[Mesa-dev] [PATCH] mesa: default DepthMode to GL_RED on ES 3.0
Ilia Mirkin
imirkin at alum.mit.edu
Thu Feb 18 00:41:12 UTC 2016
On Wed, Feb 17, 2016 at 4:00 PM, Ian Romanick <idr at freedesktop.org> wrote:
> I think we need to change DepthMode in GLES when the texture image is
> set (by glTexImage or glTexStorage). I think doing the mode swizzle in
> the driver means glGetTexParameteriv(GL_DEPTH_MODE) will return the
> wrong thing.
As you pointed out on IRC, GLES doesn't have this. So it should be
fine either way...
-ilia
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