[Mesa-dev] [PATCH 1/2] spirv/nir: add support for ImageGatherExtended
Dave Airlie
airlied at gmail.com
Sat Dec 17 00:59:54 UTC 2016
On 15 December 2016 at 12:23, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> ping
>
> On Sun, Nov 27, 2016 at 4:22 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> The strategy is to do the same thing that the GLSL lower_offset_arrays
>> pass does - create 4 separate texture gather ops, one per offset, and
>> read in the results from each gather's w component to recreate the
>> desired result.
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
Looks good and I heard a rumour Doom complains without it.
Reviewed-by: Dave Airlie <airlied at redhat.com>
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