[Mesa-dev] [PATCH] mesa/shaderobj: Fix races on refcounts

Chad Versace chadversary at chromium.org
Tue Dec 27 22:45:53 UTC 2016


Use atomic ops when updating gl_shader::RefCount.

Fixes intermittent failures and crashes in
'dEQP-EGL.functional.sharing.gles2.multithread.*'.
All tests in that group now pass except
'dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_server_sync.textures.copyteximage2d_texsubimage2d_render'.

Tested with:
  mesa: branch 'master' at d6545f2
  deqp: branch 'nougat-cts-dev' at 4acf725 with additional local fixes
  DEQP_TARGET: x11_egl
  hw: Intel Broadwell 0x1616

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99085
Cc: Mark Janes <mark.a.janes at intel.com>
Cc: Tapani Pälli <tapani.palli at intel.com>
Cc: Haixia Shi <hshi at chromium.org>
Cc: mesa-stable at lists.freedesktop.org
---
 src/mesa/main/shaderobj.c | 14 ++++----------
 1 file changed, 4 insertions(+), 10 deletions(-)

diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 6fcdf44282..2071ffff45 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -65,14 +65,11 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
    }
    if (*ptr) {
       /* Unreference the old shader */
-      GLboolean deleteFlag = GL_FALSE;
       struct gl_shader *old = *ptr;
 
       assert(old->RefCount > 0);
-      old->RefCount--;
-      deleteFlag = (old->RefCount == 0);
 
-      if (deleteFlag) {
+      if (p_atomic_dec_zero(&old->RefCount)) {
 	 if (old->Name != 0)
 	    _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
          _mesa_delete_shader(ctx, old);
@@ -84,7 +81,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
 
    if (sh) {
       /* reference new */
-      sh->RefCount++;
+      p_atomic_inc(&sh->RefCount);
       *ptr = sh;
    }
 }
@@ -257,14 +254,11 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
    }
    if (*ptr) {
       /* Unreference the old shader program */
-      GLboolean deleteFlag = GL_FALSE;
       struct gl_shader_program *old = *ptr;
 
       assert(old->RefCount > 0);
-      old->RefCount--;
-      deleteFlag = (old->RefCount == 0);
 
-      if (deleteFlag) {
+      if (p_atomic_dec_zero(&old->RefCount)) {
 	 if (old->Name != 0)
 	    _mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
          _mesa_delete_shader_program(ctx, old);
@@ -275,7 +269,7 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
    assert(!*ptr);
 
    if (shProg) {
-      shProg->RefCount++;
+      p_atomic_inc(&shProg->RefCount);
       *ptr = shProg;
    }
 }
-- 
2.11.0



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