[Mesa-dev] [PATCH 10/25] radeonsi: add code for dumping all shader parts together
Marek Olšák
maraeo at gmail.com
Mon Feb 15 23:59:21 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 31 +++++++++++++++++++++++--------
1 file changed, 23 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index a6a0984..b058019 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -4080,14 +4080,15 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
}
static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary,
- struct pipe_debug_callback *debug)
+ struct pipe_debug_callback *debug,
+ const char *name)
{
char *line, *p;
unsigned i, count;
if (binary->disasm_string) {
- fprintf(stderr, "\nShader Disassembly:\n\n");
- fprintf(stderr, "%s\n", binary->disasm_string);
+ fprintf(stderr, "Shader %s disassembly:\n", name);
+ fprintf(stderr, "%s", binary->disasm_string);
if (debug && debug->debug_message) {
/* Very long debug messages are cut off, so send the
@@ -4117,7 +4118,7 @@ static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary
"Shader Disassembly End");
}
} else {
- fprintf(stderr, "SI CODE:\n");
+ fprintf(stderr, "Shader %s binary:\n", name);
for (i = 0; i < binary->code_size; i += 4) {
fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i,
binary->code[i + 3], binary->code[i + 2],
@@ -4199,13 +4200,27 @@ static void si_shader_dump_stats(struct si_screen *sscreen,
void si_shader_dump(struct si_screen *sscreen, struct si_shader *shader,
struct pipe_debug_callback *debug, unsigned processor)
{
- if (r600_can_dump_shader(&sscreen->b, processor))
- if (!(sscreen->b.debug_flags & DBG_NO_ASM))
- si_shader_dump_disassembly(&shader->binary, debug);
+ unsigned code_size =
+ (shader->prolog ? shader->prolog->binary.code_size : 0) +
+ shader->binary.code_size +
+ (shader->epilog ? shader->epilog->binary.code_size : 0);
+
+ if (r600_can_dump_shader(&sscreen->b, processor) &&
+ !(sscreen->b.debug_flags & DBG_NO_ASM)) {
+ fprintf(stderr, "\n");
+ if (shader->prolog)
+ si_shader_dump_disassembly(&shader->prolog->binary,
+ debug, "prolog");
+ si_shader_dump_disassembly(&shader->binary, debug, "main");
+ if (shader->epilog)
+ si_shader_dump_disassembly(&shader->epilog->binary,
+ debug, "epilog");
+ fprintf(stderr, "\n");
+ }
si_shader_dump_stats(sscreen, &shader->config,
shader->selector ? shader->selector->info.num_inputs : 0,
- shader->binary.code_size, debug, processor);
+ code_size, debug, processor);
}
int si_compile_llvm(struct si_screen *sscreen,
--
2.5.0
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