[Mesa-dev] [Bug 99055] Games hang / freeze completely

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 13 13:25:54 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=99055

Eero Tamminen <eero.t.tamminen at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|---                         |NOTOURBUG

--- Comment #12 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Based on above backtraces, marking as NOTOURBUG.

Note: you can check Glibc package changelog on Debian based systems (like
Ubuntu) with:
  zless /usr/share/doc/libc6/changelog.Debian.gz

According to Wikipedia games seem to be from different Indie developers
(Factorio from Wube Software, Democracy from Positech games), so I'm not sure
there's a common component causing it, the games themselves could be buggy.

According to your comment 10 both games use Allegro, so there might be some
issue with that.  Steam's ancient Ubuntu 12.04 libstdc++ is known to be
incompatible with newer distros (after GCC ABI change), so if that is used,
that could also explain deadlocks.


Next you should check whether your game games binaries are using Allegro &
libstdc++ libraries from the system, from Steam's ancient & incompatible Ubuntu
12.04 dump, or are they included with the game itself.  If they're not using
system libstc++, remove / rename the non-system one(s) and try again.

You can see what libraries given process has loaded with:
  awk '{print $6}' /proc/PID/maps|sort -u

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