[Mesa-dev] [PATCH] gallium/radeon: always unmap textures on 32-bit (v2)
Marek Olšák
maraeo at gmail.com
Tue Feb 2 20:01:19 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
This might fix mmap errors with Natural Selection 2, which a 32-bit game.
It would be nice if someone tested this patch with the game.
v2: use sizeof(void*)
---
src/gallium/drivers/radeon/r600_texture.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 7c4717d..0bb3c81 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -1153,10 +1153,19 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
static void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer)
{
+ struct r600_common_context *rctx = (struct r600_common_context*)ctx;
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct pipe_resource *texture = transfer->resource;
struct r600_texture *rtex = (struct r600_texture*)texture;
+ if (sizeof(void*) == 4) {
+ /* 32-bit address space can run out of space pretty quickly. */
+ if (rtransfer->staging)
+ rctx->ws->buffer_unmap(rtransfer->staging->buf);
+ else
+ rctx->ws->buffer_unmap(rtex->resource.buf);
+ }
+
if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
ctx->resource_copy_region(ctx, texture, transfer->level,
--
2.1.4
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