[Mesa-dev] [PATCH shader-db] run: don't use alloca to avoid random crashes in the GLSL compiler

Marek Olšák maraeo at gmail.com
Wed Dec 7 17:44:53 UTC 2016


On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> What's wrong with feeding it stack memory?

I don't really have an answer to that.

Marek


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