[Mesa-dev] [Bug 94168] Incorrect rendering when running Populous 3 on wine using DDraw->WineD3D->OpenGL wrapper [apitrace]

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 15 23:19:56 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94168

            Bug ID: 94168
           Summary: Incorrect rendering when running Populous 3 on wine
                    using DDraw->WineD3D->OpenGL wrapper [apitrace]
           Product: Mesa
           Version: git
          Hardware: x86 (IA32)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: GLX
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: diegoandino at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

There is a description of this problem on Wine's Bugzilla, I'll refer to that
first:

https://bugs.winehq.org/show_bug.cgi?id=40126

I did some tests and I am now inclined to believe this is a Mesa bug:

After making an apitrace and replaying it, I only see incorrect rendering when
using hardware rendering (Mesa, Gallium3D, radeonsi). When the same apitrace is
replayed in software mode, the rendering is correct and looks like it is
supposed to.

Another user reported the exact same problem with nouveau, but it works fine
with the nvidia binary driver.

Apitrace:
https://drive.google.com/file/d/0B6CofbZiVpM1b1RKSDNLZXdteW8/view?usp=sharing

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