[Mesa-dev] [PATCH] main: allow NEAREST_MIPMAP_NEAREST for stencil texturing

Kenneth Graunke kenneth at whitecape.org
Mon Dec 5 16:36:54 UTC 2016


On Monday, December 5, 2016 1:40:06 PM PST sroland at vmware.com wrote:
> From: Roland Scheidegger <sroland at vmware.com>
> 
> As per GL 4.5 rules, which fixed a spec mistake in GL_ARB_stencil_texturing.
> The extension spec wasn't updated, but just allow it with older GL versions
> as well, hoping there aren't any crazy tests which want to see an error
> there... (Compile tested only.)
> 
> Reported by Józef Kucia <joseph.kucia at gmail.com>
> ---
>  src/mesa/main/texobj.h | 23 ++++++++---------------
>  1 file changed, 8 insertions(+), 15 deletions(-)

Yeah, allowing NEAREST_MIPMAP_NEAREST makes a ton of sense.
Thanks for reporting this, Józef, and thanks for fixing it, Roland!

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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