[Mesa-dev] i965/gen9: Compression support for single-sampled

Ben Widawsky ben at bwidawsk.net
Wed Feb 10 01:34:53 UTC 2016


On Mon, Feb 08, 2016 at 06:51:20PM +0200, Topi Pohjolainen wrote:
> This series enables compression for single sampled color surfaces,
> also referred to as "lossless compression". This is yet only for
> driver internal use easing pressure on memory bandwidth and caches
> when writing, blending and sampling surfaces uing gpu.
> 
> As a side effect the need for color buffer resolves after fast
> clears is also decreased. Current understanding is that sampling
> engine doesn't understand meta data (auxiliary buffer) for single
> sampled fast cleared surfaces. However, if the meta data is written
> with lossless compression enabled, even sampling engine is capable
> of reading both the color buffer and the auxiliary, and resolves
> can be omitted in those case.
> 
> The final enabling patch is dependent on earlier two-patch series
> fixing state restore mechanism in i965-meta operations.
> 
> There are some performance numbers available in the final commit.
> 
> Topi Pohjolainen (23):
>   i965: Let caller of intel_miptree_create_layout() decide msaa layout
>   i965: Use miptree non-aligned dimensions directly for x-tiled
>   i965: Separate miptree creation from auxiliary buffer setup
>   i965: Don't try to create aux buffer for non-msrt aux-buffer
>   i965: Stop considering if msrt aux buffers need aux buffer
>   i965/gen9: Add buffer layout representing lossless compression
>   i965/gen9: Allow halign == 16 also for losslessly compressed
>   i965: Allow fast clear to be used with lossless compression
>   i965: Add resolve option for lossless compression
>   i965: Use constant pointer when checking for compression
>   i965/gen8: Remove dead assertion
>   i965: Refactor resolving of auxiliary mode
>   i965: Resolve color buffer also in lossless compression case
>   i965: Add means for limiting color resolves
>   i965: Add a flag telling color resolve pass to ignore CCS_E
>   i965: Add a few assertions on lossless compression
>   i965: Set buffer cleared after actually clearing it
>   i965/gen9: Prepare surface state setup for lossless compression
>   i965/gen9: Refactor msrt mcs initialization
>   i965: Expose logic telling if non-msrt mcs is supported
>   i965/gen9: Setup MCS for compressed texture surfaces
>   i965: Add helper for checking for lossless compressible
>   i965/gen9: Enable lossless compression
> 
>  src/mesa/drivers/dri/i965/brw_blorp_blit.cpp    |  21 +-
>  src/mesa/drivers/dri/i965/brw_context.c         |  22 ++-
>  src/mesa/drivers/dri/i965/brw_context.h         |   2 +-
>  src/mesa/drivers/dri/i965/brw_defines.h         |   2 +
>  src/mesa/drivers/dri/i965/brw_meta_fast_clear.c |  16 +-
>  src/mesa/drivers/dri/i965/brw_surface_formats.c |   2 +-
>  src/mesa/drivers/dri/i965/brw_tex_layout.c      |   2 +
>  src/mesa/drivers/dri/i965/gen8_surface_state.c  |  90 +++++----
>  src/mesa/drivers/dri/i965/intel_blit.c          |   4 +-
>  src/mesa/drivers/dri/i965/intel_copy_image.c    |   4 +-
>  src/mesa/drivers/dri/i965/intel_mipmap_tree.c   | 249 +++++++++++++++++-------
>  src/mesa/drivers/dri/i965/intel_mipmap_tree.h   |  32 ++-
>  src/mesa/drivers/dri/i965/intel_pixel_bitmap.c  |   2 +-
>  src/mesa/drivers/dri/i965/intel_pixel_read.c    |   2 +-
>  src/mesa/drivers/dri/i965/intel_tex_image.c     |   2 +-
>  src/mesa/drivers/dri/i965/intel_tex_subimage.c  |   2 +-
>  16 files changed, 318 insertions(+), 136 deletions(-)
> 

Need to take a break, my head hurts.
In addition to the comments I already left, 5, 8, 9, 10, and 11 are:
Reviewed-by: Ben Widawsky <benjamin.widawsky at intel.com>

I think they might change at least a bit if you consider the feedback I've given
so far, but it's really up to you.

8 is kind of useless on its own IMO, but whatever you like.

I'd say you should push 10, and 11 now.



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