[Mesa-dev] [PATCH 02/10] radeonsi: always restore sampler states when unbinding sampler views
Marek Olšák
maraeo at gmail.com
Fri Dec 2 20:39:21 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
Cc: 13.0 12.0 <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/radeonsi/si_descriptors.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 097ffcd..8777f36 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -406,27 +406,27 @@ void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
}
static void si_set_sampler_view(struct si_context *sctx,
unsigned shader,
unsigned slot, struct pipe_sampler_view *view,
bool disallow_early_out)
{
struct si_sampler_views *views = &sctx->samplers[shader].views;
struct si_sampler_view *rview = (struct si_sampler_view*)view;
struct si_descriptors *descs = si_sampler_descriptors(sctx, shader);
+ uint32_t *desc = descs->list + slot * 16;
if (views->views[slot] == view && !disallow_early_out)
return;
if (view) {
struct r600_texture *rtex = (struct r600_texture *)view->texture;
- uint32_t *desc = descs->list + slot * 16;
assert(rtex); /* views with texture == NULL aren't supported */
pipe_sampler_view_reference(&views->views[slot], view);
memcpy(desc, rview->state, 8*4);
if (rtex->resource.b.b.target == PIPE_BUFFER) {
rtex->resource.bind_history |= PIPE_BIND_SAMPLER_VIEW;
si_set_buf_desc_address(&rtex->resource,
view->u.buf.offset,
@@ -461,23 +461,28 @@ static void si_set_sampler_view(struct si_context *sctx,
views->enabled_mask |= 1u << slot;
/* Since this can flush, it must be done after enabled_mask is
* updated. */
si_sampler_view_add_buffer(sctx, view->texture,
RADEON_USAGE_READ,
rview->is_stencil_sampler, true);
} else {
pipe_sampler_view_reference(&views->views[slot], NULL);
- memcpy(descs->list + slot*16, null_texture_descriptor, 8*4);
+ memcpy(desc, null_texture_descriptor, 8*4);
/* Only clear the lower dwords of FMASK. */
- memcpy(descs->list + slot*16 + 8, null_texture_descriptor, 4*4);
+ memcpy(desc + 8, null_texture_descriptor, 4*4);
+ /* Re-set the sampler state if we are transitioning from FMASK. */
+ if (views->sampler_states[slot])
+ memcpy(desc + 12,
+ views->sampler_states[slot], 4*4);
+
views->enabled_mask &= ~(1u << slot);
}
descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |= 1u << si_sampler_descriptors_idx(shader);
}
static bool is_compressed_colortex(struct r600_texture *rtex)
{
return rtex->cmask.size || rtex->fmask.size ||
--
2.7.4
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