[Mesa-dev] [PATCH] mesa/shaderobj: Fix races on refcounts
Chad Versace
chadversary at chromium.org
Tue Dec 27 22:45:53 UTC 2016
Use atomic ops when updating gl_shader::RefCount.
Fixes intermittent failures and crashes in
'dEQP-EGL.functional.sharing.gles2.multithread.*'.
All tests in that group now pass except
'dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_server_sync.textures.copyteximage2d_texsubimage2d_render'.
Tested with:
mesa: branch 'master' at d6545f2
deqp: branch 'nougat-cts-dev' at 4acf725 with additional local fixes
DEQP_TARGET: x11_egl
hw: Intel Broadwell 0x1616
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99085
Cc: Mark Janes <mark.a.janes at intel.com>
Cc: Tapani Pälli <tapani.palli at intel.com>
Cc: Haixia Shi <hshi at chromium.org>
Cc: mesa-stable at lists.freedesktop.org
---
src/mesa/main/shaderobj.c | 14 ++++----------
1 file changed, 4 insertions(+), 10 deletions(-)
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 6fcdf44282..2071ffff45 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -65,14 +65,11 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
}
if (*ptr) {
/* Unreference the old shader */
- GLboolean deleteFlag = GL_FALSE;
struct gl_shader *old = *ptr;
assert(old->RefCount > 0);
- old->RefCount--;
- deleteFlag = (old->RefCount == 0);
- if (deleteFlag) {
+ if (p_atomic_dec_zero(&old->RefCount)) {
if (old->Name != 0)
_mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
_mesa_delete_shader(ctx, old);
@@ -84,7 +81,7 @@ _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
if (sh) {
/* reference new */
- sh->RefCount++;
+ p_atomic_inc(&sh->RefCount);
*ptr = sh;
}
}
@@ -257,14 +254,11 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
}
if (*ptr) {
/* Unreference the old shader program */
- GLboolean deleteFlag = GL_FALSE;
struct gl_shader_program *old = *ptr;
assert(old->RefCount > 0);
- old->RefCount--;
- deleteFlag = (old->RefCount == 0);
- if (deleteFlag) {
+ if (p_atomic_dec_zero(&old->RefCount)) {
if (old->Name != 0)
_mesa_HashRemove(ctx->Shared->ShaderObjects, old->Name);
_mesa_delete_shader_program(ctx, old);
@@ -275,7 +269,7 @@ _mesa_reference_shader_program_(struct gl_context *ctx,
assert(!*ptr);
if (shProg) {
- shProg->RefCount++;
+ p_atomic_inc(&shProg->RefCount);
*ptr = shProg;
}
}
--
2.11.0
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