[Mesa-dev] [PATCH 04/13] mesa: Refactor bind_framebuffer to make _mesa_bind_framebuffers
Ian Romanick
idr at freedesktop.org
Thu Feb 11 06:13:14 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Fixing dd_function_table::BindFramebuffer will come later because that
change is probably not suitable for stable.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/fbobject.c | 33 +++++++++++++++++++++------------
src/mesa/main/fbobject.h | 5 +++++
2 files changed, 26 insertions(+), 12 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 1b9b692..b92b284 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2472,7 +2472,6 @@ static void
bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
{
struct gl_framebuffer *newDrawFb, *newReadFb;
- struct gl_framebuffer *oldDrawFb, *oldReadFb;
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
@@ -2526,18 +2525,23 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
newReadFb = ctx->WinSysReadBuffer;
}
- assert(newDrawFb);
- assert(newDrawFb != &DummyFramebuffer);
+ _mesa_bind_framebuffers(ctx,
+ bindDrawBuf ? newDrawFb : ctx->DrawBuffer,
+ bindReadBuf ? newReadFb : ctx->ReadBuffer);
+}
- /* save pointers to current/old framebuffers */
- oldDrawFb = ctx->DrawBuffer;
- oldReadFb = ctx->ReadBuffer;
+void
+_mesa_bind_framebuffers(struct gl_context *ctx,
+ struct gl_framebuffer *newDrawFb,
+ struct gl_framebuffer *newReadFb)
+{
+ struct gl_framebuffer *const oldDrawFb = ctx->DrawBuffer;
+ struct gl_framebuffer *const oldReadFb = ctx->ReadBuffer;
+ const bool bindDrawBuf = oldDrawFb != newDrawFb;
+ const bool bindReadBuf = oldReadFb != newReadFb;
- /* check if really changing bindings */
- if (oldDrawFb == newDrawFb)
- bindDrawBuf = GL_FALSE;
- if (oldReadFb == newReadFb)
- bindReadBuf = GL_FALSE;
+ assert(newDrawFb);
+ assert(newDrawFb != &DummyFramebuffer);
/*
* OK, now bind the new Draw/Read framebuffers, if they're changing.
@@ -2574,7 +2578,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
}
if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) {
- ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb);
+ /* The few classic drivers that actually hook this function really only
+ * want to know if the draw framebuffer changed.
+ */
+ ctx->Driver.BindFramebuffer(ctx,
+ bindDrawBuf ? GL_FRAMEBUFFER : GL_READ_FRAMEBUFFER,
+ newDrawFb, newReadFb);
}
}
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index f9a6060..540bd9d 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -137,6 +137,11 @@ _mesa_get_framebuffer_attachment_parameter(struct gl_context *ctx,
GLint *params, const char *caller);
+extern void
+_mesa_bind_framebuffers(struct gl_context *ctx,
+ struct gl_framebuffer *newDrawFb,
+ struct gl_framebuffer *newReadFb);
+
extern GLboolean GLAPIENTRY
_mesa_IsRenderbuffer(GLuint renderbuffer);
--
2.5.0
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