's tcs-input-read-nonconst-* tests would be broken by this patch,
but the tests are wrong.  I've submitted a patch to fix those.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/compiler/glsl/ast_to_hir.cpp | 15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 6e9c32e..a7f297e 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -4344,10 +4344,23 @@ handle_tess_shader_input_decl(struct _mesa_glsl_parse_state *state,
    if (var->data.patch)
       return;
 
-   /* Unsized arrays are implicitly sized to gl_MaxPatchVertices. */
+   /* The ARB_tessellation_shader spec says:
+    *
+    *    "Declaring an array size is optional.  If no size is specified, it
+    *     will be taken from the implementation-dependent maximum patch size
+    *     (gl_MaxPatchVertices).  If a size is specified, it must match the
+    *     maximum patch size; otherwise, a compile or link error will occur."
+    *
+    * This text appears twice, once for TCS inputs, and again for TES inputs.
+    */
    if (var->type->is_unsized_array()) {
       var->type = glsl_type::get_array_instance(var->type->fields.array,
             state->Const.MaxPatchVertices);
+   } else if (var->type->length != state->Const.MaxPatchVertices) {
+      _mesa_glsl_error(&loc, state,
+                       "per-vertex tessellation shader input arrays must be "
+                       "sized to gl_MaxPatchVertices (%d).",
+                       state->Const.MaxPatchVertices);
    }
 }
 
-- 
2.9.3



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