[Mesa-dev] [PATCH] glsl: replace _strtoui64() with strtoull() for MSVC
Timothy Arceri
timothy.arceri at collabora.com
Thu Feb 11 23:08:13 UTC 2016
Now that MSVC 2013 is required we can remove this.
---
src/compiler/glsl/glsl_lexer.ll | 4 ----
1 file changed, 4 deletions(-)
diff --git a/src/compiler/glsl/glsl_lexer.ll b/src/compiler/glsl/glsl_lexer.ll
index e59f93e..9704fc7 100644
--- a/src/compiler/glsl/glsl_lexer.ll
+++ b/src/compiler/glsl/glsl_lexer.ll
@@ -113,11 +113,7 @@ literal_integer(char *text, int len, struct _mesa_glsl_parse_state *state,
if (base == 16)
digits += 2;
-#ifdef _MSC_VER
- unsigned __int64 value = _strtoui64(digits, NULL, base);
-#else
unsigned long long value = strtoull(digits, NULL, base);
-#endif
lval->n = (int)value;
--
2.5.0
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