[Mesa-dev] [PATCH 08/13] meta: Use _mesa_bind_framebuffers instead of _mesa_BindFramebuffer

Ian Romanick idr at freedesktop.org
Thu Feb 11 06:13:18 UTC 2016


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/drivers/common/meta.c              | 13 +++++++++++--
 src/mesa/drivers/common/meta_copy_image.c   | 11 +++++++++--
 src/mesa/drivers/common/meta_tex_subimage.c | 24 ++++++++++++++++++++----
 3 files changed, 40 insertions(+), 8 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index d5082f5..6a133c9 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -2785,6 +2785,7 @@ copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims,
                                        GLsizei width, GLsizei height)
 {
    GLuint fbo;
+   struct gl_framebuffer *drawFb;
    bool success = false;
    GLbitfield mask;
    GLenum status;
@@ -2795,7 +2796,10 @@ copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims,
    _mesa_meta_begin(ctx, MESA_META_ALL & ~MESA_META_DRAW_BUFFERS);
 
    _mesa_CreateFramebuffers(1, &fbo);
-   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+   drawFb = _mesa_lookup_framebuffer(ctx, fbo);
+   assert(drawFb != NULL && drawFb->Name == fbo);
+
+   _mesa_bind_framebuffers(ctx, drawFb, ctx->ReadBuffer);
 
    if (rb->_BaseFormat == GL_DEPTH_STENCIL ||
        rb->_BaseFormat == GL_DEPTH_COMPONENT) {
@@ -3510,10 +3514,15 @@ cleartexsubimage_for_zoffset(struct gl_context *ctx,
                              const GLvoid *clearValue)
 {
    GLuint fbo;
+   struct gl_framebuffer *drawFb;
    bool success;
 
    _mesa_CreateFramebuffers(1, &fbo);
-   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+
+   drawFb = _mesa_lookup_framebuffer(ctx, fbo);
+   assert(drawFb != NULL && drawFb->Name == fbo);
+
+   _mesa_bind_framebuffers(ctx, drawFb, ctx->ReadBuffer);
 
    switch(texImage->_BaseFormat) {
    case GL_DEPTH_STENCIL:
diff --git a/src/mesa/drivers/common/meta_copy_image.c b/src/mesa/drivers/common/meta_copy_image.c
index f2c7404f..078b81a 100644
--- a/src/mesa/drivers/common/meta_copy_image.c
+++ b/src/mesa/drivers/common/meta_copy_image.c
@@ -167,6 +167,8 @@ _mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
    GLuint src_view_texture = 0;
    struct gl_texture_image *src_view_tex_image;
    GLuint fbos[2];
+   struct gl_framebuffer *readFb;
+   struct gl_framebuffer *drawFb;
    bool success = false;
    GLbitfield mask;
    GLenum status, attachment;
@@ -211,8 +213,13 @@ _mesa_meta_CopyImageSubData_uncompressed(struct gl_context *ctx,
    _mesa_meta_begin(ctx, MESA_META_SCISSOR);
 
    _mesa_CreateFramebuffers(2, fbos);
-   _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
-   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]);
+   readFb = _mesa_lookup_framebuffer(ctx, fbos[0]);
+   assert(readFb != NULL && readFb->Name == fbos[0]);
+
+   drawFb = _mesa_lookup_framebuffer(ctx, fbos[1]);
+   assert(drawFb != NULL && drawFb->Name == fbos[1]);
+
+   _mesa_bind_framebuffers(ctx, drawFb, readFb);
 
    switch (_mesa_get_format_base_format(src_format)) {
    case GL_DEPTH_COMPONENT:
diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c
index 81d6cf3..5560555 100644
--- a/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/src/mesa/drivers/common/meta_tex_subimage.c
@@ -30,6 +30,7 @@
 #include "buffers.h"
 #include "clear.h"
 #include "fbobject.h"
+#include "framebuffer.h"
 #include "glformats.h"
 #include "glheader.h"
 #include "image.h"
@@ -179,6 +180,8 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
 {
    struct gl_buffer_object *pbo = NULL;
    GLuint pbo_tex = 0, fbos[2] = { 0, 0 };
+   struct gl_framebuffer *readFb;
+   struct gl_framebuffer *drawFb;
    int image_height;
    struct gl_texture_image *pbo_tex_image;
    GLenum status;
@@ -226,8 +229,14 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
                            MESA_META_PIXEL_STORE));
 
    _mesa_CreateFramebuffers(2, fbos);
-   _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
-   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]);
+
+   readFb = _mesa_lookup_framebuffer(ctx, fbos[0]);
+   assert(readFb != NULL && readFb->Name == fbos[0]);
+
+   drawFb = _mesa_lookup_framebuffer(ctx, fbos[1]);
+   assert(drawFb != NULL && drawFb->Name == fbos[1]);
+
+   _mesa_bind_framebuffers(ctx, drawFb, tex_image ? readFb : ctx->ReadBuffer);
 
    if (tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
       assert(depth == 1);
@@ -301,6 +310,8 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
 {
    struct gl_buffer_object *pbo = NULL;
    GLuint pbo_tex = 0, fbos[2] = { 0, 0 };
+   struct gl_framebuffer *readFb;
+   struct gl_framebuffer *drawFb;
    int image_height;
    struct gl_texture_image *pbo_tex_image;
    struct gl_renderbuffer *rb = NULL;
@@ -365,6 +376,12 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
 
    _mesa_CreateFramebuffers(2, fbos);
 
+   readFb = _mesa_lookup_framebuffer(ctx, fbos[0]);
+   assert(readFb != NULL && readFb->Name == fbos[0]);
+
+   drawFb = _mesa_lookup_framebuffer(ctx, fbos[1]);
+   assert(drawFb != NULL && drawFb->Name == fbos[1]);
+
    if (tex_image && tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
       assert(depth == 1);
       assert(zoffset == 0);
@@ -379,8 +396,8 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
     * we're doing a ReadPixels and we should just use whatever framebuffer
     * the client has bound.
     */
+   _mesa_bind_framebuffers(ctx, drawFb, tex_image ? readFb : ctx->ReadBuffer);
    if (tex_image) {
-      _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, fbos[0]);
       _mesa_meta_framebuffer_texture_image(ctx, ctx->ReadBuffer,
                                            GL_COLOR_ATTACHMENT0,
                                            tex_image, zoffset);
@@ -392,7 +409,6 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
       assert(depth == 1);
    }
 
-   _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]);
    _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer,
                                         GL_COLOR_ATTACHMENT0,
                                         pbo_tex_image, 0);
-- 
2.5.0



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