[Mesa-dev] [PATCH] mesa: add missing error check in _mesa_CallLists()

Ian Romanick idr at freedesktop.org
Tue Feb 9 01:20:17 UTC 2016


On 02/08/2016 05:06 PM, Brian Paul wrote:
> Generate GL_INVALID_VALUE if n < 0.  Return early if n==0 or lists==NULL.
> 
> v2: fix formatting, also check for lists==NULL.

You were correct that I was looking at save_CallLists before.

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

> ---
>  src/mesa/main/dlist.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
> 
> diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
> index cd8e3b6..65f0929 100644
> --- a/src/mesa/main/dlist.c
> +++ b/src/mesa/main/dlist.c
> @@ -9105,6 +9105,14 @@ _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
>        return;
>     }
>  
> +   if (n < 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE, "glCallLists(n < 0)");
> +      return;
> +   } else if (n == 0 || lists == NULL) {
> +      /* nothing to do */
> +      return;
> +   }
> +
>     /* Save the CompileFlag status, turn it off, execute display list,
>      * and restore the CompileFlag.
>      */
> 



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