[Mesa-dev] [PATCH 2/2] glsl: Don't compute the hash when we already have it
Thomas Helland
thomashelland90 at gmail.com
Thu Dec 29 23:49:07 UTC 2016
We should really have a function to copy the table contents,
but this will at least get us somewhere in the meantime.
---
src/compiler/glsl/opt_copy_propagation_elements.cpp | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/compiler/glsl/opt_copy_propagation_elements.cpp b/src/compiler/glsl/opt_copy_propagation_elements.cpp
index 9f79fa9..3d11d02 100644
--- a/src/compiler/glsl/opt_copy_propagation_elements.cpp
+++ b/src/compiler/glsl/opt_copy_propagation_elements.cpp
@@ -143,11 +143,13 @@ public:
struct hash_entry *entry;
hash_table_foreach(lhs, entry) {
- _mesa_hash_table_insert(lhs_ht, entry->key, entry->data);
+ _mesa_hash_table_insert_pre_hashed(lhs_ht, entry->hash,
+ entry->key, entry->data);
}
hash_table_foreach(rhs, entry) {
- _mesa_hash_table_insert(rhs_ht, entry->key, entry->data);
+ _mesa_hash_table_insert_pre_hashed(rhs_ht, entry->hash,
+ entry->key, entry->data);
}
}
--
2.9.3
More information about the mesa-dev
mailing list