[Mesa-dev] [Bug 99055] Games hang / freeze completely
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 15 11:04:53 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=99055
--- Comment #17 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Kenneth Graunke from comment #15)
> Renaming the binaries or editing scripts installed with the game is liable
> to break when new updates for the game comes out, because Steam will
> overwrite those changes.
Only very few (if any) games include their own libstdc++, so the main issue is
one included with Steam's Ubuntu 12.04 snapshot. Does that get (ever) updated?
> (In reply to Eero Tamminen from comment #14)
> > It's harder to guarantee that the environment variable gets always passed to
> > the game, better just to rename the offending binary to be sure.
>
> It's really easy, actually, you just right click on the game in Steam, hit
> properties, click the [Set Launch Options...] and enter
>
> LD_PRELOAD='/usr/$LIB/libstdc++.so.6':$LD_PRELOAD %command%
>
> (or whatever you want before/after %command%)
With people having more games, editing launch options for every one of them
would be really tedious.
(In reply to Michel Dänzer from comment #16)
> Setting LD_PRELOAD when launching Steam has worked for every game I've tried
> so far. YMMV.
Good to know. In general, it would get lost if there's any suid binary or
something sets LD_PRELOAD, but those would be really ugly things to do in
release versions.
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