[Mesa-dev] [PATCH] mesa: make union in gl_program a struct and add FIXME

Timothy Arceri timothy.arceri at collabora.com
Fri Dec 30 20:45:35 UTC 2016


i915 is mixing the use of these fields, for now change this to a
struct and add a FIXME.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99229
---
 src/mesa/main/mtypes.h | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 69d2eee..39ae667 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1945,7 +1945,11 @@ struct gl_program
    /** Map from sampler unit to texture unit (set by glUniform1i()) */
    GLubyte SamplerUnits[MAX_SAMPLERS];
 
-   union {
+   /* FIXME: We should be able to make this struct a union. However some
+    * drivers (i915/fragment_programs, swrast/prog_execute) mix the use of
+    * these fields, we should fix this.
+    */
+   struct {
       /** Fields used by GLSL programs */
       struct {
          struct gl_active_atomic_buffer **AtomicBuffers;
-- 
2.9.3



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