[Mesa-dev] [Bug 94168] Incorrect rendering when running Populous 3 on wine using DDraw->WineD3D->OpenGL wrapper [apitrace]
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Feb 15 23:19:56 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94168
Bug ID: 94168
Summary: Incorrect rendering when running Populous 3 on wine
using DDraw->WineD3D->OpenGL wrapper [apitrace]
Product: Mesa
Version: git
Hardware: x86 (IA32)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: GLX
Assignee: mesa-dev at lists.freedesktop.org
Reporter: diegoandino at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
There is a description of this problem on Wine's Bugzilla, I'll refer to that
first:
https://bugs.winehq.org/show_bug.cgi?id=40126
I did some tests and I am now inclined to believe this is a Mesa bug:
After making an apitrace and replaying it, I only see incorrect rendering when
using hardware rendering (Mesa, Gallium3D, radeonsi). When the same apitrace is
replayed in software mode, the rendering is correct and looks like it is
supposed to.
Another user reported the exact same problem with nouveau, but it works fine
with the nvidia binary driver.
Apitrace:
https://drive.google.com/file/d/0B6CofbZiVpM1b1RKSDNLZXdteW8/view?usp=sharing
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