[Mesa-dev] [PATCH 1/3] glsl: small tidy up now that link_shaders() exits early with 0 shaders

Kenneth Graunke kenneth at whitecape.org
Tue Feb 9 09:39:02 UTC 2016


On Saturday, January 30, 2016 8:43:52 AM PST Timothy Arceri wrote:
> ---
> 
>  This applies on top of:
> 
>  http://patchwork.freedesktop.org/patch/71619/
> 
>  src/compiler/glsl/linker.cpp | 10 ++++------
>  1 file changed, 4 insertions(+), 6 deletions(-)

Nice!

This series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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