[Mesa-dev] [PATCH] egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage
Jason Ekstrand
jason at jlekstrand.net
Mon Feb 15 16:07:53 UTC 2016
On Feb 15, 2016 3:24 AM, "Pekka Paalanen" <ppaalanen at gmail.com> wrote:
>
> On Thu, 11 Feb 2016 10:34:10 -0600
> Derek Foreman <derekf at osg.samsung.com> wrote:
>
> > Since commit d1314de293e9e4a63c35f094c3893aaaed8580b4 we ignore
> > damage passed to SwapBuffersWithDamage.
> >
> > Wayland 1.10 now has functionality that allows us to properly
> > process those damage rectangles, and a way to query if it's
> > available.
> >
> > Now we can use wl_surface.damage_buffer and interpret the incoming
> > damage as being in buffer co-ordinates.
> >
> > Signed-off-by: Derek Foreman <derekf at osg.samsung.com>
> > ---
> > src/egl/drivers/dri2/platform_wayland.c | 32
+++++++++++++++++++++++++++++---
> > 1 file changed, 29 insertions(+), 3 deletions(-)
> >
> > diff --git a/src/egl/drivers/dri2/platform_wayland.c
b/src/egl/drivers/dri2/platform_wayland.c
> > index c2438f7..b5a5b59 100644
> > --- a/src/egl/drivers/dri2/platform_wayland.c
> > +++ b/src/egl/drivers/dri2/platform_wayland.c
> > @@ -653,6 +653,30 @@ create_wl_buffer(struct dri2_egl_surface
*dri2_surf)
> > &wl_buffer_listener, dri2_surf);
> > }
> >
> > +static EGLBoolean
> > +try_damage_buffer(struct dri2_egl_surface *dri2_surf,
> > + const EGLint *rects,
> > + EGLint n_rects)
> > +{
> > +#ifdef WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION
> > + int i;
> > +
> > + if (wl_proxy_get_version((struct wl_proxy *)
dri2_surf->wl_win->surface)
> > + < WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION)
> > + return EGL_FALSE;
> > +
> > + for (i = 0; i < n_rects; i++) {
> > + const int *rect = &rects[i * 4];
> > +
> > + wl_surface_damage_buffer(dri2_surf->wl_win->surface,
> > + rect[0],
> > + dri2_surf->base.Height - rect[1] -
rect[3],
> > + rect[2], rect[3]);
> > + }
> > + return EGL_TRUE;
> > +#endif
> > + return EGL_FALSE;
> > +}
> > /**
> > * Called via eglSwapBuffers(), drv->API.SwapBuffers().
> > */
> > @@ -703,10 +727,12 @@ dri2_wl_swap_buffers_with_damage(_EGLDriver *drv,
> > dri2_surf->dx = 0;
> > dri2_surf->dy = 0;
> >
> > - /* We deliberately ignore the damage region and post maximum
damage, due to
> > + /* If the compositor doesn't support damage_buffer, we deliberately
> > + * ignore the damage region and post maximum damage, due to
> > * https://bugs.freedesktop.org/78190 */
> > - wl_surface_damage(dri2_surf->wl_win->surface,
> > - 0, 0, INT32_MAX, INT32_MAX);
> > + if (!n_rects || !try_damage_buffer(dri2_surf, rects, n_rects))
> > + wl_surface_damage(dri2_surf->wl_win->surface,
> > + 0, 0, INT32_MAX, INT32_MAX);
> >
> > if (dri2_dpy->is_different_gpu) {
> > _EGLContext *ctx = _eglGetCurrentContext();
>
> Reviewed-by: Pekka Paalanen <pekka.paalanen at collabora.co.uk>
>
> But I also agree with Emil that having a comment on #ifdef
> WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION usage is good to add.
>
> Bumping the wayland-client requirement to >= 1.10 would be nice,
> but currently the requirement seems to be 1.2 so I wonder if there are
> other things to be cleaned up too.
>
> OTOH, with the #ifdef this patch could go to stable branches, couldn't
> it?
>
> How about landing this is as is, tagged for stable, and a follow-up if
> wanted to bump the wayland-client dependency on master? Would that be
> appropriate?
That's a very good idea. I would love to see this back ported a release or
two. But we need to move quickly. 11.0 is about to be EOL.
>
> Thanks,
> pq
>
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