[Mesa-dev] [PATCH v2 08/25] radeonsi: do not kill GS with memory writes
Nicolai Hähnle
nhaehnle at gmail.com
Tue Dec 6 10:48:19 UTC 2016
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
Vertex emits beyond the specified maximum number of vertices are supposed to
have no effect, which is why we used to always kill GS that reached the limit.
However, if the GS also writes to memory (SSBO, atomics, shader images), then
we must keep going and only skip the vertex emit itself.
Cc: mesa-stable at lists.freedesktop.org
---
src/gallium/drivers/radeonsi/si_shader.c | 30 ++++++++++++++++++++++--------
1 file changed, 22 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 44a4dd2..da3e85a 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -5129,50 +5129,60 @@ static unsigned si_llvm_get_stream(struct lp_build_tgsi_context *bld_base,
static void si_llvm_emit_vertex(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct lp_build_context *uint = &bld_base->uint_bld;
struct si_shader *shader = ctx->shader;
struct tgsi_shader_info *info = &shader->selector->info;
struct gallivm_state *gallivm = bld_base->base.gallivm;
+ struct lp_build_if_state if_state;
LLVMValueRef soffset = LLVMGetParam(ctx->main_fn,
SI_PARAM_GS2VS_OFFSET);
LLVMValueRef gs_next_vertex;
LLVMValueRef can_emit, kill;
LLVMValueRef args[2];
unsigned chan;
int i;
unsigned stream;
stream = si_llvm_get_stream(bld_base, emit_data);
/* Write vertex attribute values to GSVS ring */
gs_next_vertex = LLVMBuildLoad(gallivm->builder,
ctx->gs_next_vertex[stream],
"");
/* If this thread has already emitted the declared maximum number of
- * vertices, kill it: excessive vertex emissions are not supposed to
- * have any effect, and GS threads have no externally observable
- * effects other than emitting vertices.
+ * vertices, skip the write: excessive vertex emissions are not
+ * supposed to have any effect.
+ *
+ * If the shader has no writes to memory, kill it instead. This skips
+ * further memory loads and may allow LLVM to skip to the end
+ * altogether.
*/
can_emit = LLVMBuildICmp(gallivm->builder, LLVMIntULE, gs_next_vertex,
lp_build_const_int32(gallivm,
shader->selector->gs_max_out_vertices), "");
- kill = lp_build_select(&bld_base->base, can_emit,
- lp_build_const_float(gallivm, 1.0f),
- lp_build_const_float(gallivm, -1.0f));
- lp_build_intrinsic(gallivm->builder, "llvm.AMDGPU.kill",
- ctx->voidt, &kill, 1, 0);
+ bool use_kill = !info->writes_memory;
+ if (use_kill) {
+ kill = lp_build_select(&bld_base->base, can_emit,
+ lp_build_const_float(gallivm, 1.0f),
+ lp_build_const_float(gallivm, -1.0f));
+
+ lp_build_intrinsic(gallivm->builder, "llvm.AMDGPU.kill",
+ ctx->voidt, &kill, 1, 0);
+ } else {
+ lp_build_if(&if_state, gallivm, can_emit);
+ }
for (i = 0; i < info->num_outputs; i++) {
LLVMValueRef *out_ptr =
ctx->soa.outputs[i];
for (chan = 0; chan < 4; chan++) {
LLVMValueRef out_val = LLVMBuildLoad(gallivm->builder, out_ptr[chan], "");
LLVMValueRef voffset =
lp_build_const_int32(gallivm, (i * 4 + chan) *
shader->selector->gs_max_out_vertices);
@@ -5184,30 +5194,34 @@ static void si_llvm_emit_vertex(
build_tbuffer_store(ctx,
ctx->gsvs_ring[stream],
out_val, 1,
voffset, soffset, 0,
V_008F0C_BUF_DATA_FORMAT_32,
V_008F0C_BUF_NUM_FORMAT_UINT,
1, 0, 1, 1, 0);
}
}
+
gs_next_vertex = lp_build_add(uint, gs_next_vertex,
lp_build_const_int32(gallivm, 1));
LLVMBuildStore(gallivm->builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
/* Signal vertex emission */
args[0] = lp_build_const_int32(gallivm, SENDMSG_GS_OP_EMIT | SENDMSG_GS | (stream << 8));
args[1] = LLVMGetParam(ctx->main_fn, SI_PARAM_GS_WAVE_ID);
lp_build_intrinsic(gallivm->builder, "llvm.SI.sendmsg",
ctx->voidt, args, 2, 0);
+
+ if (!use_kill)
+ lp_build_endif(&if_state);
}
/* Cut one primitive from the geometry shader */
static void si_llvm_emit_primitive(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
--
2.7.4
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