[Mesa-dev] [PATCH 17/84] st/nine: Back viewport to nine_context
Axel Davy
axel.davy at ens.fr
Wed Dec 7 22:54:50 UTC 2016
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy at ens.fr>
---
src/gallium/state_trackers/nine/device9.c | 4 ++-
src/gallium/state_trackers/nine/nine_ff.c | 2 +-
src/gallium/state_trackers/nine/nine_state.c | 37 ++++++++++++++++++++++------
src/gallium/state_trackers/nine/nine_state.h | 6 +++++
4 files changed, 39 insertions(+), 10 deletions(-)
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index 1b0bbe5c..585c46a 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -100,6 +100,8 @@ NineDevice9_SetDefaultState( struct NineDevice9 *This, boolean is_reset )
This->state.viewport.Width = refSurf->desc.Width;
This->state.viewport.Height = refSurf->desc.Height;
+ nine_context_set_viewport(This, &This->state.viewport);
+
This->state.scissor.minx = 0;
This->state.scissor.miny = 0;
This->state.scissor.maxx = refSurf->desc.Width;
@@ -2025,7 +2027,7 @@ NineDevice9_SetViewport( struct NineDevice9 *This,
pViewport->MinZ, pViewport->MaxZ);
state->viewport = *pViewport;
- state->changed.group |= NINE_STATE_VIEWPORT;
+ nine_context_set_viewport(This, pViewport);
return D3D_OK;
}
diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c
index 8a550cb..bfabf18 100644
--- a/src/gallium/state_trackers/nine/nine_ff.c
+++ b/src/gallium/state_trackers/nine/nine_ff.c
@@ -2019,7 +2019,7 @@ nine_ff_load_ps_params(struct NineDevice9 *device)
static void
nine_ff_load_viewport_info(struct NineDevice9 *device)
{
- D3DVIEWPORT9 *viewport = &device->state.viewport;
+ D3DVIEWPORT9 *viewport = &device->context.viewport;
struct fvec4 *dst = (struct fvec4 *)device->ff.vs_const;
float diffZ = viewport->MaxZ - viewport->MinZ;
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index 77011af..5daffdd 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -494,7 +494,7 @@ update_framebuffer(struct NineDevice9 *device, bool is_clear)
static void
update_viewport(struct NineDevice9 *device)
{
- const D3DVIEWPORT9 *vport = &device->state.viewport;
+ const D3DVIEWPORT9 *vport = &device->context.viewport;
struct pipe_viewport_state pvport;
/* D3D coordinates are:
@@ -1441,12 +1441,18 @@ nine_context_set_render_target(struct NineDevice9 *device,
const unsigned i = RenderTargetIndex;
if (i == 0) {
+ context->viewport.X = 0;
+ context->viewport.Y = 0;
+ context->viewport.Width = rt->desc.Width;
+ context->viewport.Height = rt->desc.Height;
+ context->viewport.MinZ = 0.0f;
+ context->viewport.MaxZ = 1.0f;
+
context->scissor.minx = 0;
context->scissor.miny = 0;
context->scissor.maxx = rt->desc.Width;
context->scissor.maxy = rt->desc.Height;
- /* viewport changes */
state->changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR | NINE_STATE_MULTISAMPLE;
if (context->rt[0] &&
@@ -1462,6 +1468,17 @@ nine_context_set_render_target(struct NineDevice9 *device,
}
void
+nine_context_set_viewport(struct NineDevice9 *device,
+ const D3DVIEWPORT9 *viewport)
+{
+ struct nine_state *state = &device->state;
+ struct nine_context *context = &device->context;
+
+ context->viewport = *viewport;
+ state->changed.group |= NINE_STATE_VIEWPORT;
+}
+
+void
nine_context_set_scissor(struct NineDevice9 *device,
const struct pipe_scissor_state *scissor)
{
@@ -1622,6 +1639,10 @@ nine_context_apply_stateblock(struct NineDevice9 *device,
context->changed.ps_const_b = !!src->changed.ps_const_b;
}
+ /* Viewport */
+ if (src->changed.group & NINE_STATE_VIEWPORT)
+ context->viewport = src->viewport;
+
/* Scissor */
if (src->changed.group & NINE_STATE_SCISSOR)
context->scissor = src->scissor;
@@ -1672,10 +1693,10 @@ nine_context_clear_fb(struct NineDevice9 *device,
return;
d3dcolor_to_pipe_color_union(&rgba, Color);
- rect.x1 = device->state.viewport.X;
- rect.y1 = device->state.viewport.Y;
- rect.x2 = device->state.viewport.Width + rect.x1;
- rect.y2 = device->state.viewport.Height + rect.y1;
+ rect.x1 = context->viewport.X;
+ rect.y1 = context->viewport.Y;
+ rect.x2 = context->viewport.Width + rect.x1;
+ rect.y2 = context->viewport.Height + rect.y1;
/* Both rectangles apply, which is weird, but that's D3D9. */
if (context->rs[D3DRS_SCISSORTESTENABLE]) {
@@ -2125,8 +2146,8 @@ nine_state_set_defaults(struct NineDevice9 *device, const D3DCAPS9 *caps,
state->ff.changed.transform[D3DTS_WORLD / 32] |= 1 << (D3DTS_WORLD % 32);
if (!is_reset) {
- state->viewport.MinZ = 0.0f;
- state->viewport.MaxZ = 1.0f;
+ state->viewport.MinZ = context->viewport.MinZ = 0.0f;
+ state->viewport.MaxZ = context->viewport.MaxZ = 1.0f;
}
for (s = 0; s < NINE_MAX_SAMPLERS; ++s)
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 28a6d6c..a6f20ab 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -238,6 +238,8 @@ struct nine_context {
uint8_t rt_mask;
+ D3DVIEWPORT9 viewport;
+
struct pipe_scissor_state scissor;
struct NineVertexShader9 *vs;
@@ -385,6 +387,10 @@ nine_context_set_pixel_shader_constant_b(struct NineDevice9 *device,
UINT BoolCount);
void
+nine_context_set_viewport(struct NineDevice9 *device,
+ const D3DVIEWPORT9 *viewport);
+
+void
nine_context_set_scissor(struct NineDevice9 *device,
const struct pipe_scissor_state *scissor);
--
2.10.2
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