[Mesa-dev] gallium AoA support and indirect sampler fixes

Dave Airlie airlied at gmail.com
Fri Feb 5 03:40:26 UTC 2016


Hi,

In fixing some indirect sampler issues with ARB_gpu_shader5,
I realised AoA was mostly fixed as well by the same things.

Ilia made me fix atomics as well.

So thise patch set enables AoA support on all gallium drivers
exposing GLSL 1.30.

Dave.



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