[Mesa-dev] [PATCH 26/65] mesa/main: Extend _mesa_base_format_has_channel to accept new pnames

Eduardo Lima Mitev elima at igalia.com
Wed Feb 3 15:45:11 UTC 2016


From: Antia Puentes <apuentes at igalia.com>

The new pnames accepted by the function are:

        - INTERNALFORMAT_RED_SIZE
        - INTERNALFORMAT_GREEN_SIZE
        - INTERNALFORMAT_BLUE_SIZE
        - INTERNALFORMAT_ALPHA_SIZE
        - INTERNALFORMAT_DEPTH_SIZE
        - INTERNALFORMAT_STENCIL_SIZE
        - INTERNALFORMAT_RED_TYPE
        - INTERNALFORMAT_GREEN_TYPE
        - INTERNALFORMAT_BLUE_TYPE
        - INTERNALFORMAT_ALPHA_TYPE
        - INTERNALFORMAT_DEPTH_TYPE
        - INTERNALFORMAT_STENCIL_TYPE

It will be used by the ARB_internalformat_query2 implementation to
implement those pnames.
---
 src/mesa/main/glformats.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index f528444..87497d2 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -1430,6 +1430,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
    case GL_TEXTURE_RED_TYPE:
    case GL_RENDERBUFFER_RED_SIZE_EXT:
    case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+   case GL_INTERNALFORMAT_RED_SIZE:
+   case GL_INTERNALFORMAT_RED_TYPE:
       if (base_format == GL_RED ||
 	  base_format == GL_RG ||
 	  base_format == GL_RGB ||
@@ -1441,6 +1443,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
    case GL_TEXTURE_GREEN_TYPE:
    case GL_RENDERBUFFER_GREEN_SIZE_EXT:
    case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+   case GL_INTERNALFORMAT_GREEN_SIZE:
+   case GL_INTERNALFORMAT_GREEN_TYPE:
       if (base_format == GL_RG ||
 	  base_format == GL_RGB ||
 	  base_format == GL_RGBA) {
@@ -1451,6 +1455,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
    case GL_TEXTURE_BLUE_TYPE:
    case GL_RENDERBUFFER_BLUE_SIZE_EXT:
    case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+   case GL_INTERNALFORMAT_BLUE_SIZE:
+   case GL_INTERNALFORMAT_BLUE_TYPE:
       if (base_format == GL_RGB ||
 	  base_format == GL_RGBA) {
 	 return GL_TRUE;
@@ -1460,6 +1466,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
    case GL_TEXTURE_ALPHA_TYPE:
    case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
    case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+   case GL_INTERNALFORMAT_ALPHA_SIZE:
+   case GL_INTERNALFORMAT_ALPHA_TYPE:
       if (base_format == GL_RGBA ||
 	  base_format == GL_ALPHA ||
 	  base_format == GL_LUMINANCE_ALPHA) {
@@ -1483,6 +1491,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
    case GL_TEXTURE_DEPTH_TYPE:
    case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
    case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+   case GL_INTERNALFORMAT_DEPTH_SIZE:
+   case GL_INTERNALFORMAT_DEPTH_TYPE:
       if (base_format == GL_DEPTH_STENCIL ||
 	  base_format == GL_DEPTH_COMPONENT) {
 	 return GL_TRUE;
@@ -1490,6 +1500,8 @@ _mesa_base_format_has_channel(GLenum base_format, GLenum pname)
       return GL_FALSE;
    case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
    case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+   case GL_INTERNALFORMAT_STENCIL_SIZE:
+   case GL_INTERNALFORMAT_STENCIL_TYPE:
       if (base_format == GL_DEPTH_STENCIL ||
 	  base_format == GL_STENCIL_INDEX) {
 	 return GL_TRUE;
-- 
2.5.3



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