[Mesa-dev] [PATCH 12/13] i965: use nir loop unrolling pass
Timothy Arceri
timothy.arceri at collabora.com
Thu Dec 22 02:26:15 UTC 2016
shader-db results for BDW:
total instructions in shared programs: 12589614 -> 12590119 (0.00%)
instructions in affected programs: 50525 -> 51030 (1.00%)
helped: 7
HURT: 145
total cycles in shared programs: 241524604 -> 241490502 (-0.01%)
cycles in affected programs: 1941404 -> 1907302 (-1.76%)
helped: 302
HURT: 449
total loops in shared programs: 4245 -> 2947 (-30.58%)
loops in affected programs: 1535 -> 237 (-84.56%)
helped: 1142
HURT: 0
total spills in shared programs: 14453 -> 14453 (0.00%)
spills in affected programs: 0 -> 0
helped: 0
HURT: 0
total fills in shared programs: 18984 -> 18984 (0.00%)
fills in affected programs: 0 -> 0
helped: 0
HURT: 0
LOST: 26
GAINED: 15
---
src/mesa/drivers/dri/i965/brw_compiler.c | 3 +++
src/mesa/drivers/dri/i965/brw_nir.c | 22 +++++++++++++++++-----
2 files changed, 20 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.c b/src/mesa/drivers/dri/i965/brw_compiler.c
index 6a73719..d7900a7 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.c
+++ b/src/mesa/drivers/dri/i965/brw_compiler.c
@@ -55,6 +55,7 @@ static const struct nir_shader_compiler_options scalar_nir_options = {
.lower_unpack_snorm_4x8 = true,
.lower_unpack_unorm_2x16 = true,
.lower_unpack_unorm_4x8 = true,
+ .max_unroll_iterations = 32,
};
static const struct nir_shader_compiler_options vector_nir_options = {
@@ -75,6 +76,7 @@ static const struct nir_shader_compiler_options vector_nir_options = {
.lower_unpack_unorm_2x16 = true,
.lower_extract_byte = true,
.lower_extract_word = true,
+ .max_unroll_iterations = 32,
};
static const struct nir_shader_compiler_options vector_nir_options_gen6 = {
@@ -92,6 +94,7 @@ static const struct nir_shader_compiler_options vector_nir_options_gen6 = {
.lower_unpack_unorm_2x16 = true,
.lower_extract_byte = true,
.lower_extract_word = true,
+ .max_unroll_iterations = 32,
};
struct brw_compiler *
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index b44cbe8..0c1fb44 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -396,8 +396,17 @@ brw_nir_lower_cs_shared(nir_shader *nir)
#define OPT_V(pass, ...) NIR_PASS_V(nir, pass, ##__VA_ARGS__)
static nir_shader *
-nir_optimize(nir_shader *nir, bool is_scalar)
+nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
+ bool is_scalar)
{
+ nir_variable_mode indirect_mask = 0;
+ if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectInput)
+ indirect_mask |= nir_var_shader_in;
+ if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectOutput)
+ indirect_mask |= nir_var_shader_out;
+ if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectTemp)
+ indirect_mask |= nir_var_local;
+
bool progress;
do {
progress = false;
@@ -420,6 +429,9 @@ nir_optimize(nir_shader *nir, bool is_scalar)
OPT(nir_opt_algebraic);
OPT(nir_opt_constant_folding);
OPT(nir_opt_dead_cf);
+ if (nir->options->max_unroll_iterations != 0) {
+ OPT(nir_opt_loop_unroll, indirect_mask);
+ }
OPT(nir_opt_remove_phis);
OPT(nir_opt_undef);
OPT_V(nir_lower_doubles, nir_lower_drcp |
@@ -477,7 +489,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
OPT(nir_split_var_copies);
- nir = nir_optimize(nir, is_scalar);
+ nir = nir_optimize(nir, compiler, is_scalar);
if (is_scalar) {
OPT_V(nir_lower_load_const_to_scalar);
@@ -497,7 +509,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
nir_lower_indirect_derefs(nir, indirect_mask);
/* Get rid of split copies */
- nir = nir_optimize(nir, is_scalar);
+ nir = nir_optimize(nir, compiler, is_scalar);
OPT_V(nir_lower_clip_cull_distance_arrays);
@@ -524,7 +536,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
bool progress; /* Written by OPT and OPT_V */
(void)progress;
- nir = nir_optimize(nir, is_scalar);
+ nir = nir_optimize(nir, compiler, is_scalar);
if (devinfo->gen >= 6) {
/* Try and fuse multiply-adds */
@@ -616,7 +628,7 @@ brw_nir_apply_sampler_key(nir_shader *nir,
if (nir_lower_tex(nir, &tex_options)) {
nir_validate_shader(nir);
- nir = nir_optimize(nir, is_scalar);
+ nir = nir_optimize(nir, compiler, is_scalar);
}
return nir;
--
2.9.3
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