[Mesa-dev] [PATCH 1/3] cso: don't release sampler states that are bound
Edward O'Callaghan
funfunctor at folklore1984.net
Fri Dec 2 23:38:28 UTC 2016
patches 1 & 2 are,
Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
On 12/03/2016 07:38 AM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes random radeonsi GPU hangs in Batman Arkham: Origins (Wine) and
> probably many other games too.
>
> cso_cache deletes sampler states when the cache size is too big and doesn't
> check which sampler states are bound, causing use-after-free in drivers.
> Because of that, radeonsi uploaded garbage sampler states and the hardware
> went bananas. Other drivers may have experienced similar issues.
>
> Cc: 13.0 12.0 <mesa-stable at lists.freedesktop.org>
> ---
> src/gallium/auxiliary/cso_cache/cso_cache.c | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
> index b240c93..1f3be4b 100644
> --- a/src/gallium/auxiliary/cso_cache/cso_cache.c
> +++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
> @@ -181,21 +181,23 @@ static inline void sanitize_cb(struct cso_hash *hash, enum cso_cache_type type,
> --to_remove;
> }
> }
>
> struct cso_hash_iter
> cso_insert_state(struct cso_cache *sc,
> unsigned hash_key, enum cso_cache_type type,
> void *state)
> {
> struct cso_hash *hash = _cso_hash_for_type(sc, type);
> - sanitize_hash(sc, hash, type, sc->max_size);
> +
> + if (type != CSO_SAMPLER)
> + sanitize_hash(sc, hash, type, sc->max_size);
>
> return cso_hash_insert(hash, hash_key, state);
> }
>
> struct cso_hash_iter
> cso_find_state(struct cso_cache *sc,
> unsigned hash_key, enum cso_cache_type type)
> {
> struct cso_hash *hash = _cso_hash_for_type(sc, type);
>
>
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