[Mesa-dev] [PATCH 1/3] glsl: small tidy up now that link_shaders() exits early with 0 shaders
Kenneth Graunke
kenneth at whitecape.org
Tue Feb 9 09:39:02 UTC 2016
On Saturday, January 30, 2016 8:43:52 AM PST Timothy Arceri wrote:
> ---
>
> This applies on top of:
>
> http://patchwork.freedesktop.org/patch/71619/
>
> src/compiler/glsl/linker.cpp | 10 ++++------
> 1 file changed, 4 insertions(+), 6 deletions(-)
Nice!
This series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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